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Author Topic: WCS Race Support Addon.  (Read 1509 times)
Glider⠠⠵
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« Reply #25 on: October 15, 2011, 12:54:13 PM »

spend my free time fixing something that brings no benefit to my server at all? Naaaah  Grin
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Ownz
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« Reply #26 on: October 15, 2011, 09:56:55 PM »

how are u updating your svn?
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DarkEnergy
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« Reply #27 on: October 16, 2011, 06:08:24 AM »

I look at which files changed, check their changelog, and update those that I need to update/bring changes. Stuff like TF2SpyNoSuicide I obviously don't get at all. Same for the stock races. My engines/includes are up to date though.

So yeah, I don't just update the whole folder since that would mean deleting half the files each time. I don't use stock heroes, superhero source, stock shopitems and some addons.
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zero
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« Reply #28 on: January 07, 2012, 11:42:16 AM »

Porting over the powers of WCS races is not really that complicated thanks to the great API of SM and war3. However what is more difficult and important to focus on is the porting of effects. If would be nice to get a program or documentation on converting all those cool wcs effects over to SM. One of the problems is that a lot of those es effects are not written in a consistent manner so when you try to figure out what is where it is not as much let me port this as it is trying to figure out visually what the es code your reading may have looked like and then trying to think ok how would I make this in SM.
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Ownz
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« Reply #29 on: January 07, 2012, 12:43:38 PM »

joshtrav made command based plugin for effects executed in command line, try porting that
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DarkEnergy
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« Reply #30 on: January 07, 2012, 04:05:48 PM »

Well, Joshtrav's plugin is written in Sourcemod, and the source is freely available, if I wanted to port races over, I would replace the portion that actually executes the SM-ified effects with something to print them to console/file, thus easily enabling porting.
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zero
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« Reply #31 on: January 07, 2012, 08:50:01 PM »

Personally I have not seen that that plugin worked with the non standard way that many es effects for wcs were programed.

As I am sure many of us know standard coding practices and es are two things that are at extreme odds with each other.
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