Code:
""
{
"name" "Gunslinger"
"author" "[FED] X/RodanThrelos"
"shortdescription" "Steal|Damage|Drop|Speed|Damage"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"player_spawn_cmd" "es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_gs1"
"racealias_gs1" "es_delayed 1.1 est_unrestrict event_var(userid) weapon_deagle;es_delayed 1.7 est_unrestrict event_var(userid) weapon_c4;es_delayed 1.8 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed 1.9 est_unrestrict event_var(userid) weapon_flashbang;es_delayed 2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 2.1 est_unrestrict event_var(userid) weapon_knife;es_delayed 2.4 est_give event_var(userid) weapon_knife;es_delayed 2.5 est_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Robbery|Dead Eye|From the Hip|Steed|Coin Toss"
"skilldescr" "Steal Money|Deadly accuracy|Aim at weapons|Mounted speed|Random Damage"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_money 100|es_xsetinfo wcs_money 200|es_xsetinfo wcs_money 300|es_xsetinfo wcs_money 400|es_xsetinfo wcs_money 500"
"racealias_gs1" "es es_xgetmoney wcs_cash event_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi #lightgreenYou stole #greenserver_var(wcs_money) #lightgreenfrom #greenevent_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi #greenevent_var(attacker) #lightgreenstole #greenserver_var(wcs_money) #lightgreenfrom you;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 33) then racealias_gs1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_damage 4|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_damage 8|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_damage 12|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_damage 15|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_damage 20"
"racealias_gs2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);esnq est_csay event_var(attacker) Deadly Accuracy;esnq est_csay event_var(userid) Deadly Accuracy"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gs2"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
"racealias_gs3" "es est_dropweapon event_var(userid) 1;es_xtell event_var(attacker) #multi #lightgreenShot event_var(userid)'s weapon!;es_xtell event_var(userid) #multi #lightgreenYour weapon just got shot by #greenevent_var(attacker)!"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gs3"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #lightgreenHi-Oh Silver, #greenAWAY!"
"skill4_sfx" "0"
"skill5_setting" "es_rand wcs_rand 1 2|es_rand wcs_rand 1 3|es_rand wcs_rand 1 4|es_rand wcs_rand 1 5|es_rand wcs_rand 1 6"
"racealias_gs5a" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 50;es est_shake server_var(wcs_player) 1 10 10;es es_xtell server_var(wcs_name) #multi #greenserver_var(wcs_userid) #lightgreenwon a #greenCoin Toss #lightgreenagainst you!;es es_xtell server_var(wcs_userid) #multi #lightgreen You won the #green Coin Toss against server_var(wcs_name)!"
:idea:
"skill5_sfx" "0"
"ultimate_cooldown" "30"
}
{
"name" "Gunslinger"
"author" "[FED] X/RodanThrelos"
"shortdescription" "Steal|Damage|Drop|Speed|Damage"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"player_spawn_cmd" "es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_gs1"
"racealias_gs1" "es_delayed 1.1 est_unrestrict event_var(userid) weapon_deagle;es_delayed 1.7 est_unrestrict event_var(userid) weapon_c4;es_delayed 1.8 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed 1.9 est_unrestrict event_var(userid) weapon_flashbang;es_delayed 2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 2.1 est_unrestrict event_var(userid) weapon_knife;es_delayed 2.4 est_give event_var(userid) weapon_knife;es_delayed 2.5 est_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Robbery|Dead Eye|From the Hip|Steed|Coin Toss"
"skilldescr" "Steal Money|Deadly accuracy|Aim at weapons|Mounted speed|Random Damage"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_money 100|es_xsetinfo wcs_money 200|es_xsetinfo wcs_money 300|es_xsetinfo wcs_money 400|es_xsetinfo wcs_money 500"
"racealias_gs1" "es es_xgetmoney wcs_cash event_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi #lightgreenYou stole #greenserver_var(wcs_money) #lightgreenfrom #greenevent_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi #greenevent_var(attacker) #lightgreenstole #greenserver_var(wcs_money) #lightgreenfrom you;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 33) then racealias_gs1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_damage 4|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_damage 8|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_damage 12|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_damage 15|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_damage 20"
"racealias_gs2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);esnq est_csay event_var(attacker) Deadly Accuracy;esnq est_csay event_var(userid) Deadly Accuracy"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gs2"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
"racealias_gs3" "es est_dropweapon event_var(userid) 1;es_xtell event_var(attacker) #multi #lightgreenShot event_var(userid)'s weapon!;es_xtell event_var(userid) #multi #lightgreenYour weapon just got shot by #greenevent_var(attacker)!"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gs3"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #lightgreenHi-Oh Silver, #greenAWAY!"
"skill4_sfx" "0"
"skill5_setting" "es_rand wcs_rand 1 2|es_rand wcs_rand 1 3|es_rand wcs_rand 1 4|es_rand wcs_rand 1 5|es_rand wcs_rand 1 6"
"racealias_gs5a" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 50;es est_shake server_var(wcs_player) 1 10 10;es es_xtell server_var(wcs_name) #multi #greenserver_var(wcs_userid) #lightgreenwon a #greenCoin Toss #lightgreenagainst you!;es es_xtell server_var(wcs_userid) #multi #lightgreen You won the #green Coin Toss against server_var(wcs_name)!"
:idea:
"skill5_sfx" "0"
"ultimate_cooldown" "30"
}
First race, allowing me to get a decent handle of the way coding works. Tested fine, but still can't manage to keep from picking up other weapons. Also (obviously), I haven't even looked at SFX yet, so anyone who's bored enough is more than welcome to add to it (as long as they post it here so I can see =D).





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