this is good for those campers that like to hide
fun item
Code:
""
{
"name" "Summon"
"description" "Summon an enemy"
"category" "5"
"cost" "12000"
"level" "10"
"dab" "1"
"duration" "1"
"maxamount" "1"
"itemconfig" "player_buy"
"cmdbuy" "es_xsetinfo wcs_player 0;es es_xif (event_var(es_userteam) = 2) then est_randplayer wcs_player #c!d;es es_xif (event_var(es_userteam) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then shopalias_er"
"shopalias_er""es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) event_var(userid);es es_xtell event_var(userid) #multi #lightgreen: You have Summoned #green server_var(wcs_name) #lightgreento battle;es es_xgetplayername wcs_name event_var(userid);es es_xtell server_var(wcs_player) #multi #lightgreen: You have been summoned by #green server_var(wcs_name) #lightgreenand will Spawn before him in 3 seconds;es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_delayed .1 est_playplayer server_var(wcs_player) ambient\machines\wall_move5.wav;es_xsetinfo wcs_player 0;shopalias_r2"
"shopalias_r2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es es_delayed .1 es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es_xmath wcs_z2 + 40;es es_delayed .1 est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 190 3 150 100 0 155 115 100 200 1"
"cmdactivate" "0"
}
{
"name" "Summon"
"description" "Summon an enemy"
"category" "5"
"cost" "12000"
"level" "10"
"dab" "1"
"duration" "1"
"maxamount" "1"
"itemconfig" "player_buy"
"cmdbuy" "es_xsetinfo wcs_player 0;es es_xif (event_var(es_userteam) = 2) then est_randplayer wcs_player #c!d;es es_xif (event_var(es_userteam) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then shopalias_er"
"shopalias_er""es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) event_var(userid);es es_xtell event_var(userid) #multi #lightgreen: You have Summoned #green server_var(wcs_name) #lightgreento battle;es es_xgetplayername wcs_name event_var(userid);es es_xtell server_var(wcs_player) #multi #lightgreen: You have been summoned by #green server_var(wcs_name) #lightgreenand will Spawn before him in 3 seconds;es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_delayed .1 est_playplayer server_var(wcs_player) ambient\machines\wall_move5.wav;es_xsetinfo wcs_player 0;shopalias_r2"
"shopalias_r2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es es_delayed .1 es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es_xmath wcs_z2 + 40;es es_delayed .1 est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 190 3 150 100 0 155 115 100 200 1"
"cmdactivate" "0"
}








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