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Author Topic: Blood Lust Dragon  (Read 506 times)
Rotgutts
Level 7 Expert
*****
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United States United States

Posts: 303


Krechure Feature



Merzlin
Merzlin
« on: February 19, 2008, 03:32:40 AM »

A Blood dragon is a dragon that hunts for blood. If its either Human, or alien, it WANTS to eat you. If you smell a blood, or even Rotting animals...RUN! Theres no way outta this one if you are going against a Blood lust dragon...

I spent a lot of time making this post, by putting these hard worked Bolds and Italics. Just kidding =P


Skills for: Blood Lust Dragon
1.)Blood hunter-The more blood gone, the more powerful you get. More extent:When you loose 10 Hp, you might get 20+ Plus Damage. This skill was made BY me. Not invented by me.
2.)Instinct-When you get Attacked, you get summoned behind the attacker.More extent:You will be teleported behind the person who attacked you! Created by Holliday in his race "Scorpian"
3.)Blood Strike-Your deadly strike steals money from your enemy.More extent:You will steal tons ($180) from an enemy! Created by Blood Mage, or someone original race.
4.)Wings & Scales of a Blood Dragon-Gain fast moving claws and Lower gravity:More extentYou will get more speed (160%) and less gravity. From Holliday's "Neve"
5.)Strong Death-Chance on Death to shake your surroundings.More extent:You will summon a large Earthquake on death. Unknown originality.
Ultimate 6.)Blood infection-Spray blood over your teamates so no one can see them.More extent:Make your WHOLE team invisible. Created by me, and helped with and by Zero Skillz.

To read this awesome race coding xD

Code
GeSHi (eventscripts):
 "??"
 {
   "name"              "Blood Lust Dragon"
   "author"            "Creature"
   "shortdescription"  "Blood is his goal, beware."
   "required_level"    "50"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav"
   "round_start_cmd"   "es_give event_var(userid) weapon_m4a1;es_give event_var(userid) weapon_elite"
   "round_end_cmd"     "0"
   "numberofskills"    "6"
   "numberoflevels"    "8"
   "skillnames"        "Blood hunter|Instinct|Blood Strike|Wings & Scales of a Blood Dragon|Strong Death|Blood infection"
   "skilldescr"        "The more blood (hp) gone, the more powerful you get.(More Gun Damage)|When you get Attacked, you can get summoned behind the attacker.|Your deadly strike steals money from your enemy.|Gain fast moving claws and Low gravity wings|Chance on Death to shake your surroundings.|Spray blood over your teamates so no one can see them."
   "skillcfg"          "player_attacker|player_victim|player_attacker|player_spawn|player_death|player_ultimate"
 
  "skill1_setting"    "es_xsetinfo wcs_bonus 3|es_xsetinfo wcs_bonus 4|es_xsetinfo wcs_bonus 5|es_xsetinfo wcs_bonus 6|es_xsetinfo wcs_bonus 7|es_xsetinfo wcs_bonus 8|es_xsetinfo wcs_bonus 9|es_xsetinfo wcs_bonus 10"
  "racealias_sw3"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_hpattacker);es es_xtell event_var(attacker) #multi #Lightgreen :Fight for blood! You have increased your damage by #green server_var(wcs_hpattacker) !!"
  "skill1_cmd"        "es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);es es_xmath wcs_hpattacker float;es es_xmath wcs_bonus float;es es_xmath wcs_hpattacker - 100;es es_xmath wcs_hpattacker * -1;es es_xmath wcs_hpattacker / 10;es es_xmath wcs_hpattacker * server_var(wcs_bonus);es est_rounddecimal wcs_hpattacker server_var(wcs_hpattacker) 0;es es_xif (server_var(wcs_hpattacker) > 0) then racealias_sw3"
  "skill1_sfx"        "0"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 52|es_xsetinfo wcs_chance 55| es_xsetinfo wcs_chance 60"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_dice) <= 10) then es_xtell event_var(userid) : Teleport Attack ."
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
 
    "skill3_setting"    "es_xsetinfo wcs_money 20|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 80|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 140|es_xsetinfo wcs_money 160|es_xsetinfo wcs_money 180|es_xsetinfo wcs_money 200"
   "racealias_Dragon"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_Dragon"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
 
   "skill4_setting"    "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.61;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.65;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.70;es_xsetinfo wcs_alpha 190"
   "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #multi #lightgreenYour great #greenWings #lightgreenAnd #greenLegs #lightgreenMake you move faster!;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"
 
