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Author Topic: [Whacky, Knife, Finished, TWORACES] Goblin Tinker and Clockwerk Goblin  (Read 1284 times)
[Oddity]TeacherCreature
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« on: October 10, 2010, 09:34:30 PM »

Goblin Tinker

Goblins are known for their mechanical expertise and clever, though sometimes  peculiar, inventions, and the Tinker is certainly no exception. With his Claw-Pack/Hammer-Tank combo, the Tinker's ingenuity is undeniable. Though his parts may sometimes fail and the occasional explosion does  occur, the spirit and enthusiasm of this Hero are never diminished. There truly is more to the Goblin Tinker than meets the eye!



SKILLS:
Pocket Factory (Ability)-Summon a Clockwerk Goblin to fight for you
Cluster Rockets (Ability1)-Damage a targeted area and slow down enemy units
Engineering Upgrade-Increases Pocket Factory's, Cluster Rockets's RoboGoblin's potential
Robo Goblin (Ultimate)-You transform into a large robot Goblin with extra strength

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« Last Edit: April 11, 2011, 08:45:13 AM by [Oddity]TeacherCreature » Logged

[Oddity]TeacherCreature
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« Reply #1 on: October 10, 2010, 09:35:02 PM »

Goblin Tinker

Hey it's the Clockwerk Goblin! He and his friends are coming for you. You'd better run or he's going to get you. Are you scared? ARE YOU SCARED?



SKILL:
Kaboom (Ultimate)-You explode when you die taking all your close enemies with you, can be manually activated

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« Last Edit: April 11, 2011, 08:45:31 AM by [Oddity]TeacherCreature » Logged

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« Reply #2 on: October 13, 2010, 05:14:01 PM »

There's a serious issue with Clockwerk Goblin. If you're holding the walk key when you activate its ultimate it crashes the server. Tested this on two different servers.
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[Oddity]TeacherCreature
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« Reply #3 on: October 14, 2010, 07:42:51 AM »

IT has teh exact same ultiamte as undead scourge does this happen with undead as well ?
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« Reply #4 on: October 15, 2010, 01:04:21 PM »

As a matter of fact, yes. I never thought of that, but I tried it out and it does crash the server. I'm guessing the forceplayersuicide command has issues with the player walking. This is a sourcemod thing, so I'm going to say it's not the race's fault, but maybe we need a different way to kill off the player until the issue is corrected?
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[Oddity]TeacherCreature
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« Reply #5 on: October 16, 2010, 07:48:29 AM »

Why dont you test it on the undead race and I wil ltest it on my server and we will see what happens
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« Reply #6 on: October 18, 2010, 08:46:06 PM »

I DID try it on undead. That's what I was saying in my previous post.
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[Oddity]TeacherCreature
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« Reply #7 on: October 19, 2010, 08:49:19 AM »

So that is a glitch to report to ownz about his undead race
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« Reply #8 on: October 19, 2010, 10:58:47 AM »

Well, like I said, it's a problem with the ForcePlayerSuicide command. It apparently has issues with players walking when it is used. I'd say try to create a race that uses that skill to test it out for sure, but I think two examples is enough proof. I replaced the command with a 500 damage slap command (no sound) and have had no crashes since.
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[Oddity]TeacherCreature
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« Reply #9 on: October 20, 2010, 10:01:09 AM »

I tested this on my server and it didnt crash!
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« Reply #10 on: October 20, 2010, 06:26:15 PM »

Could be a problem with the version of Sourcemod I am running (latest snapshot). At any rate, this isn't the race's fault as far as I can tell, and I've already resolved it for myself, so I guess there's no problem anymore.
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« Reply #11 on: October 21, 2010, 07:06:16 AM »

How did you resolve it because perhaps other people need help!
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« Reply #12 on: October 21, 2010, 08:32:07 AM »

I already told you how I resolved it. I replaced all instances of ForcePlayerSuicide with a slap for 500 damage.
 Roll Eyes
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