gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« on: November 26, 2009, 05:21:24 AM » |
|
GeSHi (eventscripts): "skill3_setting" "es_xset multitime .5|es_xset multitime .8|es_xset multitime 1|es_xset multitime 1.5" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/multime" "skill3_sfx" "0" "ultimate_cooldown" "10" block multime { es est_getteam wcs_tmp server_var(wcs_userid) if (server_var(wcs_tmp) = 2) then es_xset usermodel models/player/t_phoenix.mdl if (server_var(wcs_tmp) = 3) then es_xset usermodel models/player/ct_urban.mdl es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid) es_toptext server_var(wcs_userid) 1 #red Ultimate by HOLLIDAY es_xmath wcs_y2 + 10 es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 255 es_xmath wcs_y2 + 30 es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 100 es_xmath wcs_y2 + 30 es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200 es_xmath wcs_y2 - 30 es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55 es_xmath wcs_y2 - 30 es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 100 es_xmath wcs_y2 - 30 es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200 es_xmath wcs_y2 + 50 es_xmath wcs_x2 + 30 es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55 es_xmath wcs_x2 + 30 es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200 es_xmath wcs_x2 + 30 es_xmath wcs_x2 - 120 es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55 es_xmath wcs_x2 - 30 es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200 es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1 es_delayed server_var(multitime) es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1 es est_pushto server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -2.5 es est_effect 10 #a 0 effects/redflare.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 350 1 90 200 0 155 155 155 155 2 It's supposed to make copies of yourself. I want to know, how many copies?
|
|
|
|
|
Logged
|
|
|
|
Jitters
Level 1 Trained Beginner
Offline
 United States
Posts: 27
myServer 66.150.214.229:27015(Warning: click connects through Steam)
|
 |
« Reply #1 on: November 26, 2009, 07:18:32 AM » |
|
Judging by the number of es_xmath wcs_x2 and es_xmath wcs_y2, I'd say 5.
|
|
|
|
|
Logged
|
|
|
|
gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« Reply #2 on: November 26, 2009, 10:10:45 AM » |
|
How can i edit this to make it only create 2 clones?
|
|
|
|
|
Logged
|
|
|
|
|
AvasT
|
 |
« Reply #3 on: November 26, 2009, 04:44:41 PM » |
|
Well, it creates 10 copys. Just erase some lines
|
|
|
|
|
Logged
|
Lol?
|
|
|
gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« Reply #4 on: November 26, 2009, 05:32:13 PM » |
|
Alrighty, another question.
How long do the clones stay there? Like do they despawn or do you have to kill them?
|
|
|
|
|
Logged
|
|
|
|
|
CA.Berettonawak
|
 |
« Reply #5 on: November 26, 2009, 06:00:11 PM » |
|
"skill3_setting" "es_xset multitime .5|es_xset multitime .8|es_xset multitime 1|es_xset multitime 1.5"
|
|
|
|
|
Logged
|
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
|
|
|
gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« Reply #6 on: November 26, 2009, 06:19:59 PM » |
|
Can you guys take a look at this and let me know if there is anything wrong. It's only my 3rd class! GeSHi (eventscripts): " { "skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker" "skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer1" "racealias_sorcer1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx1" "racealias_sorcsfx1""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1" "skill1_sfx" "0" "skill2_setting" "es_xset wcs_chance 96;es_xset wcs_duration 1|es_xset wcs_chance 90;es_xset wcs_duration 2|es_xset wcs_chance 87;es_xset wcs_duration 3|es_xset wcs_chance 84;es_set wcs_duration 4" "racealias_drug" "es est_drug event_var(userid) server_var(wcs_duration)" "skill2_cmd" "skill1_cmd" "if (server_var(wcs_chance) <= server_var(dice)) then racealias_drug" "skill2_sfx" "0" "skill3_setting""es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 1.5|es_xsetinfo wcs_chance 2.75|es_xsetinfo wcs_chance 3" "racealias_ar3" "es wcs_dealdamage event_var(attacker) event_var(userid) 500" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 10) then racealias_ar3" "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255" "skill4_setting" "es_xset multitime 1|es_xset multitime 1.5|es_xset multitime 2|es_xset multitime 2.5" "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/multime" "skill4_sfx" "0" "ultimate_cooldown" "25" block multime { es est_getteam wcs_tmp server_var(wcs_userid) if (server_var(wcs_tmp) = 2) then es_xset usermodel models/player/t_phoenix.mdl if (server_var(wcs_tmp) = 3) then es_xset usermodel models/player/ct_urban.mdl es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid) es_toptext server_var(wcs_userid) 1 #red Ultimate by HOLLIDAY es_xmath wcs_y2 + 10 es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 255 es_xmath wcs_y2 + 30 es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 100 es_xmath wcs_y2 + 30 es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1 es_delayed server_var(multitime) es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1 es est_pushto server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -2.5 es est_effect 10 #a 0 effects/redflare.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 350 1 90 200 0 155 155 155 155 2 }
|
|
|
|
|
Logged
|
|
|
|
MaroX
Level 2 Apprentice

Offline
Sweden
Posts: 46
|
 |
« Reply #7 on: November 26, 2009, 06:30:38 PM » |
|
"skill2_cmd" "skill1_cmd" "if (server_var(wcs_chance) <= server_var(dice)) then racealias_drug" 
|
|
|
|
|
Logged
|
|
|
|
gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« Reply #8 on: November 26, 2009, 06:33:42 PM » |
|
GeSHi (eventscripts): "skill1_cmd" "if (server_var(wcs_chance) <= server_var(dice)) then racealias_drug"
i'm sorry when i C&P it went crazy Its supposed to be: GeSHi (eventscripts): "if (server_var(wcs_chance) <= server_var(dice)) then racealias_drug"
|
|
|
|
|
Logged
|
|
|
|
Jitters
Level 1 Trained Beginner
Offline
 United States
Posts: 27
myServer 66.150.214.229:27015(Warning: click connects through Steam)
|
 |
« Reply #9 on: November 27, 2009, 07:08:17 AM » |
|
They aren't actual bots/players. They're just images created, and the time they stay is based on the multitime variable. After that they disappear.
|
|
|
|
|
Logged
|
|
|
|
|
[Oddity]TeacherCreature
|
 |
« Reply #10 on: November 29, 2009, 06:24:29 PM » |
|
There are some obvious issues with this skill I hope you know that:
1 you do if dice > dice then block and the setting has no chance setting 2 You will need to set usermodel to 0 if you intend to use that variable 3 one of you ) is accidentally a } search for it 4 The set playercolor in the delayed line has double expansion
I am betting there are some more
|
|
|
|
|
Logged
|
|
|
|
gimik
Level 2 Apprentice

Offline
 United States
Posts: 57
|
 |
« Reply #11 on: November 29, 2009, 10:29:53 PM » |
|
This is an ultimate skill, so you wouldn't need to add es_xset wcs_chance <x> because you just have to press your ultimate key, you just have to have the duration? right?
|
|
|
|
|
Logged
|
|
|
|
|