
Zeus in Greek mythology is the king of the gods, the ruler of Mount Olympus, and god of the sky and thunder. His symbols are the thunderbolt, eagle, bull and the oak. In addition the classical Zeus also derives certain traits from the cultures of the ancient Near East, such as the scepter. Zeus is frequently in one of two poses: standing, striding forward, a thunderbolt leveled in his raised right hand, or seated in majesty.

Skill1 - Lightning Bolt - Shock your enemies with a lightning bolt occaisionally launching them into the sky
Skill2 - Lightning Armor - Enemies have a chance to summon Zeus right to them and take lightning damage
Skill3 - Lightning Aura - The air close to Zeus is pulsing with Lightning
Skill4 - Ride a Lightning Bolt - Ride a Lightning Bolt into the air for only 3 seconds

Installation Instructions:[/glow] This one is not too bad but like always please
This is the Race script for race database
Code:
"oddity.counter-strike.com"
{
"name" "[Oddity]Zeus"
"author" "[Oddity]TeacherCreature"
"shortdescription" "Lord of the Gods (known for throwing Lightning)"
"required_level" "800"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Lightning Bolt|Lightning Armor|Light Aura|Ride a Lightning Bolt"
"skilldescr" "Shoot lightning into enemies|Lightning armor teleports you to enemy|Lightning pulses in the air around Zeus|Ride on a lightning bolt into the sky"
"skillcfg" "player_attacker|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 5"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_shake event_var(userid) 3 10 10;es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(attacker) #multi #green Lightning Bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_rocket event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xif (server_var(wcs_dice) <= 30)) then es_xtell event_var(userid) :Zeus hit you with a lightning bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have launched your enemy."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15"
"racealias_zs21" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_xc3 wcs_yc3 wcs_zc3 event_var(userid);es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_setinfo wcs_x server_var(wcs_x2);es_setinfo wcs_y server_var(wcs_y2);es_xmath wcs_y2 power 2;es_xmath wcs_x2 power 2;es_math wcs_y2 + server_var(wcs_x2);es_xmath wcs_y2 root 2;es_xmath wcs_y2 / 35;racealias_zs22"
"racealias_zs22" "es_math wcs_x / server_var(wcs_y2);es_math wcs_y / server_var(wcs_y2);es_math wcs_x1 - server_var(wcs_x);es_math wcs_y1 - server_var(wcs_y);es_delayed 0.3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_zs23;racealias_zs24"
"racealias_zs23" "es wcs_dealdamage event_var(userid) event_var(attacker) 10;es_tell event_var(userid) : You have been summoned;es_tell event_var(attacker) : event_var(es_useridname) was summoned by you, and is now BEHIND YOU!"
"racealias_zs24" "es_delayed 0.5 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 3 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 3.4 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 3.5 racealias_zs25;es_delayed 3.8 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 5.9 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 5.9 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 6 racealias_zs25"
"racealias_zs25" "if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then est_teleport server_var(wcs_blinkid) server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3);if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then es_xtell server_var(wcs_blinkid) #green Auto unstuck system after Blink Strike teleported you to location before strike."
