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Author Topic: [Race] Tremble [HoN]  (Read 3386 times)
Revan
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« Reply #25 on: November 15, 2011, 11:36:25 AM »

lol little typo.. fixed(check first post)
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Arturius
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« Reply #26 on: November 15, 2011, 11:53:04 AM »

Thats not all Grin
Code:
L 11/15/2011 - 19:50:53: [SM] Native "TE_WriteVector" reported: Temp entity property "m_vOrigin" not found
L 11/15/2011 - 19:50:53: [SM] Displaying call stack trace for plugin "war3source\compiled\War3Source_Tremble.smx":
L 11/15/2011 - 19:50:53: [SM]   [0]  Line 472, War3Source_Tremble.sp::TE_SetupDynamicLight()
L 11/15/2011 - 19:50:53: [SM]   [1]  Line 412, War3Source_Tremble.sp::MountAoE()
L 11/15/2011 - 19:50:53: [SM]   [2]  Line 373, War3Source_Tremble.sp::CalcTremble()
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alex0310
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« Reply #27 on: November 15, 2011, 11:58:20 AM »

Maybe be need
Code:
#include <sdkhooks>
replacement
Code:
#include "W3SIncs/sdkhooks"
Grin
« Last Edit: November 15, 2011, 12:52:48 PM by alex0310 » Logged
Revan
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« Reply #28 on: November 15, 2011, 12:10:12 PM »

whut? something went horribly pownie Shocked
should be fixed right now!! :S excuse this^^'
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Vulpone
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« Reply #29 on: November 15, 2011, 01:04:47 PM »

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Sapere aude!
Glider⠠⠵
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« Reply #30 on: November 15, 2011, 04:18:06 PM »

I still don't see why this does not get packaged and certain other stuff does. Not naming names, but this is - as far as I know - the first race that ACTUALLY spawns a working NPC, that does stuff.

subtle.
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Vulpone
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« Reply #31 on: November 16, 2011, 05:33:51 AM »

I still don't see why this does not get packaged and certain other stuff does. Not naming names, but this is - as far as I know - the first race that ACTUALLY spawns a working NPC, that does stuff.

subtle.

I learned that from you, Sir. Judgment is best served when it's obvious.

My point remains valid,though. Does it not?
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Sapere aude!
Glider⠠⠵
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« Reply #32 on: November 16, 2011, 10:55:32 AM »

no.

deal with it.
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Ownz
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« Reply #33 on: November 16, 2011, 11:06:09 AM »

what? cope with the circumstances.

deleted some shit
« Last Edit: November 17, 2011, 12:32:54 PM by Ownz » Logged

DarkEnergy
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« Reply #34 on: November 22, 2011, 04:32:57 PM »

Error in server console:
Code:
L 11/15/2011 - 18:20:06: [SM] Native "TE_WriteVector" reported: Temp entity property "m_vec" not found
L 11/15/2011 - 18:20:06: [SM] Displaying call stack trace for plugin "war3source\compiled\War3Source_Tremble.smx":
L 11/15/2011 - 18:20:06: [SM]   [0]  Line 472, War3Source_Tremble.sp::TE_SetupDynamicLight()
L 11/15/2011 - 18:20:06: [SM]   [1]  Line 412, War3Source_Tremble.sp::MountAoE()
L 11/15/2011 - 18:20:06: [SM]   [2]  Line 373, War3Source_Tremble.sp::CalcTremble()
How to fix that?
The right answer is:
Code:
TE_WriteVector("m_vecOrigin",vecOrigin);
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alex0310
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« Reply #35 on: December 09, 2011, 12:36:36 PM »

Shudder sometimes get stuck in walls, boxes, etc. can you fix it?
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Revan
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« Reply #36 on: December 09, 2011, 12:55:52 PM »

Hm that will difficult but yes I'll try to improve it Smiley
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