
My server is running the (i think) latest versions of the mani mod 2.1, wcs 0.77.
When someone gets a level on my server, we all get a lagspike, and if 2 persons gain a level (i.e. 500xp to all on server command) its a 10 sec lag spike.
I think its the delay when the server is saving the xp/level/data into the es_wcsdata.sqldb.
Copy Paste from my es_WCS_config_db.txt
Code:
// You need to enable SQL support, TXT file support or BOTH. But you should not disable both.
// enable SQL, you need a local or remote MySQL server (setup in WCSsql/es_WCSsql.txt)
//"wcs_cfg_enablesql" "0"
// save players in local .txt file
"wcs_cfg_enabletxtfile" "1"
// enable SQL, you need a local or remote MySQL server (setup in WCSsql/es_WCSsql.txt)
//"wcs_cfg_enablesql" "0"
// save players in local .txt file
"wcs_cfg_enabletxtfile" "1"
This was supposed to make a txt file to save the levels/users in, but apparently it choose to save it in sqldb instead - and this is where the lag starts, atleast thats what i think.
Any help and ideas are greatly welcome!





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