(Araman, Ghost Rider, All Fantastic 4, Camper Class, A.S.O)
its not costum, but all skills have been edited xD
Code:
"XX"
{
"name" "God of Deagle"
"author" "Random Aim"
"shortdescription" "Creator of the Deagle"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.6 est_unrestrict event_var(userid) c4;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.3 es_give event_var(userid) weapon_knife;es es_xdelayed 1.4 est_UnRestrict event_var(userid) weapon_deagle;es es_keysetvalue WCSuserdata event_var(userid) longjump 2;es es_xdelayed 1.5 es_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Hot bullets from the golden Deagle|Deagle God knows the Deagle|The Gods created the Deagle|Born with a deagle in your hand|Speed Of the Gods!|Deagle Gods Wrath!"
"skilldescr" "Burn them alive!|Can handle the Deagle like no other|Destroy their rifiles!|Gods Damage|Run Faster|Unlimited ammo with your deagle!"
"skillcfg" "player_attacker|player_victim|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 16;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 17;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 19;es_xsetinfo wcs_time 3"
"racealias_deagleb" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 1;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_deagleb"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"skill2_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Kill Him!!"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 13|es_xset wcs_chance 15"
"racealias_deagleh" "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_getsecondary envy3 event_var(userid);es est_getprimary envy2 event_var(userid);es_xmath wcs_z2 + 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es popup send envy event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreenDestroy the victims primary weapon, whisch is #green server_var(envy2) #lightgreenOr destroy his 2nd weapon, whisch is #green server_var(envy3);racealias_deagleh"
"racealias_deaglef" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_muzzle.vmt server_var(vector2) server_var(vector1) 1000 100 100;es est_effect_14 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) server_var(vector1) 1000 100 100"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deaglef"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2.2|es_xset wcs_multiplier 2.6|es_xset wcs_multiplier 3.0"
"racealias_deagleg" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_deagleg"
"skill4_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill5_setting" "es_xset wcs_speed 1.50;es_xset wcs_alpha 130|es_xset wcs_speed 1.60;es_xset wcs_alpha 150|es_xset wcs_speed 1.70;es_xset wcs_alpha 170|es_xset wcs_speed 1.85;es_xset wcs_alpha 190"
"skill5_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill6_setting" "es_xset firetime 4|es_xset firetime 6|es_xset firetime 8|es_xset firetime 10"
"skill6_cmd" "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999999;es es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Deagle Gods Wrath!;es es_delayed server_var(firetime) es est_csay server_var(wcs_userid) You need to rest, wrath's gone."
"skill6_sfx" "0"
"ultimate_cooldown" "20"
}
{
"name" "God of Deagle"
"author" "Random Aim"
"shortdescription" "Creator of the Deagle"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.6 est_unrestrict event_var(userid) c4;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.3 es_give event_var(userid) weapon_knife;es es_xdelayed 1.4 est_UnRestrict event_var(userid) weapon_deagle;es es_keysetvalue WCSuserdata event_var(userid) longjump 2;es es_xdelayed 1.5 es_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Hot bullets from the golden Deagle|Deagle God knows the Deagle|The Gods created the Deagle|Born with a deagle in your hand|Speed Of the Gods!|Deagle Gods Wrath!"
"skilldescr" "Burn them alive!|Can handle the Deagle like no other|Destroy their rifiles!|Gods Damage|Run Faster|Unlimited ammo with your deagle!"
"skillcfg" "player_attacker|player_victim|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 16;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 17;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 19;es_xsetinfo wcs_time 3"
"racealias_deagleb" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 1;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_deagleb"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"skill2_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Kill Him!!"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 13|es_xset wcs_chance 15"
"racealias_deagleh" "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_getsecondary envy3 event_var(userid);es est_getprimary envy2 event_var(userid);es_xmath wcs_z2 + 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es popup send envy event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreenDestroy the victims primary weapon, whisch is #green server_var(envy2) #lightgreenOr destroy his 2nd weapon, whisch is #green server_var(envy3);racealias_deagleh"
"racealias_deaglef" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_muzzle.vmt server_var(vector2) server_var(vector1) 1000 100 100;es est_effect_14 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) server_var(vector1) 1000 100 100"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deaglef"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2.2|es_xset wcs_multiplier 2.6|es_xset wcs_multiplier 3.0"
"racealias_deagleg" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_deagleg"
"skill4_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill5_setting" "es_xset wcs_speed 1.50;es_xset wcs_alpha 130|es_xset wcs_speed 1.60;es_xset wcs_alpha 150|es_xset wcs_speed 1.70;es_xset wcs_alpha 170|es_xset wcs_speed 1.85;es_xset wcs_alpha 190"
"skill5_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill6_setting" "es_xset firetime 4|es_xset firetime 6|es_xset firetime 8|es_xset firetime 10"
"skill6_cmd" "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999999;es es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Deagle Gods Wrath!;es es_delayed server_var(firetime) es est_csay server_var(wcs_userid) You need to rest, wrath's gone."
"skill6_sfx" "0"
"ultimate_cooldown" "20"
}







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