Not:u will need HOLLIDAYS nightfire and earthquake on your server for skill 1 and 5 to work
Skills
Mega Gun = spawn an m3 rocket launcher
Mega Damage = extra damge each hit
Mega Pull = each shot has a chance to pull and enemy towards you
Mega Movement = LJ and Speed
Mega Shaker = earth quake skill
Code:
""
{
"name" "Mega killer"
"author" "Ch1ck3n"
"shortdescription" "Ownage killer"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 255 0 0 255 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Mega Gun|Mega damage|Mega Pull|Mega movement|Mega Shaker"
"skilldescr" "Ownage Gun Spawn|Ownage damage|Ownage Pull|Ownage Movement|Ownage kill shaker"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo w_rg_magnitude 150;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 10|es_xsetinfo w_rg_magnitude 200;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 11|es_xsetinfo w_rg_magnitude 225;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 15|es_xsetinfo w_rg_magnitude 250;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 18|es_xsetinfo w_rg_magnitude 300;es_xsetinfo wcs_rl 3;es_xsetinfo wcs_chance 30|es_xsetinfo w_rg_magnitude 350;es_xsetinfo wcs_rl 3;es_xsetinfo wcs_chance 50""
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rocket2"
"racealias_rocket2" "es es_delayed 3 est_give event_var(userid) weapon_m3;es_keysetvalue WCSuserdata event_var(userid) allow_m3 1;es es_delayed 3 es_xtell event_var(userid) #multi #green[Rocket Launcher] #lightgreenUse your #greenm3 #lightgreento launch Rockets"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 13;es_xsetinfo wcs_damage 4|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_damage 5|es_xsetinfo wcs_chance 23;es_xsetinfo wcs_damage 6|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_damage 8|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_damage 11|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_damage 14"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 20) then racealias_elementx;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 20) then racealias_elementy;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 5) then racealias_elementq"
"racealias_elementq""es est_physpush event_var(userid) 0 0 900;es es_delayed 2.1 est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_playplayer event_var(userid) ambient/levels/citadel/weapon_disintegrate3.wav;es est_playplayer event_var(attacker) ambient/levels/citadel/weapon_disintegrate3.wav"
"racealias_element1""es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate"
"racealias_elementx""es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 1.5 est_freeze event_var(userid) 0;es es_delayed 0.8 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_delayed 1.3 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 13;es est_effect 11 #a 3 sprites/glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 2 255;racealias_element1"
"racealias_elementy""es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #lightgreen you caused #green server_var(wcs_damage) #lightgreen extra damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(wcs_damage) #lightgreen additional damage;racealias_elementz"
"racealias_elementz""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 10 3 60 10 0 255 255 255 172 10;racealias_elementb"
"racealias_elementb""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;racealias_elementa"
"racealias_elementa""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255;es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255"
"skill2_sfx" "10"
"skill3_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Get Over Here!."
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"skill4_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 1.7;es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_multiplier 2.0;es_xsetinfo wcs_speed 1.9"
"skill4_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill5_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 9;es_xsetinfo wcs_radius 800"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_quake"
"skill5_sfx" "0"
"ultimate_cooldown" "10"
}
{
"name" "Mega killer"
"author" "Ch1ck3n"
"shortdescription" "Ownage killer"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 255 0 0 255 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Mega Gun|Mega damage|Mega Pull|Mega movement|Mega Shaker"
"skilldescr" "Ownage Gun Spawn|Ownage damage|Ownage Pull|Ownage Movement|Ownage kill shaker"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo w_rg_magnitude 150;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 10|es_xsetinfo w_rg_magnitude 200;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 11|es_xsetinfo w_rg_magnitude 225;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 15|es_xsetinfo w_rg_magnitude 250;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 18|es_xsetinfo w_rg_magnitude 300;es_xsetinfo wcs_rl 3;es_xsetinfo wcs_chance 30|es_xsetinfo w_rg_magnitude 350;es_xsetinfo wcs_rl 3;es_xsetinfo wcs_chance 50""
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rocket2"
"racealias_rocket2" "es es_delayed 3 est_give event_var(userid) weapon_m3;es_keysetvalue WCSuserdata event_var(userid) allow_m3 1;es es_delayed 3 es_xtell event_var(userid) #multi #green[Rocket Launcher] #lightgreenUse your #greenm3 #lightgreento launch Rockets"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 13;es_xsetinfo wcs_damage 4|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_damage 5|es_xsetinfo wcs_chance 23;es_xsetinfo wcs_damage 6|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_damage 8|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_damage 11|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_damage 14"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 20) then racealias_elementx;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 20) then racealias_elementy;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 5) then racealias_elementq"
"racealias_elementq""es est_physpush event_var(userid) 0 0 900;es es_delayed 2.1 est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_playplayer event_var(userid) ambient/levels/citadel/weapon_disintegrate3.wav;es est_playplayer event_var(attacker) ambient/levels/citadel/weapon_disintegrate3.wav"
"racealias_element1""es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate"
"racealias_elementx""es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 1.5 est_freeze event_var(userid) 0;es es_delayed 0.8 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_delayed 1.3 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 13;es est_effect 11 #a 3 sprites/glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 2 255;racealias_element1"
"racealias_elementy""es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #lightgreen you caused #green server_var(wcs_damage) #lightgreen extra damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(wcs_damage) #lightgreen additional damage;racealias_elementz"
"racealias_elementz""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 10 3 60 10 0 255 255 255 172 10;racealias_elementb"
"racealias_elementb""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;racealias_elementa"
"racealias_elementa""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255;es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255"
"skill2_sfx" "10"
"skill3_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Get Over Here!."
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"skill4_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 1.7;es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_multiplier 2.0;es_xsetinfo wcs_speed 1.9"
"skill4_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill5_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 9;es_xsetinfo wcs_radius 800"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_quake"
"skill5_sfx" "0"
"ultimate_cooldown" "10"
}







Logged

