hello every1 i had made a goldfish race i havent tested it but:D i hope it works
Code: (eventscripts) [Select]
"36"
{
"name" "THE goldfish"
"author" "ondsmiley"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:1:27499210>"
"teamlimit" "0"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_knife; es es_delayed 0.1 es est_give event_var(userid) weapon_knife; es est_UnRestrict event_var(userid) weapon_c4; es est_SetHealth event_var(userid) 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "fish form|Speed and longjump!|extra damage|Un-dentable|Duplication"
"skilldescr" "You change into a Fish|uhh speed and longjump|Your attacks do extra damage|no fall damage!|vending machine xD"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 100"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_setmodel event_var(userid) props/de_inferno/goldfish;es_delayed .1 es est_setplayercolor event_var(userid) 255 255 255 255 0"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 2.0"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xrand wcs_dmg 1 10|es_xrand wcs_dmg 1 7|es_xrand wcs_dmg 5 9|es_xrand wcs_dmg 10 12|es_xrand wcs_dmg 13 19|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 18 25|es_xrand wcs_dmg 20 40"
"racealias_dush" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) took server_var(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_dush"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 20 20 200 70"
"skill4_setting" "es_xset falldmg 4|es_xset falldmg 3|es_xset falldmg 2|es_xset falldmg 1|es_xset falldmg 1|es_xset falldmg 1|es_xset falldmg 1|es_xset falldmg 1"
"skill4_cmd" "es_keysetvalue WCSuserdata event_var(userid) falldamage 1"
"skill4_sfx" "0"
"skill5_settings" "0"
"skill5_cmd" "es_prop_physics_create server_var(wcs_userid) props/cs_office/vending_machine"
"skill5_sfx" "0"
"ultimate_cooldown" "0"
}

Logged


made it to this race

)





