Elf Ranger
1) Glass arrow/X % chance to strike for +5-13 damage if it hits it causes Bleeding for x secs
2) Focused Shot/Upon Death you release one finale shot that disables killers ultimate for the rest of the round
3) Dust trap/Bind to abitlity-Dust trap last for 10 secs and will blind any enemy that set off the trap
4) Splinter Shot/Arrow does splash dmg
5) Barrage of arrows(ultimate) For X secs Enemys teams take 25% or damage taken by enemy under your fire
Maybe instead of dust trap it could be like a snare trap that cause them to be slower like crippled






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