   "skill5_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85"
   "skill5_cmd" "es es_xif (server_var(wcs_team) = 2) then est_shake #c 10 10 10;es es_xif (server_var(wcs_team) = 3) then est_shake #t 10 10 10;es es_xif (server_var(wcs_team) = 2) then es es_xtell #c Dragons' fall made a earthquake!"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"
 
   "skill6_setting"    "es_xset  wcs_duration 3|es_xset  wcs_duration 5|es_xset  wcs_duration 7|es_xset  wcs_duration 9|es_xset  wcs_duration 11|es_xset  wcs_duration 13|es_xset  wcs_duration 15|es_xset  wcs_duration 17|es_xset  wcs_duration 19"
   "racealias_invis2"  "es es_delayed 0.1 est_setplayercolor #t 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #t Server_var 255 255 255 255 1;es es_tell #t #multi #lightgreen server_var(wcs_userid) Made us all invisible for server_var(wcs_duration) seconds!"
   "racealias_invis3"  "es es_delayed 0.1 est_setplayercolor #ct 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #ct Server_var 255 255 255 255 1;es es_tell #ct #multi #lightgreen server_var(wcs_username) Made us all invisible for server_var(wcs_duration) seconds!"
   "skill6_cmd"        "es es_xif (server_var(wcs_team) = 2) then racealias_invis2;es es_xif (server_var(wcs_team) = 2) then racealias_invis3"
   "skill6_sfx"        "0"
   "ultimate_cooldown" "60|45|40|35|30"

To copy this into your WCSraces.db.txt* file *WINK* *WINK*

Code:
"??"
  {
    "name"              "Blood Lust Dragon"
    "author"            "Creature"
    "shortdescription"  "Blood is his goal, beware."
    "required_level"    "50"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav"
    "round_start_cmd"   "es_give event_var(userid) weapon_m4a1;es_give event_var(userid) weapon_elite"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Blood hunter|Instinct|Blood Strike|Wings & Scales of a Blood Dragon|Strong Death|Blood infection"
    "skilldescr"        "The more blood (hp) gone, the more powerful you get.(More Gun Damage)|When you get Attacked, you can get summoned behind the attacker.|Your deadly strike steals money from your enemy.|Gain fast moving claws and Low gravity wings|Chance on Death to shake your surroundings.|Spray blood over your teamates so no one can see them."
    "skillcfg"          "player_attacker|player_victim|player_attacker|player_spawn|player_death|player_ultimate"

   "skill1_setting"    "es_xsetinfo wcs_bonus 3|es_xsetinfo wcs_bonus 4|es_xsetinfo wcs_bonus 5|es_xsetinfo wcs_bonus 6|es_xsetinfo wcs_bonus 7"
   "racealias_sw3"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_hpattacker);es es_xtell event_var(attacker) #multi #Lightgreen :Fight for blood! You have increased your damage by #green server_var(wcs_hpattacker) !!"
   "skill1_cmd"        "es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);es es_xmath wcs_hpattacker float;es es_xmath wcs_bonus float;es es_xmath wcs_hpattacker - 100;es es_xmath wcs_hpattacker * -1;es es_xmath wcs_hpattacker / 10;es es_xmath wcs_hpattacker * server_var(wcs_bonus);es est_rounddecimal wcs_hpattacker server_var(wcs_hpattacker) 0;es es_xif (server_var(wcs_hpattacker) > 0) then racealias_sw3"
   "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_dice) <= 10) then es_xtell event_var(userid) : Teleport Attack ."
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
   
     "skill3_setting"    "es_xsetinfo wcs_money 20|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 80|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 140"
    "racealias_Dragon"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_Dragon"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 190"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #multi #lightgreenYour great #greenWings #lightgreenAnd #greenLegs #lightgreenMake you move faster!;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"

    "skill5_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70"
    "skill5_cmd" "es es_xif (server_var(wcs_team) = 2) then est_shake #c 10 10 10;es es_xif (server_var(wcs_team) = 3) then est_shake #t 10 10 10;es es_xif (server_var(wcs_team) = 2) then es es_xtell #c Dragons' fall made a earthquake!"
     "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"

    "skill6_setting"    "es_xset  wcs_duration 3|es_xset  wcs_duration 5|es_xset  wcs_duration 7|es_xset  wcs_duration 9|es_xset  wcs_duration 11|es_xset  wcs_duration 13"
    "racealias_invis2"  "es es_delayed 0.1 est_setplayercolor #t 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #t Server_var 255 255 255 255 1;es es_tell #t #multi #lightgreen server_var(wcs_userid) Made us all invisible for server_var(wcs_duration) seconds!"
    "racealias_invis3"  "es es_delayed 0.1 est_setplayercolor #ct 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #ct Server_var 255 255 255 255 1;es es_tell #ct #multi #lightgreen server_var(wcs_username) Made us all invisible for server_var(wcs_duration) seconds!"
    "skill6_cmd"        "es es_xif (server_var(wcs_team) = 2) then racealias_invis2;es es_xif (server_var(wcs_team) = 2) then racealias_invis3"
    "skill6_sfx"        "0"
    "ultimate_cooldown" "60|45|40|35|30"[code]
[/code]

