Archived copy of warcraft-source.com, the Warcraft: Source (WCS) forum (2007–2011), rebuilt from the Internet Archive by wc3mods.net. This page was captured on 2008-06-15 (original capture). Home · Forum · All archived topics · Downloads
Warcraft-Source.com - WCS mod for CSS
June 15, 2008, 01:38:44 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: WCS Tournament being opened for applications!

Post here for signups!
Google  
  Home   Forum   Help Search Login Register   *
Pages: [1]   Go Down
  Print  
This topic has not yet been rated! You have not rated this topic. Select a rating:
Author Topic: Death Match A C\P Race  (Read 169 times)
=DR= king
Level 5 Trained Intermediate
*****
Offline Offline

Canada Canada

Posts: 115




JKING237
007king
« on: February 11, 2008, 11:31:20 PM »

This is a C\P race but it is a good idea and people like it on our server.

Put es_load popup in your autoexec.cfg

Code
GeSHi (eventscripts):
""
  {
   "name"              "Death Match"
   "author"            "King"
   "required_level"    "300"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "3"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/levels/streetwar/gunship_distant2.wav"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "6"
   "numberoflevels"    "4"
   "skillnames"        "Weapon Menu|Pistol Skills|Rifle Skills|respawn"
   "skilldescr"        "A chance to get a Weapon Menu on Spawn|pistol skills|rifle skills|respawn"
   "skillcfg"          "player_spawn|player_attacker|player_attacker|player_death"
 
 
   "skill1_setting"    "es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 100"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
   "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
   "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
   "racealias_elite"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
   "racealias_usp"     "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
   "racealias_glock"   "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
   "racealias_p228"    "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
   "racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
   "racealias_deagle"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elite;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_usp;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glock;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fivesevn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deagle"
   "racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
   "racealias_uspsfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"  
   "racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
   "racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"  
   "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"  
   "racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
   "racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"  
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elitesfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_uspsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glocksfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fsevnsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deaglsfx"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
   "racealias_xm1014"  "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
   "racealias_m249"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
   "racealias_ak47"    "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
   "racealias_p90"     "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
   "racealias_mac10"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
   "racealias_g3sg1"   "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
   "racealias_m4a1"    "es est_playplayer event_var(userid) weapons\explode3.wav;es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker)  #multi #greenm4a1 #lightgreenRaiden's Thunder God"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm1014;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1"
   "racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
   "racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"  
   "racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
   "racealias_p90sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"  
   "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"  
   "racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
   "racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"  
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1sfx"
 
   "skill4_setting"    "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 90"
   "skill4_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 es_xtell event_var(userid) : You Have Respawned!"
   "skill4_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
 
 
 
