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Author Topic: Server Hosting  (Read 242 times)

Offline Foofeh

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Server Hosting
« on: January 28, 2010, 11:14:00 PM »
Hello.

Ive been looking for a gamehost providing a server able to run source with wcs python and sourcemod. I tried a host using linux 1 month ago, and it didnt work out.

I contacted theyr support and they informed me that this mod wasnt supported by the version of linux theyr server was using.

Any gameserver hosts you can recommend for wcs source? :)

PS:
Ive heard that windows servers work better for some reason? and if so, is anyone hosting windows servers? so far i only found linux hosts.

Thanks in advance! :)

Offline IceGuru

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Re: Server Hosting
« Reply #1 on: January 28, 2010, 11:46:33 PM »

Offline joshtrav

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Re: Server Hosting
« Reply #2 on: January 28, 2010, 11:48:30 PM »
We use NFO for our WCS server.  It runs excellent.  It is our own version of WCS written in python and almost all other providers could not handle the hooked events.

We hook player_death, player_spawn, player_hurt, and a few others.  It would cause severe lag over 15ish players on other providers.  

We have near to none (some spikes during ddos attacks) lag running at 40/40 100tick 500fps.

If you want to see an example add me via steam, (ziphran) and I will toss you a game invite this evening to the server so you can see how it runs.

On a sidenote, if you are just starting out this may not be the company for you.  We get a significant amount of donations monthly and have upwards of 80 subscribers so it outweighs the price of NFO, which can be high for someone just beginning or someone that is younger.

Offline [Oddity]TeacherCreature

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Re: Server Hosting
« Reply #3 on: January 29, 2010, 12:13:46 AM »
We use NFO for our WCS server.  It runs excellent.  It is our own version of WCS written in python and almost all other providers could not handle the hooked events.

We hook player_death, player_spawn, player_hurt, and a few others.  It would cause severe lag over 15ish players on other providers.  

We have near to none (some spikes during ddos attacks) lag running at 40/40 100tick 500fps.

If you want to see an example add me via steam, (ziphran) and I will toss you a game invite this evening to the server so you can see how it runs.

On a sidenote, if you are just starting out this may not be the company for you.  We get a significant amount of donations monthly and have upwards of 80 subscribers so it outweighs the price of NFO, which can be high for someone just beginning or someone that is younger.


I agree 100%

Offline joshtrav

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Re: Server Hosting
« Reply #4 on: January 29, 2010, 12:17:16 AM »
We use NFO for our WCS server.  It runs excellent.  It is our own version of WCS written in python and almost all other providers could not handle the hooked events.

We hook player_death, player_spawn, player_hurt, and a few others.  It would cause severe lag over 15ish players on other providers.  

We have near to none (some spikes during ddos attacks) lag running at 40/40 100tick 500fps.

If you want to see an example add me via steam, (ziphran) and I will toss you a game invite this evening to the server so you can see how it runs.

On a sidenote, if you are just starting out this may not be the company for you.  We get a significant amount of donations monthly and have upwards of 80 subscribers so it outweighs the price of NFO, which can be high for someone just beginning or someone that is younger.


I agree 100%


I would hope so!  I am the one that referred you after all. LoL!

Offline Tmu Chuck

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Re: Server Hosting
« Reply #5 on: January 29, 2010, 05:32:01 AM »
If you new to game server... i would pick www.counter-strike.com....  they got like best support and  would instal for you anything and reply under 5 min each time u support a ticket...and server run great.... i think its most popular site to host from game server!!!
[url=http://www.gametracker.com/server_info/72.249.10.14

Offline Atobos | Termi

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Re: Server Hosting
« Reply #6 on: January 29, 2010, 07:27:36 AM »
I think some tutorials would help him, if he don't know how to install a css server under linux... http://www.google.com

Offline Foofeh

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Re: Server Hosting
« Reply #7 on: January 29, 2010, 02:38:30 PM »
Thanks for all the replys.

I will look into the links you posted.

Price is somewhat no problem aslong as the server supports the wcs python mod. we are around 60 people to share the price - no biggie for any of us :)

I installed servers and wcs and all that alot of times, but only on dedicated servers and listen so far.

Thanks for the replys, i will check it out! :)

Offline Foofeh

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Re: Server Hosting
« Reply #8 on: January 29, 2010, 11:55:26 PM »
Rented a server @ www.counter-strike.com now - Its already up running without any issues at all! Thanks for recommending :)

Now i got a little stupid question wich im sure i could have found somewhere on this forum, but apparently i fail at searching, lol...

How do i modify the level you need to have (total level on account) to be able to choose a race from the changerace menu?

I would guess it had something to do with the wcs/races/racename/racename.py but i cant seem to find it anywhere in those documents.

Thanks again for all your help, really appreciate it!
« Last Edit: January 29, 2010, 11:57:11 PM by Foofeh »

Offline <---Texno--->

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Re: Server Hosting
« Reply #9 on: January 30, 2010, 10:38:54 AM »
60 peoples sharing the price ? o.o... lol
why don't you go to one of thoose uniqe sites and buy a 10000 fps LOL

Offline Tmu Chuck

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Re: Server Hosting
« Reply #10 on: January 30, 2010, 10:53:47 AM »
yay made 2 people this month to host at counter-strike.com :)
[url=http://www.gametracker.com/server_info/72.249.10.14

Offline Tmu Chuck

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Re: Server Hosting
« Reply #11 on: January 30, 2010, 10:54:45 AM »
60 peoples sharing the price ? o.o... lol
why don't you go to one of thoose uniqe sites and buy a 10000 fps LOL

cuz they not real 10000fps...many are faking
[url=http://www.gametracker.com/server_info/72.249.10.14

Offline Sasuke[Icetouch]

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Re: Server Hosting
« Reply #12 on: January 30, 2010, 03:50:21 PM »
60 peoples sharing the price ? o.o... lol
why don't you go to one of thoose uniqe sites and buy a 10000 fps LOL

cuz they not real 10000fps...many are faking


and 10000fps doesn't really change anything...
################################
Join our new Server with the newest Mod on it!

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Offline Foofeh

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Re: Server Hosting
« Reply #13 on: January 31, 2010, 01:17:05 PM »
How do i modify the level you need to have (total level on account) to be able to choose a race from the changerace menu?


Still looking for an answer for this question :)

Offline prickleman15

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Re: Server Hosting
« Reply #14 on: February 05, 2010, 03:09:40 AM »
OK so in this file " es_WCSraces_db.txt " has all your race in it

Here is the undead race

Code: (eventscripts) [Select]
  "2"
  {
    "name"              "wcs_lng_r_undead"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "0"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop" "<blowup><bootspeed20>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "wcs_lng_r_undead_skilln"
    "skilldescr"        "wcs_lng_r_undead_skilld"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_death"


Now if i want undead needed to be 100 to use i would change

Code: (eventscripts) [Select]
   
"required_level"    "0"
TO

Code: (eventscripts) [Select]
   
"required_level"    "100"