Shadow of Death
Your Shadow Fights for you after you die
Doppelganger
Duplicate your self in battle
Immunity
Immune to Enemy Ultimates
Backup
Call for backup

Code:
"26"
{
"name" "Doppelganger"
"author" "HOLLIDAY"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 29 29 29 229 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Shadow of Death|Doppelganger|Immunity|Backup"
"skilldescr" "Your Shadow Fights for you after you die|Duplicate your self in battle|Immune to Enemy Ultimates|Call for backup."
"skillcfg" "player_death|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_bott 2;es_xsetinfo wcs_chance 8|es_xsetinfo wcs_bott 3;es_xsetinfo wcs_chance 16|es_xsetinfo wcs_bott 4;es_xsetinfo wcs_chance 32|es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 99"
"racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
"racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
"racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;racealias_botbot1"
"racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_bott 1|es_xsetinfo wcs_bott 1.5|es_xsetinfo wcs_bott 2|es_xsetinfo wcs_bott 3"
"racealias_botkll2" "es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) kick joe;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) kick moe;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx moe 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx joe 16"
"racealias_bot22" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord joe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord moe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll2"
"skill2_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t joe;es es_xif (server_var(wcs_team) = 3) then es bot_add ct moe;es es_xif (server_var(wcs_team) = 2) then es est_spawn joe 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport joe event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn moe 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport moe event_var(userid);racealias_bot22"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
"skill3_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 66"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 6|es_xsetinfo wcs_bott 7|es_xsetinfo wcs_bott 8"
"racealias_botkll4" "es es_cexec server_var(wcs_userid) playgamesound radio/ct_backup.wav;es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) bot_kick stone;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) bot_kick wolf;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx wolf 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx stone 16;es es_delayed server_var(wcs_bott) es es_cexec server_var(wcs_userid) playgamesound vo/trainyard/ba_backup.wav"
"racealias_btk4" "es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord stone server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord wolf server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll4;es es_xtell server_var(wcs_userid) you have called for backup"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t stone;es es_xif (server_var(wcs_team) = 3) then es bot_add ct wolf;es es_xif (server_var(wcs_team) = 2) then es est_spawn stone 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport stone server_var(wcs_userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn wolf 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport wolf server_var(wcs_userid);racealias_btk4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
"ultimate_cooldown" "20"
}
{
"name" "Doppelganger"
"author" "HOLLIDAY"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 29 29 29 229 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Shadow of Death|Doppelganger|Immunity|Backup"
"skilldescr" "Your Shadow Fights for you after you die|Duplicate your self in battle|Immune to Enemy Ultimates|Call for backup."
"skillcfg" "player_death|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_bott 2;es_xsetinfo wcs_chance 8|es_xsetinfo wcs_bott 3;es_xsetinfo wcs_chance 16|es_xsetinfo wcs_bott 4;es_xsetinfo wcs_chance 32|es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 99"
"racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
"racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
"racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;racealias_botbot1"
"racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_bott 1|es_xsetinfo wcs_bott 1.5|es_xsetinfo wcs_bott 2|es_xsetinfo wcs_bott 3"
"racealias_botkll2" "es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) kick joe;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) kick moe;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx moe 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx joe 16"
"racealias_bot22" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord joe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord moe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll2"
"skill2_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t joe;es es_xif (server_var(wcs_team) = 3) then es bot_add ct moe;es es_xif (server_var(wcs_team) = 2) then es est_spawn joe 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport joe event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn moe 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport moe event_var(userid);racealias_bot22"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
"skill3_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 66"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 6|es_xsetinfo wcs_bott 7|es_xsetinfo wcs_bott 8"
"racealias_botkll4" "es es_cexec server_var(wcs_userid) playgamesound radio/ct_backup.wav;es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) bot_kick stone;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) bot_kick wolf;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx wolf 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx stone 16;es es_delayed server_var(wcs_bott) es es_cexec server_var(wcs_userid) playgamesound vo/trainyard/ba_backup.wav"
"racealias_btk4" "es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord stone server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord wolf server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll4;es es_xtell server_var(wcs_userid) you have called for backup"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t stone;es es_xif (server_var(wcs_team) = 3) then es bot_add ct wolf;es es_xif (server_var(wcs_team) = 2) then es est_spawn stone 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport stone server_var(wcs_userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn wolf 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport wolf server_var(wcs_userid);racealias_btk4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
"ultimate_cooldown" "20"
}









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