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Author Topic: [DK]HeadCrab  (Read 152 times)
Mathias
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Denmark Denmark

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mathias949
« on: December 19, 2009, 02:12:58 PM »

This time i made a headcrab just for fun Wink



Code:
"##"
  {
    "name"              "[DK]HeadCrab"
    "author"            "Mathias(Denmark)"
    "shortdescription"  "A little zombie crab"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es est_RestrictAll event_var(userid);es es_delayed .1 est_UnRestrict event_var(userid) weapon_knife;es es_delayed .1 est_UnRestrict event_var(userid) weapon_hegrenade;es es_delayed .1 est_UnRestrict event_var(userid) weapon_c4;es es_delayed .2 est_give event_var(userid) weapon_knife;es es_delayed .2 est_give event_var(userid) weapon_hegrenade;"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Crab Speed|Crab Jump|Getsuga Tensho|Crab Health|Crab Spin"
    "skilldescr"        "Speed(Max 1,7)|Gravity+longjump|extra knife dmg(And a nice effect by HOLLIDAY)|Spawn whit more health(max health 225)|You can spin weblines from your crab"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.7"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
   
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_gravity 0.45|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_gravity 0.25"
    "skill2_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
   
    "skill3_setting"    "es_xset wcs_chance 40;es_xset kdmg 10|es_xset wcs_chance 45;es_xset kdmg 20|es_xset wcs_chance 50;es_xset kdmg 30|es_xset wcs_chance 55;es_xset kdmg 40|es_xset wcs_chance 60;es_xset kdmg 50"
    "racealias_tensh01" "es es_keysetvalue WCSuserdata event_var(userid) dagger 1;es es_xtell event_var(userid) #multi #default [Getsuga Tensho] #lightgreenFire's off a blue crescent wave from the Knive"
    "skill3_cmd"        "es_xdoblock corelib/noisy_on;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_tensh01"
    "skill3_sfx"        "0"
   
    "skill4_setting"    "es_xset wcs_addhealth 25|es_xset wcs_addhealth 50|es_xset wcs_addhealth 75|es_xset wcs_addhealth 100|es_xset wcs_addhealth 125"
    "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
   
    "skill5_setting"    "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
    "skill5_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"
    }

Code:
//<<<<<<<es_WCSultimates.txt>>>>>>>>>>>>//
event weapon_fire
 {
  es_xset dagger 0
  es es_xkeygetvalue dagger WCSuserdata event_var(userid) dagger
  if (server_var(dagger) = 1) do
  {
  if (event_var(weapon) = knife) do
  {
  es_xset team 0
  es_xset dagger 0
  es_xrand dagger 5 25
  es_xset target 0
  es_toptext event_var(userid) 1 #yellow Effects by HOLLIDAY
  es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor06.wav 1
  es est_getviewplayer event_var(userid) target 
  es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
  es est_getviewcoord event_var(userid) wcs_x2 wcs_y2 wcs_z2
  es_xset vector1 wcs_z1
  es_xset vector2 wcs_z2
  es_xmath wcs_y1 + 40
  es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
  es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
  es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
  es_xmath wcs_y1 - 80
  es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
  es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
  es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
  ifx true(target) do
  {
  es_getplayerteam team server_var(target)
  if (server_var(team) != event_var(es_userteam)) do
  {   
  es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(target)
  es_xmath wcs_z2 + 45
  es_xmath wcs_z1 + 45
  es est_deafen server_var(target) 1.3 90 .3 1
  es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 900 50 .3 300 20 2 75 75 255 255 10
  es wcs_dealdamage event_var(userid) server_var(target) server_var(kdmg)
  es es_xtell event_var(userid) #multi #lightgreen You have done #green server_var(kdmg) #lightgreenDamage with #green your Dagger
  es_keysetvalue WCSuserdata event_var(userid) dagger 0
  es_delayed 5 es es_keysetvalue WCSuserdata event_var(userid) dagger 1
  es es_xtell event_var(userid) #multi #default[Getsuga Tensho] #lightgreencooldown is 5 seconds
  }
  }
  }
  }
  }
« Last Edit: December 19, 2009, 02:56:48 PM by Mathias » Logged
tassin
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Posts: 105


Zombie Asylum <3 .


« Reply #1 on: December 19, 2009, 02:29:00 PM »

1. All your races are op
2. All your races are c/p
3.But your races are good ideas Smiley
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Mathias
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mathias949
« Reply #2 on: December 19, 2009, 02:58:27 PM »

1. All your races are op
2. All your races are c/p
3.But your races are good ideas Smiley
1. I'm trying to not make them op
2. Yes they are c/p because i cant code races my self
3. thanks  Wink
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DontWorryBeHappy
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« Reply #3 on: December 22, 2009, 10:35:15 PM »

1. All your races are op
2. All your races are c/p
3.But your races are good ideas Smiley

You're saying all are c/p you're looking in the Race, Copy & Paste section mate lol
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‹––тєxησ––›
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« Reply #4 on: December 22, 2009, 10:56:11 PM »

1. All your races are op
2. All your races are c/p
3.But your races are good ideas Smiley

You're saying all are c/p you're looking in the Race, Copy & Paste section mate lol

because the Custom area is closed, so you just can watch the races there.
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HolyPriest
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Alexandernorsker
« Reply #5 on: January 06, 2010, 08:13:08 PM »

Mathias du er simpelthen bare for god xD
Mathias you are simply just so good xD
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Last 7 Shouts:
January 14, 2010, 06:18:58 PM
here is the topic i created... please put the skills in there: http://warcraft-source.com/board/index.php/topic,9315.0.html
January 14, 2010, 06:15:26 PM
O.K. I started now the project for a new RaceCreator... I will programm it and upload it then.... would be nice if you could make a topic with all skills texno and all others (sepretated in "player_attacker" etc. )
January 14, 2010, 05:30:29 PM
yeah..
January 14, 2010, 04:11:46 PM
Oh i see... not very much skills / ultimates... and just maximum 4 lvl for the skills lol....
January 14, 2010, 04:08:57 PM
thanks, are there any bugs ?? I can't fix it because first : don't have the programm code and second : don't know if he wrote it in C#...^^
January 14, 2010, 11:37:50 AM
Here's the link... maby you can update it Termi ? "http://warcraft-source.com/board/index.php/topic,6199.0.html"

http://warcraft-source.com/board/index.php/topic,6199.0.html
January 13, 2010, 07:26:02 PM
No prob dude
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