
Skill1 - Gives You Fire Boots And Gain 1.6 - 2.1 In 2 - 6 Seconds
Skill2 - Burn The Enemy You Shoot
Skill3 - Merge Some Bullets With Your Kevlar
Skill4 - 15 - 35 % Chance To Rocket The Enemy Shooting At You

Code:
"name" "Fire Man"
"author" "Snake"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_Speed event_var(userid) 1.4;es est_playplayer event_var(userid) bot\i_am_on_fire.wav"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Fire Boots|Fire Gun|Kevlar|Rocket Launcher"
"skilldescr" "Give yourself Fire Boots 1.5-1.9 Speed in 2-6 Seconds|Your bullets will start burn when hit enemy|Merge some bullets with your kevlar|15-55% Chance to Rocket an Enemy When Get Hited"
"skillcfg" "player_victim|player_attacker|player_victim|player_victim"
"skill1_setting" "es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_time 2|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_time 3|es_xsetinfo wcs_speed 1.8;es_xsetinfo wcs_time 4|es_xsetinfo wcs_speed 1.9;es_xsetinfo wcs_time 5|es_xsetinfo wcs_speed 2.1;es_xsetinfo wcs_time 6"
"skill1_cmd" "es est_Speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed event_var(wcs_time) est_speed event_var(userid) 1.4"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"skill2_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 0.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_time 2.5"
"racealias_br2" "es est_CSay server_var(wcs_userid) : BURN;es est_Playplayer event_var(wcs_userid) ambient\nature\fire\fire_small1.wav"
"skill2_cmd" "es est_Burn event_var(userid) server_var(wcs_time);racealias_br2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_se3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es es_xtell server_var(wcs_userid) : You Had Merge Some Bullets"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_se3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Rocket event_var(attacker);es est_CSay server_var(attacker) Rooooooocket!
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 2 188"
"ultimate_cooldown" "0"
"author" "Snake"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_Speed event_var(userid) 1.4;es est_playplayer event_var(userid) bot\i_am_on_fire.wav"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Fire Boots|Fire Gun|Kevlar|Rocket Launcher"
"skilldescr" "Give yourself Fire Boots 1.5-1.9 Speed in 2-6 Seconds|Your bullets will start burn when hit enemy|Merge some bullets with your kevlar|15-55% Chance to Rocket an Enemy When Get Hited"
"skillcfg" "player_victim|player_attacker|player_victim|player_victim"
"skill1_setting" "es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_time 2|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_time 3|es_xsetinfo wcs_speed 1.8;es_xsetinfo wcs_time 4|es_xsetinfo wcs_speed 1.9;es_xsetinfo wcs_time 5|es_xsetinfo wcs_speed 2.1;es_xsetinfo wcs_time 6"
"skill1_cmd" "es est_Speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed event_var(wcs_time) est_speed event_var(userid) 1.4"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"skill2_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 0.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_time 2.5"
"racealias_br2" "es est_CSay server_var(wcs_userid) : BURN;es est_Playplayer event_var(wcs_userid) ambient\nature\fire\fire_small1.wav"
"skill2_cmd" "es est_Burn event_var(userid) server_var(wcs_time);racealias_br2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_se3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es es_xtell server_var(wcs_userid) : You Had Merge Some Bullets"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_se3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Rocket event_var(attacker);es est_CSay server_var(attacker) Rooooooocket!
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 2 188"
"ultimate_cooldown" "0"
Pretty funny race to play. Test It!
/Snake






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