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Author Topic: Effects  (Read 220 times)
Pacmaney
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thatclonetrooper
« Reply #15 on: February 10, 2008, 12:26:33 AM »

Ok, basic overview of a circular effect

<start radius>=the starting size of the circle
<end radius>=the ending size
<life>=how long it is seen before it disappears
<width>=the thickness of the circle's shell
<red>=how red it is (think RBG colour scale)
<green>=how green it is
<blue>=how blue it is
<alpha>=how visible it is, high alpha=more visibility
<speed>=how fast it moves
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Rotgutts
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Krechure Feature



b0n3s212
Merzlin
« Reply #16 on: February 10, 2008, 02:54:19 AM »

How do you make more than one circle?
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AlwaysDead
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alwaysdeath
« Reply #17 on: February 10, 2008, 01:40:06 PM »

I'd say, est_effect (effect) ... but then twice?
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Rotgutts
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Merzlin
« Reply #18 on: February 10, 2008, 08:29:17 PM »

WHere would j00 put it? In Sfx, cause thats what im thinking..
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AlwaysDead
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alwaysdeath
« Reply #19 on: February 11, 2008, 04:17:42 PM »

Yes, I don't see where else you'd put it in.
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Hael
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Hael
« Reply #20 on: March 09, 2008, 02:20:39 AM »

Yes, I don't see where else you'd put it in.

"skill1_sfx"
"skill1_sfx2"

????????
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Zero Skillz
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Zero Skillz (<-[SD]->madcow)
madcow767
« Reply #21 on: March 10, 2008, 12:15:02 AM »

To make more than 1 circle, if you mean like so theres several starting same point 1 following another just put es_xdelay .3 then .6 then .9 and repeat the effect lol
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