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Author Topic: Magician  (Read 3886 times)
Koshy
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« Reply #45 on: July 12, 2008, 05:15:29 AM »

if only computers could code instead of us...

Then they would rule the world Cheesy
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Stinkyfax
I <3 WCS
Watchdogs
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« Reply #46 on: July 12, 2008, 12:07:09 PM »

how can PC know what u want to do?
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eagle
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nivek3
« Reply #47 on: July 12, 2008, 02:13:06 PM »

yea thats the problem with that idea
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HOLLIDAY
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« Reply #48 on: July 12, 2008, 02:23:53 PM »

thats always the problem with coding......
knowing what you want to do
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killsign
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« Reply #49 on: July 13, 2008, 04:22:31 AM »

or you know what you want and cant code it lol  :mrgreen:
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He who fights with monsters should look to it that he himself does not become a monster... when you gaze long into the abyss the abyss also gazes into you...
WolfgangJT
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« Reply #50 on: July 13, 2008, 05:26:52 AM »

For some reason with this race, i crash when a bird dies in my screen (or I die as a bird) and yes, my game crashes, no connection problem, just closes no reason.
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HOLLIDAY
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« Reply #51 on: July 13, 2008, 07:59:16 AM »

yeah, that seems to happen sometimes.. just have to delete the crow part
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Onslaught
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« Reply #52 on: September 20, 2008, 06:02:38 AM »

Holli, i changed ur levitate code to use it on another race.  It is working 100% of the time is the problem, do u know why?:

Code
GeSHi (eventscripts):
"skill3_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 18"
   "racealias_holli"   "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenLevitate: #lightgreenLevitated your enemy"
   "racealias_sfx0"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
   "skill3_cmd"        "racealias_holli"
   "skill3_sfx"        "racealias_sfx0"
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HOLLIDAY
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« Reply #53 on: September 21, 2008, 08:20:06 AM »

you deleted the chance
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Onslaught
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onslaught87
« Reply #54 on: September 22, 2008, 03:51:33 AM »

That did the trick, thanks brew
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