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Author Topic: NightFire  (Read 6425 times)
WCA | Berettonawak [FR]
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« Reply #60 on: May 17, 2008, 03:11:44 PM »

yes
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WCA | Rasmus [DK]
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« Reply #61 on: June 08, 2008, 08:17:27 PM »

i cant get my hook shot to work:/

does anyone else have that problem?
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where would you put the comma in the following telegram from a wife, to her husband in the navy?
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HOLLIDAY
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« Reply #62 on: June 10, 2008, 02:04:45 AM »

just the hook shot? do you see weapon effects form every weapon?
if not then you need to turn noisy on, es_xdoblock/corelib/nosy_on
hook shot only works for usp and glock
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[Oddity]TeacherCreature
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« Reply #63 on: June 15, 2008, 01:12:37 PM »

I am too lazy too look. Can you give me just the code for this effect


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WCA | Rasmus [DK]
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« Reply #64 on: June 15, 2008, 02:43:15 PM »

just the hook shot? do you see weapon effects form every weapon?
if not then you need to turn noisy on, es_xdoblock/corelib/nosy_on
hook shot only works for usp and glock

i dont see any effects, and i know its just for usp and glock, but it doesnt work... does the skill itself have anything to do with noisy?
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where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"
HOLLIDAY
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« Reply #65 on: June 15, 2008, 03:07:25 PM »

yes, thats why i asked if you see any effects, it uses the event weapon_fire
es_xdobblock corelib/noisy_on
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RK1132
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« Reply #66 on: June 20, 2008, 06:25:45 AM »

well
this race nada working only the effects but not the hook shot or portal menu or m3 rockets
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HOLLIDAY
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« Reply #67 on: June 20, 2008, 07:14:34 AM »

did you load the script?
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RK1132
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« Reply #68 on: June 21, 2008, 05:48:58 AM »

i had the scrips in wrong place and it crashes sever idk y tho
« Last Edit: June 21, 2008, 06:54:18 AM by RK1132 » Logged

WCA | Rasmus [DK]
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« Reply #69 on: July 02, 2008, 02:14:02 PM »

yes, thats why i asked if you see any effects, it uses the event weapon_fire
es_xdobblock corelib/noisy_on

hi, i have checked my corelib folder and it doesnt contain anything called noisy...?
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where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"
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« Reply #70 on: July 03, 2008, 02:48:28 AM »

block noisy_on   is a block inside corelib that allows the use of events like weapon_fire player_footstep, bullet_impact, player_shoot, ..ect.

it should be somwhere in block load, corelib should already be loaded with wcs.77 so you can just type in consol,  rcon es_xdoblock corelib/noisy_on
if you have loaded the script for this race and do not see any weapon effects then noisy is not on,
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WCA | Rasmus [DK]
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« Reply #71 on: July 03, 2008, 11:48:32 PM »

now where do i put the es_xdoblock corelib/noisy_on ?
sorry to ask stupid, im just so tired and confused:(
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where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"
Stinkyfax
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« Reply #72 on: July 04, 2008, 12:17:52 AM »

there is also just a command for enabling noisy mod, but i forgot how it's written.. maybe es_noisy
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RK1132
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Kballer117

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« Reply #73 on: July 04, 2008, 02:35:08 AM »

Thi race crah my erver
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« Reply #74 on: September 18, 2008, 02:19:26 AM »




I know oddity asked, what code causes this effect?
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