"skill2_cmd" "es est_isalive wcs_alive event_var(attacker); if (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zs21"
"skill2_sfx" "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3) 100 10"
"skill3_setting" "es_xsetinfo wcs_tmp4 2|es_xsetinfo wcs_tmp4 3|es_xsetinfo wcs_tmp4 4|es_xsetinfo wcs_tmp4 5|es_xsetinfo wcs_tmp4 6"
"racealias_zs31" "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_zs32 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
"racealias_zs32" "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_zs33"
"racealias_zs33" "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_zs34;racealias_zs31"
"racealias_zs34" "es es_xgetplayername wcs_name server_var(wcs_targetid);es_tell server_var(wcs_tmp2) Lightning Aura damaged server_var(wcs_name) for server_var(wcs_tmp4);racealias_zs35"
"racealias_zs35" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_chain2"
"racealias_zs36" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_chain3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_tmp2) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zs37" "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 200 255 255 255;es est_shake server_var(wcs_targetid) 1 10 10;es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp4);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_cmd" "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_zs31"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.10|es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.4"
"skill4_cmd" "es est_Jetpack server_var(wcs_userid) 1;es est_Speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed 5 est_Jetpack server_var(wcs_userid) 0;es es_xdelayed 5 est_Speed server_var(wcs_userid) 1;es es_xtell server_var(wcs_userid) :You ride a lightning bolt;es es_xdelayed 2 es_xtell server_var(wcs_userid) :Your going to land in 3 seconds;es es_xdelayed 3 es_xtell server_var(wcs_userid) :Your going to land in 2 seconds;es es_xdelayed 4 es_xtell server_var(wcs_userid) :Your going to land in 1 second"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "20"
}
{
"name" "[Oddity]Zeus"
"author" "[Oddity]TeacherCreature"
"shortdescription" "Lord of the Gods (known for throwing Lightning)"
"required_level" "800"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Lightning Bolt|Lightning Armor|Light Aura|Ride a Lightning Bolt"
"skilldescr" "Shoot lightning into enemies|Lightning armor teleports you to enemy|Lightning pulses in the air around Zeus|Ride on a lightning bolt into the sky"
"skillcfg" "player_attacker|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 5"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_shake event_var(userid) 3 10 10;es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(attacker) #multi #green Lightning Bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_rocket event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xif (server_var(wcs_dice) <= 30)) then es_xtell event_var(userid) :Zeus hit you with a lightning bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have launched your enemy."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15"
"racealias_zs21" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_xc3 wcs_yc3 wcs_zc3 event_var(userid);es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_setinfo wcs_x server_var(wcs_x2);es_setinfo wcs_y server_var(wcs_y2);es_xmath wcs_y2 power 2;es_xmath wcs_x2 power 2;es_math wcs_y2 + server_var(wcs_x2);es_xmath wcs_y2 root 2;es_xmath wcs_y2 / 35;racealias_zs22"
"racealias_zs22" "es_math wcs_x / server_var(wcs_y2);es_math wcs_y / server_var(wcs_y2);es_math wcs_x1 - server_var(wcs_x);es_math wcs_y1 - server_var(wcs_y);es_delayed 0.3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_zs23;racealias_zs24"
"racealias_zs23" "es wcs_dealdamage event_var(userid) event_var(attacker) 10;es_tell event_var(userid) : You have been summoned;es_tell event_var(attacker) : event_var(es_useridname) was summoned by you, and is now BEHIND YOU!"
"racealias_zs24" "es_delayed 0.5 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 3 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 3.4 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 3.5 racealias_zs25;es_delayed 3.8 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 5.9 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 5.9 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 6 racealias_zs25"
