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Author Topic: [Whacky, Knife Race, Finished] Stealth Assassin  (Read 1472 times)
[Oddity]TeacherCreature
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« on: November 06, 2010, 09:41:22 AM »

Also know as NightHound in HoN
Stealth Assassin

Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe.

Skills:
Smoke Screen (Ability)-Smoke silences and slows the enemies
Back Stab-Damage boost if you attack from behind
Perma Invis-Invis if ducking
Blink Strike (Ultimate)-Get behind a random enemy


The attached files are:
the main source for the race but it calls upon sounds
and the sounds which I have included in a zip, open the contents of the zip file and copy it right onto your root directory.
This race talks alot Smiley

ToDo:
Convert Back stab from random percent daamge to true daamge when behind
« Last Edit: April 05, 2011, 07:14:01 AM by [Oddity]TeacherCreature » Logged

Ownz
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« Reply #1 on: November 06, 2010, 11:18:21 AM »

its night hound in HON stealth assasin in DOTA, take ur pick
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DarkEnergy
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« Reply #2 on: November 06, 2010, 11:59:09 AM »

This is also a race on my todo list. With the difference that I actually got the code for backstab extra damage and a smoke screen wich gives evasion in a AoE and has a nice effect...
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[Oddity]TeacherCreature
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« Reply #3 on: November 06, 2010, 01:47:19 PM »

ouch my smoke screen has smoke effect and slows silences victim isntead of evade

back stab code is easy enough to get but i am adding races at a rate of 5 or 6 per week which with my time schedule doesnt permit a ton of coding time... perhaps you would like to use mine as starters and update it - then you can add authorship i dotn care about that and we will ahve a nice hybrid
and I ahve provided all the sounds already
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Glider⠠⠵
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« Reply #4 on: November 06, 2010, 10:17:24 PM »

Doesn't work on TF2 since TF2 has no weapon_fire event.

Quote
L 11/07/2010 - 05:13:44: [SM] Native "HookEvent" reported: Game event "weapon_fire" does not exist
L 11/07/2010 - 05:13:44: [SM] Displaying call stack trace for plugin "War3Source_049_StealthAssassin.smx":
L 11/07/2010 - 05:13:44: [SM]  
  •  Line 56, War3Source_049_StealthAssassin.sp::OnPluginStart()
There's no real way around this. CalcAttackIsCritical can act as a substitute but is not fired on nocrit servers.
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[Oddity]TeacherCreature
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« Reply #5 on: November 06, 2010, 10:58:28 PM »

TF2 doesnt have an event for attack or weapon fire? that is nuts

but if u remove that whole block u would be ok since the weapon fire is really jsut to remove invisible since in the past the knfie was invisible too

now that the knfie can be seen that sint even necessary
« Last Edit: November 06, 2010, 11:00:11 PM by [Oddity]TeacherCreature » Logged

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« Reply #6 on: March 18, 2011, 03:11:24 AM »

using 1.2.0.7, compile error:
War3Source_StealthAssassin.sp(57) : warning 204: symbol is a value that is never used: "ultCooldownCvar"
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nvn
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« Reply #7 on: March 18, 2011, 05:33:49 AM »

Btw smoke cloud is flying away, is it like u whant it to be?
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hitmany
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« Reply #8 on: June 13, 2011, 04:46:19 AM »

where is source file?
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