[attachment deleted by admin - older than 200 days!]
« Last Edit: February 19, 2008, 04:30:37 AM by Rotgutts » Logged

Zero Skillz
Level 7 Expert
*****
Offline Offline

United States United States

Posts: 525




Zero Skillz (<-[SD]->madcow)
madcow767
« Reply #1 on: February 19, 2008, 04:07:38 AM »

As for the shake the ground skill me and another person named infamous coded that....

Also did you test this??? cause it seems as though alot of it wont work. just curious as to wheather or not you did.

I like the first skill idea but i dont think it will work, and where does es_xset wcs_bonus come in?


Logged

Rotgutts
Level 7 Expert
*****
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United States United States

Posts: 303


Krechure Feature



Merzlin
Merzlin
« Reply #2 on: February 19, 2008, 04:31:24 AM »

Well, I tested it out, and it all works. Except the ultimate turns EVERYONE invisible.. LOL
Logged

DarkShadow
Level 7 Expert
*****
Offline Offline

Norway

Posts: 203


Join my WCS Server! :D


WWW
fdfcool
fdfcool

myServer darkshadow.game-host.org
(Warning: click connects through Steam)
« Reply #3 on: February 19, 2008, 10:09:11 AM »

*CLAP* *CLAP*

Very good race! I love it!!
Logged

Join my CSS Warcraft:Source Server! Cheesy

IP: Darkshadow.game-host.org

Extremely Cool!

qenzoz
Level 7 Expert
*****
Offline Offline

Denmark Denmark

Posts: 161

Ehm..?



balulah_qenzoz

myServer 77.66.39.8:27029
(Warning: click connects through Steam)
« Reply #4 on: February 19, 2008, 02:36:23 PM »

The ultimate won't work..
Try this.
Code:
    "skill6_setting"    "es_xset  wcs_duration 3|es_xset  wcs_duration 5|es_xset  wcs_duration 7|es_xset  wcs_duration 9|es_xset  wcs_duration 11|es_xset  wcs_duration 13|es_xset  wcs_duration 15|es_xset  wcs_duration 17|es_xset  wcs_duration 19"
    "racealias_invis2"  "es es_delayed 0.1 est_setplayercolor #t 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #t Server_var 255 255 255 255 1;es es_tell #t #multi #lightgreen server_var(wcs_userid) Made us all invisible for server_var(wcs_duration) seconds!"
    "racealias_invis3"  "es es_delayed 0.1 est_setplayercolor #ct 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor #ct Server_var 255 255 255 255 1;es es_tell #ct #multi #lightgreen server_var(wcs_username) Made us all invisible for server_var(wcs_duration) seconds!"
    "skill6_cmd"        "es es_xif (server_var(wcs_team) = 2) then racealias_invis2;es es_xif (server_var(wcs_team) = 3) then racealias_invis3"
    "skill6_sfx"        "0"
    "ultimate_cooldown" "60|45|40|35|30"

you had es es_xif (server_var(wcs_team) = 2) then racealias_invis2;es es_xif (server_var(wcs_team) = 2) then racealias_invis3 should be 3 Smiley
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Rotgutts
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Merzlin
Merzlin
« Reply #5 on: February 20, 2008, 12:32:15 AM »

Thanks Chimp ^^
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Bob
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« Reply #6 on: April 16, 2009, 03:49:02 PM »

nvm dont mind me... (didnt see a post just said what i was going to say)
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Last 7 Shouts:
September 18, 2009, 09:19:29 PM
I am pretty sure we had more than that. Ask Koshy I think you need your own box to do it though.
September 18, 2009, 07:08:42 PM
anyone here know what was the maximum player was on wcs server... max i seen is 40
September 18, 2009, 06:20:12 PM
:< I would like a guide how to make your own custom races.. but i can't find any :
September 18, 2009, 03:58:41 PM
i just figured that Valve Theme as CS:S setted on this site looks great, u should trie it lads ^^
September 18, 2009, 06:02:19 AM
it would be cool if you can suck my dick too....lol jk
September 18, 2009, 03:37:55 AM
its good enough
September 18, 2009, 02:37:54 AM
not cool -.-
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