The ultimate race i made for myself, proberly the best race you'll ever play XD
It is Overpowerd to the max, so i only use it as my private race
Enjoy the greatness of Chuck Norris
It is Overpowerd to the max, so i only use it as my private race

Enjoy the greatness of Chuck Norris
Code: [Select]
"157"
{
"name" "[DR] Chuck Norris"
"author" "[DR�] Don'tWorryBeHappy"
"required_level" "1"
"allow_only" "<STEAM_0:1:18334874><STEAM_0:0:26053924><STEAM_0:0:15912853><STEAM_0:1:9273824><STEAM_0:0:16618822>"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es_give event_var(userid) weapon_m4a1;es_delayed 1.1 es est_setclipammo event_var(userid) 1 999"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "1"
"skillnames" "God|God|God|God|God|God|God|God|God"
"skilldescr" "God|God|God|God|God|God|God|God|God"
"skillcfg" "player_victim|player_spawn|player_spawn|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 9999"
"racealias_md1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_md1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 433 433 433 433"
"skill2_setting" "es_xsetinfo wcs_speed 7;es_xsetinfo wcs_alpha 150"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have been upgraded. You speed is now on server_var(wcs_speed)%"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_invis 4;es_xsetinfo wcs_alpha 100"
"skill3_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : You got cloaked."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill4_setting" "es_xset wcs_multiplier 500"
"racealias_oh4" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl2.wav;es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= 80) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 80) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill4_sfx" "if (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid)"
"skill5_setting" "es_xsetinfo wcs_gravity 0.15"
"skill5_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng);if (event_var(text) == "!hp") then es_tell event_var(userid) #multi #green You have #lightgreen event_var(es_userhealth) #green health left"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill6_setting" "es_xset wcs_addhealth 900;es_xset wcs_alpha 90"
"skill6_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell event_var(userid)#multi #greenBullet Proof Vest #lightreenadd you server_var(wcs_addhealth)!"
"skill6_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill7_setting" "es_xsetinfo wcs_multiplier 2.00"
"skill7_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)."
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill8_setting" "es_xsetinfo wcs_count 99;es_xsetinfo wcs_params 150_45_155"
"skill8_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
"skill9_setting" "es_set wcs_chance 99999"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/Vending_machine.mdl;es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}


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