"racealias_zs25" "if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then est_teleport server_var(wcs_blinkid) server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3);if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then es_xtell server_var(wcs_blinkid) #green Auto unstuck system after Blink Strike teleported you to location before strike."
"skill2_cmd" "es est_isalive wcs_alive event_var(attacker); if (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zs21"
"skill2_sfx" "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3) 100 10"
"skill3_setting" "es_xsetinfo wcs_tmp4 2|es_xsetinfo wcs_tmp4 3|es_xsetinfo wcs_tmp4 4|es_xsetinfo wcs_tmp4 5|es_xsetinfo wcs_tmp4 6"
"racealias_zs31" "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_zs32 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
"racealias_zs32" "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_zs33"
"racealias_zs33" "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_zs34;racealias_zs31"
"racealias_zs34" "es es_xgetplayername wcs_name server_var(wcs_targetid);es_tell server_var(wcs_tmp2) Lightning Aura damaged server_var(wcs_name) for server_var(wcs_tmp4);racealias_zs35"
"racealias_zs35" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_chain2"
"racealias_zs36" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_chain3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_tmp2) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zs37" "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 200 255 255 255;es est_shake server_var(wcs_targetid) 1 10 10;es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp4);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_cmd" "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_zs31"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.10|es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.4"
"skill4_cmd" "es est_Jetpack server_var(wcs_userid) 1;es est_Speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed 5 est_Jetpack server_var(wcs_userid) 0;es es_xdelayed 5 est_Speed server_var(wcs_userid) 1;es es_xtell server_var(wcs_userid) :You ride a lightning bolt;es es_xdelayed 2 es_xtell server_var(wcs_userid) :Your going to land in 3 seconds;es es_xdelayed 3 es_xtell server_var(wcs_userid) :Your going to land in 2 seconds;es es_xdelayed 4 es_xtell server_var(wcs_userid) :Your going to land in 1 second"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "20"
}
This Code must be entered into your Ultimates text file (2 PARTS)
Part 1. This goes on the top of the file:
Code:
es_xexists wcs_exists command wcs_dalias
es es_xif (server_var(wcs_exists) = 0) then es_xregcmd wcs_dalias wcs/WCSultimates/wcs_dalias "delayed aliases"
es es_xif (server_var(wcs_exists) = 0) then es_xregcmd wcs_dalias wcs/WCSultimates/wcs_dalias "delayed aliases"
Part 2. This goes further down to create it's own block
Code:
block wcs_dalias
{
if (server_var(wcs_debug) = "1") then echo wcs_dalias start
es_xsetinfo wcs_tmp1 0
es_xsetinfo wcs_tmp2 0
es_xsetinfo wcs_tmp3 0
es_xsetinfo wcs_tmp4 0
es_xsetinfo wcs_tmp5 0
es_xsetinfo wcs_tmp6 0
es_xsetinfo wcs_tmp7 0
es_xsetinfo wcs_tmp8 0
es_xsetinfo wcs_tmp9 0
es_xsetinfo wcs_tmp10 0
es_xsetinfo wcs_tmp11 0
es_xsetinfo wcs_tmp12 0
es_xsetinfo wcs_tmp13 0
es_xsetinfo wcs_tmp14 0
es_xsetinfo wcs_tmp15 0
es_xgetargv wcs_tmp1 1
es_xgetargv wcs_tmp2 2
es_xgetargv wcs_tmp3 3
es_xgetargv wcs_tmp4 4
es_xgetargv wcs_tmp5 5
es_xgetargv wcs_tmp6 6
es_xgetargv wcs_tmp7 7
es_xgetargv wcs_tmp8 8
es_xgetargv wcs_tmp9 9
es_xgetargv wcs_tmp10 10
es_xgetargv wcs_tmp11 11
es_xgetargv wcs_tmp12 12
es_xgetargv wcs_tmp13 13
es_xgetargv wcs_tmp14 14
es_xgetargv wcs_tmp15 15
es server_var(wcs_tmp1)
if (server_var(wcs_debug) = "1") then echo wcs_dalias end
}
{
if (server_var(wcs_debug) = "1") then echo wcs_dalias start
es_xsetinfo wcs_tmp1 0
es_xsetinfo wcs_tmp2 0
es_xsetinfo wcs_tmp3 0
es_xsetinfo wcs_tmp4 0
es_xsetinfo wcs_tmp5 0
es_xsetinfo wcs_tmp6 0
es_xsetinfo wcs_tmp7 0
es_xsetinfo wcs_tmp8 0
es_xsetinfo wcs_tmp9 0
es_xsetinfo wcs_tmp10 0
es_xsetinfo wcs_tmp11 0
es_xsetinfo wcs_tmp12 0
es_xsetinfo wcs_tmp13 0
es_xsetinfo wcs_tmp14 0
es_xsetinfo wcs_tmp15 0
es_xgetargv wcs_tmp1 1
es_xgetargv wcs_tmp2 2
es_xgetargv wcs_tmp3 3
es_xgetargv wcs_tmp4 4
es_xgetargv wcs_tmp5 5
es_xgetargv wcs_tmp6 6
es_xgetargv wcs_tmp7 7
es_xgetargv wcs_tmp8 8
es_xgetargv wcs_tmp9 9
es_xgetargv wcs_tmp10 10
es_xgetargv wcs_tmp11 11
es_xgetargv wcs_tmp12 12
es_xgetargv wcs_tmp13 13
es_xgetargv wcs_tmp14 14
es_xgetargv wcs_tmp15 15
es server_var(wcs_tmp1)
if (server_var(wcs_debug) = "1") then echo wcs_dalias end
}







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