   }
 

Paste this block at the bottom of your es_WCSultimates.txt


Code
GeSHi (eventscripts):
block wcs_wmenu
{    
popup create wpmenu
popup addline wpmenu "Choose your weapon"
popup addline wpmenu "->1. ak47"
popup addline wpmenu "->2. m4a1"
popup addline wpmenu "->3. p90"
popup addline wpmenu "->4. tmp"
popup addline wpmenu "->5. xm1014"
popup addline wpmenu "->6. AWP!"
popup addline wpmenu "->7. m249"
popup addline wpmenu "->8. kevlar"
popup timeout wpmenu view 0
es popup send wpmenu event_var(userid)
popup select wpmenu 1 wcs/WCSultimates/ak47
popup select wpmenu 2 wcs/WCSultimates/m4a1
popup select wpmenu 3 wcs/WCSultimates/p90
popup select wpmenu 4 wcs/WCSultimates/tmp
popup select wpmenu 5 wcs/WCSultimates/xm1014
popup select wpmenu 6 wcs/WCSultimates/awp
popup select wpmenu 7 wcs/WCSultimates/m249
popup select wpmenu 8 wcs/WCSultimates/kevlar
//popup submenu wpmenu 9 wpmenu2
popup create wpmenu2
es popup send wpmenu2 event_var(userid)
popup addline wpmenu2 "Choose your weapon"
popup addline wpmenu2 "->1. Deagle"
popup addline wpmenu2 "->2. Fiveseven"
popup addline wpmenu2 "->3. He Grenade"
popup addline wpmenu2 "->4. Flash Bang"
popup addline wpmenu2 "->5. Smoke Grenade"
popup addline wpmenu2 "->6. Night Vision"
popup addline wpmenu2 "->7. C4/Defusal Kit"
popup select wpmenu2 1 wcs/WCSultimates/deagle
popup select wpmenu2 2 wcs/WCSultimates/fiveseven
popup select wpmenu2 3 wcs/WCSultimates/hegrenade
popup select wpmenu2 4 wcs/WCSultimates/flashbang
popup select wpmenu2 5 wcs/WCSultimates/smokegrenade
popup select wpmenu2 6 wcs/WCSultimates/nvgs
popup select wpmenu2 7 wcs/WCSultimates/c4d
}
block ak47
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_ak47
}
block m4a1
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_m4a1
}
block p90
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_p90
}
block tmp
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_tmp
}
block xm1014
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_xm1014
}
block awp
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) weapon_awp
}
block kevlar
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 es est_give event_var(userid) item_kevlar
}
block m249
{
es est_removeweapon event_var(userid) 1
es es_delayed 0.1 est_give event_var(userid) weapon_m249
}
block deagle
{
es est_removeweapon event_var(userid) 2
es es_delayed 0.1 est_give event_var(userid) weapon_deagle
}
block fiveseven
{
es est_removeweapon event_var(userid) 2
es es_delayed 0.1 est_give event_var(userid) weapon_fiveseven
}
block nvgs
{
es es_delayed 0.1 est_give event_var(userid) item_nvgs
}
block flashbang
{
es es_delayed 0.1 est_give event_var(userid) weapon_flashbang
}
block hegranade
{
es es_delayed 0.1 est_give event_var(userid) weapon_hegrenade
}
block smokegrenade
{
es est_give event_var(userid) weapon_smokegrenade
}
block c4d
{
es es_xif (server_var(wcs_team) = 2) then es est_give event_var(userid) weapon_c4
es es_xif (server_var(wcs_team) = 3) then es est_give event_var(userid) item_defuser
}
« Last Edit: February 11, 2008, 11:46:44 PM by -|-HS-|- king » Logged
Kilroy
Level 1 Trained Beginner
*
Offline Offline

United States United States

Posts: 32




Kilroy
rakkasan123
« Reply #1 on: February 11, 2008, 11:46:43 PM »

Yah its awsome on our server more people play that race than any other one...
Logged
D3vil
Level 7 Expert
*****
Offline Offline

United Kingdom

Posts: 400



wisnios14
1spot1noob1
« Reply #2 on: February 12, 2008, 01:31:32 AM »

lol...
its acctualy a cool idea and race
ill add it
Logged

Buy Me A Bear ^^
=DR= king
Level 5 Trained Intermediate
*****
Offline Offline

Canada Canada

Posts: 115




JKING237
007king
« Reply #3 on: February 14, 2008, 08:55:59 PM »

lol...
its acctualy a cool idea and race
ill add it


ya it kinda is lol
Logged
[H.F.M.]Ramsus{Chef}
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 715


noob "coder"


WWW
mig540
rasmus4j

myServer 85.190.14.51:27015
(Warning: click connects through Steam)
« Reply #4 on: February 16, 2008, 01:26:49 AM »

lol! is that all needed to make a menu?!
a friend and I have done the same, just as an ultimate, doesnt work:S
Logged

Call me a noob if you want to?
i know i am at this, so i dont care:P
Pages: [1]   Go Up
  Print  
 
Jump to:  

Last 7 Shouts:
June 14, 2008, 12:19:10 AM
June 13, 2008, 03:03:35 PM
Howard Webb - Rest in Hell
June 13, 2008, 11:13:33 AM
!@#$% It didn't work
June 13, 2008, 11:07:46 AM
Nvm, i think i figured it out, i had to use this thingy STEAM_0:1:15758148
June 13, 2008, 10:36:09 AM
Yeah, can someone help me with my admin problem? I can't seem to make myself admin
June 11, 2008, 07:37:06 AM
@Takibo: http://warcraft-source.com/board/index.php/topic,809.0.html
Man! People need to learn how to use the search function these days!
June 11, 2008, 12:08:31 AM
Where's the RPG race?
Recent
[Today at 12:06:26 AM]

[Today at 12:04:56 AM]

[Today at 12:03:10 AM]

[June 14, 2008, 10:59:40 PM]

[June 14, 2008, 09:56:05 PM]

[June 14, 2008, 09:52:17 PM]

[June 14, 2008, 09:41:24 PM]

[June 14, 2008, 09:34:06 PM]

[June 14, 2008, 08:49:41 PM]

[June 14, 2008, 08:46:41 PM]
Theme switch

Powered by MySQL Powered by PHP Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 1.093 seconds with 27 queries.