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Author Topic: Medic  (Read 210 times)
Rotgutts
Level 7 Expert
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Posts: 239


Krechure Feature



b0n3s212
Merzlin
« on: February 22, 2008, 01:32:01 AM »

Well, A couple custom skills, hope you guys like.

Code
GeSHi (eventscripts):
 ""
 {
   "name"              "Beginner  Medic"
   "author"            "Creature"
   "shortdescription"  "We need a medic!"
   "required_level"    "100"
   "maximum_level"     "0 "
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "0"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "6"
   "numberoflevels"    "5"
   "skillnames"        "Unconcious|Speedy!|Trained Eye|Pointy needle|Syringe|Run!"
   "skilldescr"        "Make the attacker go Unconcious (Blind and drop weapons)|You need speed to heal your team mates!|Add some extra damage on the bullet..|Add some sticky poison on your magnificent bullets!|Stick a syringe to steal some Hp!| AHHHH!!!! RUNNN!!!"
   "skillcfg"          "player_victim|player_spawn|player_attacker|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"     "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40"
   "racealias_blinddrop"    "es ma_blind event_var (wcs_attacker) 255;es es_delayed .5 est_RestrictAll event_var(attacker);es es_delayed 5.0 est_UnRestrictAll event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreen event_var(es_username) made you #greendrop #lightgreenyour weapons and  made you go #greenblind;es es_xtell event_var(userid) #multi #green You made #lightgreen event_var(es_attackername) #greendrop #lightgreenhis weapons, and then go #greenblind"
   "skill1_cmd"    "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blinddrop"
   "skill1_sfx"    "0"
 
   "skill2_setting"    "es_xsetinfo wcs_speed 1.10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 130"
   "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
 
  "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 99"
   "racealias_medic"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_medic"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
 
      "skill4_setting"    "es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 4.4|es_xsetinfo wcs_multiplier 6.4"
   "racealias_bst1"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_bst1"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
 
   "skill5_setting"    "es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 7;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 6;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130"
   "racealias_uds1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_uds1"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
 
 "skill6_setting"    "es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 8|es_xsetinfo wcs_time 10"
   "skill6_cmd"        "es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
   "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
   "ultimate_cooldown" "15"
   }

Enjoy.
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If you would like a Private race, just Pm me with the info, I would be more than happy to make you one
D3vil
Level 7 Expert
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United Kingdom

Posts: 400



wisnios14
1spot1noob1
« Reply #1 on: February 22, 2008, 09:12:44 AM »

a good skill for this race would be a healing ward
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