

Code:
"##"
{
"name" "[DK]HeadCrab"
"author" "Mathias(Denmark)"
"shortdescription" "A little zombie crab"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es est_RestrictAll event_var(userid);es es_delayed .1 est_UnRestrict event_var(userid) weapon_knife;es es_delayed .1 est_UnRestrict event_var(userid) weapon_hegrenade;es es_delayed .1 est_UnRestrict event_var(userid) weapon_c4;es es_delayed .2 est_give event_var(userid) weapon_knife;es es_delayed .2 est_give event_var(userid) weapon_hegrenade;"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Crab Speed|Crab Jump|Getsuga Tensho|Crab Health|Crab Spin"
"skilldescr" "Speed(Max 1,7)|Gravity+longjump|extra knife dmg(And a nice effect by HOLLIDAY)|Spawn whit more health(max health 225)|You can spin weblines from your crab"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.7"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_gravity 0.45|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_gravity 0.25"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_chance 40;es_xset kdmg 10|es_xset wcs_chance 45;es_xset kdmg 20|es_xset wcs_chance 50;es_xset kdmg 30|es_xset wcs_chance 55;es_xset kdmg 40|es_xset wcs_chance 60;es_xset kdmg 50"
"racealias_tensh01" "es es_keysetvalue WCSuserdata event_var(userid) dagger 1;es es_xtell event_var(userid) #multi #default [Getsuga Tensho] #lightgreenFire's off a blue crescent wave from the Knive"
"skill3_cmd" "es_xdoblock corelib/noisy_on;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_tensh01"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_addhealth 25|es_xset wcs_addhealth 50|es_xset wcs_addhealth 75|es_xset wcs_addhealth 100|es_xset wcs_addhealth 125"
"skill4_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
{
"name" "[DK]HeadCrab"
"author" "Mathias(Denmark)"
"shortdescription" "A little zombie crab"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es est_RestrictAll event_var(userid);es es_delayed .1 est_UnRestrict event_var(userid) weapon_knife;es es_delayed .1 est_UnRestrict event_var(userid) weapon_hegrenade;es es_delayed .1 est_UnRestrict event_var(userid) weapon_c4;es es_delayed .2 est_give event_var(userid) weapon_knife;es es_delayed .2 est_give event_var(userid) weapon_hegrenade;"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Crab Speed|Crab Jump|Getsuga Tensho|Crab Health|Crab Spin"
"skilldescr" "Speed(Max 1,7)|Gravity+longjump|extra knife dmg(And a nice effect by HOLLIDAY)|Spawn whit more health(max health 225)|You can spin weblines from your crab"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.7"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_gravity 0.45|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_gravity 0.25"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_chance 40;es_xset kdmg 10|es_xset wcs_chance 45;es_xset kdmg 20|es_xset wcs_chance 50;es_xset kdmg 30|es_xset wcs_chance 55;es_xset kdmg 40|es_xset wcs_chance 60;es_xset kdmg 50"
"racealias_tensh01" "es es_keysetvalue WCSuserdata event_var(userid) dagger 1;es es_xtell event_var(userid) #multi #default [Getsuga Tensho] #lightgreenFire's off a blue crescent wave from the Knive"
"skill3_cmd" "es_xdoblock corelib/noisy_on;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_tensh01"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_addhealth 25|es_xset wcs_addhealth 50|es_xset wcs_addhealth 75|es_xset wcs_addhealth 100|es_xset wcs_addhealth 125"
"skill4_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
Code:
//<<<<<<<es_WCSultimates.txt>>>>>>>>>>>>//
event weapon_fire
{
es_xset dagger 0
es es_xkeygetvalue dagger WCSuserdata event_var(userid) dagger
if (server_var(dagger) = 1) do
{
if (event_var(weapon) = knife) do
{
es_xset team 0
es_xset dagger 0
es_xrand dagger 5 25
es_xset target 0
es_toptext event_var(userid) 1 #yellow Effects by HOLLIDAY
es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor06.wav 1
es est_getviewplayer event_var(userid) target
es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
es est_getviewcoord event_var(userid) wcs_x2 wcs_y2 wcs_z2
es_xset vector1 wcs_z1
es_xset vector2 wcs_z2
es_xmath wcs_y1 + 40
es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
es_xmath wcs_y1 - 80
es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
ifx true(target) do
{
es_getplayerteam team server_var(target)
if (server_var(team) != event_var(es_userteam)) do
{
es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(target)
es_xmath wcs_z2 + 45
es_xmath wcs_z1 + 45
es est_deafen server_var(target) 1.3 90 .3 1
es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 900 50 .3 300 20 2 75 75 255 255 10
es wcs_dealdamage event_var(userid) server_var(target) server_var(kdmg)
es es_xtell event_var(userid) #multi #lightgreen You have done #green server_var(kdmg) #lightgreenDamage with #green your Dagger
es_keysetvalue WCSuserdata event_var(userid) dagger 0
es_delayed 5 es es_keysetvalue WCSuserdata event_var(userid) dagger 1
es es_xtell event_var(userid) #multi #default[Getsuga Tensho] #lightgreencooldown is 5 seconds
}
}
}
}
}
event weapon_fire
{
es_xset dagger 0
es es_xkeygetvalue dagger WCSuserdata event_var(userid) dagger
if (server_var(dagger) = 1) do
{
if (event_var(weapon) = knife) do
{
es_xset team 0
es_xset dagger 0
es_xrand dagger 5 25
es_xset target 0
es_toptext event_var(userid) 1 #yellow Effects by HOLLIDAY
es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor06.wav 1
es est_getviewplayer event_var(userid) target
es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
es est_getviewcoord event_var(userid) wcs_x2 wcs_y2 wcs_z2
es_xset vector1 wcs_z1
es_xset vector2 wcs_z2
es_xmath wcs_y1 + 40
es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
es_xmath wcs_y1 - 80
es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)
es est_Effect_06 #a 0 sprites/lgtning.vmt server_var(vector1) server_var(vector2) 100 .3 15 1 10 10 28 218 255 255 100
ifx true(target) do
{
es_getplayerteam team server_var(target)
if (server_var(team) != event_var(es_userteam)) do
{
es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(target)
es_xmath wcs_z2 + 45
es_xmath wcs_z1 + 45
es est_deafen server_var(target) 1.3 90 .3 1
es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 900 50 .3 300 20 2 75 75 255 255 10
es wcs_dealdamage event_var(userid) server_var(target) server_var(kdmg)
es es_xtell event_var(userid) #multi #lightgreen You have done #green server_var(kdmg) #lightgreenDamage with #green your Dagger
es_keysetvalue WCSuserdata event_var(userid) dagger 0
es_delayed 5 es es_keysetvalue WCSuserdata event_var(userid) dagger 1
es es_xtell event_var(userid) #multi #default[Getsuga Tensho] #lightgreencooldown is 5 seconds
}
}
}
}
}




Poll


Denmark
Logged
France


