Archived copy of warcraft-source.com, the Warcraft: Source (WCS) forum (2007–2011), rebuilt from the Internet Archive by wc3mods.net. This page was captured on 2008-12-05 (original capture). Home · Forum · All archived topics · Downloads
Warcraft-Source.com - WCS mod for CSS
December 05, 2008, 01:06:23 PM *
Welcome, Guest. Please login or register.
Login with username, password and session length
News: Races and Items added into Download section from our great Race Coders!
Such as HOLLIDAY|NovaKiller|Stinkyfax|Frodo|TeacherCreature|Phat_Wizard
Google  
  Home   Forum   Help Search Login Register   *
Pages: [1]   Go Down
  Print  
Current Topic Rating: ** You have not rated this topic. Select a rating:
Author Topic: Making a ultimate to a normal skill  (Read 250 times)
[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« on: January 06, 2008, 05:28:51 PM »

hi... is it possible to make undead ultimate into a normal skill?
Code:
"skill4_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 90|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 100|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 160;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 180;es_xsetinfo wcs_radius 180"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "0"
Logged

Optimus Prime
Level 1 Trained Beginner
*
Offline Offline

United Kingdom

Posts: 27




OptimusPrime_
iamtony
« Reply #1 on: January 06, 2008, 05:36:54 PM »

would it not be just changing player_ultimate to player_death ?
Logged

[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #2 on: January 06, 2008, 05:41:16 PM »

i dont think.. by the way, that skill is already player_death...
im more worried about is that i have been told that in ultimate skills you should user server_var(wcs_userid)
and in normal skills its event_var(userid), but i dont know if should just change that? and remove the cooldown?
Logged

Espeladden
Pwning ultra sexy beastly hot legend
Level 7 Expert
*****
Offline Offline

Norway

Posts: 588



WWW
Gastingor
Mursat

myServer 74.86.98.64:27017
(Warning: click connects through Steam)
« Reply #3 on: January 07, 2008, 04:07:49 PM »

It depends what the skill does. For example teleport would be very buggy if u made it forexample player_attacker. But the suicide bomber is ok. Just remove the ultimate cooldown and make it player_death(which it should already be).

Atleast thats what I think xD
Logged

[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #4 on: January 07, 2008, 04:09:34 PM »

well... what about all the server_var(wcs_userid) thats only for ultimates... shouldnt i change them to event_var(userid) then?
Logged

Espeladden
Pwning ultra sexy beastly hot legend
Level 7 Expert
*****
Offline Offline

Norway

Posts: 588



WWW
Gastingor
Mursat

myServer 74.86.98.64:27017
(Warning: click connects through Steam)
« Reply #5 on: January 07, 2008, 07:36:16 PM »

Im really not sure about that.. u should ask someone that knows this btr than me.
Logged

[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #6 on: January 07, 2008, 07:39:18 PM »

i can tell you that its not needed to recode THAT skill.. it will work as player_death and activate whenever it recognizes the player died
Logged

Morph
Level 7 Expert
*****
Offline Offline

United Kingdom

Posts: 183



« Reply #7 on: January 13, 2008, 04:19:35 PM »

this particular ultimate is already a skill... u can possibly make it an ability

u cant make player death ultimates skills, chain lightning, entangling roots, can be made on player_attacker
Logged
[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #8 on: January 13, 2008, 09:49:24 PM »

and player_victim
i have a race that activates entangling roots when shot
Logged

Angelღ
Level 7 Expert
*****
Offline Offline

United States United States

Posts: 334



WWW
1101101
younggunelite
« Reply #9 on: January 15, 2008, 10:50:05 PM »

all you would have to do it if the ultimate works on death you change the player cfg to player_death then it wont be an ultimate just a normal skill even tho its runing off an ultimate.

just like how you can make a rocket skill rocket everone in the server when the player that has the skill dies
Logged

"Death is just the first step"

~AJ
[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #10 on: January 16, 2008, 11:24:04 AM »

have "made" that particular rocket skill, it activates when you die, it rockets the player that killed you
Logged

Morph
Level 7 Expert
*****
Offline Offline

United Kingdom

Posts: 183



« Reply #11 on: January 17, 2008, 11:09:10 PM »

forget all past posts!

just remove the ultimate cooldown and it will work
i have done this with all default ultimates, chain lighting as player_attacker, engtangling roots on victim, suicide on death... god mod on victim, respawns on death
Logged
[H.F.M.]Rasmus{Chef}
WCS Supporter
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 889




Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
(Warning: click connects through Steam)
« Reply #12 on: January 18, 2008, 07:37:17 AM »

you dont even have to remove cooldown
Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  

Last 7 Shouts:
December 04, 2008, 09:57:56 PM
gg
December 04, 2008, 09:46:16 PM
hey guys, how are you?
gonna sleep, cya tomorrow
December 03, 2008, 12:45:48 PM
@ bombkill : all mods should be compatible with WCS... but we can't be sure
@retrokboy : css server? provider? other mods?
December 03, 2008, 01:49:25 AM
I NEED SERVER HELP MY FORUM IS IN BUG REPORT PLEASE REPLY I NEED HALP
December 02, 2008, 10:05:01 PM
does anyone know where all the wcs compatible mods are listed or a website i can find them
December 02, 2008, 08:24:47 PM
/agree
Recent
[Today at 12:14:07 PM]

[Today at 10:58:16 AM]

[Today at 09:15:22 AM]

[Today at 04:51:59 AM]

[Today at 04:11:23 AM]

[Today at 04:04:32 AM]

[Today at 04:02:29 AM]

[Today at 03:33:23 AM]

[Today at 01:07:24 AM]

[December 04, 2008, 10:55:49 PM]
Theme switch

Powered by MySQL Powered by PHP Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 0.054 seconds with 27 queries.