any one remember the skills KILL KILL KILL ?
someone can create this skill to put on WCS 0.78
someone can create this skill to put on WCS 0.78
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Create a new thread in suggestion area where you give detailed description of the "kill kill kill" skill.
And pls do no double posts but edit your posts! Changed "Other" to "General Functions"
Will update the skills further after wcs moves out of beta stage. VpS_Serenity
Hm.. What about the es_keysetvalue WCSuserdata?
Would be appreciated to see the available WCSuserdata. Don't have a list tho . . . There is wcsgroup for everything related with the keygroups now :>
i think there was a WCSuserdata in an early release (not sure if its still there) but I highly recommend you using wcsgroup get/set to avoid problems with later releases! VpS_Serenity
well, then a WCSgroup list? Might be useful sometime x)!
Im not sure what you mean with that^^
Do you mean like the things you can get, implemented in WCS already? like race and level? VpS_Serenity
yeah, like how you can use it, and a list of what commands you can use it with
like: Code: [Select] es_keysetvalue WCSuserdata event_var(userid) regeneration 1or whatever is being used for those nowadays :p I think for the most things there is a command like there is wcs_regeneration..
Just have a look at the commands.txt in your wcs folder :> VpS_Serenity
o yeah, forgot to get that for my school, lol, but the skills needs to be updated then, they're still using es_keysetvalue WCSuserdata
The skills will be updated completely when wcs leaves Beta status I think. So relax, have some tea and try to create your own skill
![]() VpS_Serenity
I am when i got the time for being creative while having something on the mind
![]() You might want to add Flashing Invisable
It's player_spawn by MiB [[skill3]] setting = "es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_spwn_fading" sfx = "" |