Ok I have just found out that it is meant to create a bird image and when you knife it and or maybe shoot it.
I will paste the race now, well one of them.
My server is bought through a hosting company
www.silva-hosting.com.
"30"
{
"name" "King Lich"
"Author" "Killing-eGG Raven Chancellor [WCS Team]
"required_level" "75"
"maximum_level" "0"
"teamlimit" "2"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Desguise|Lich's Fury|Dead man walk|Liches Power|Final destruction"
"skilldescr" "Gives u mole,115 hp,+15 armor,m4|Burn ur enemy|revive with 20 armor and a deagle|When attack steal enemys armor|Explode when die"
"skillcfg" "player_spawn|player_attacker|player_death|player_attacker|player_death"
"skill1_settings" "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 38|es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 30"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1 wcs_mole_activate event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_SetHealth event_var(userid) 115;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.2 est_DropWeapon event_var(userid) 1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.4 wcs_giveitem event_var(userid) weapon_m4a1;es est_GetArmor wcs_armor event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xmath wcs_armor +15 ;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.6 es_xtell event_var(userid) #green : U have used ur extended mole!"
"skill1_sfx" "es es_xif (server_var(wcs_rand) <= 10) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
"skill2_setting" "es_xrand wcs_rand 1 80;es_xsetinfo wcs_time 1|es_xrand wcs_rand 1 70;es_xsetinfo wcs_time 1.5|es_xrand wcs_rand 1 60;es_xsetinfo wcs_time 2|es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 2.5|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 3"
"racealias_bm2" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) : Got hit by event_var(es_attackername) 's Flame Strike;es es_xtell event_var(attacker) : You hit event_var(es_username) with Flame Strike"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_bm2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2)
"skill3_settings" "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 45|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 20"
"skill3_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.7 est_setarmor event_var(userid) 20;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.9 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 4.1 wcs_giveitem event_var(userid) weapon_deagle;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 4.2 es_xtell event_var(userid) : You just respawned and u gained 20 armor + A deagle."
"skill3_sfx" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;"
"skill4_settings" "es_xsetinfo wcs_divider 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 14;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 13;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 11;es_xsetinfo wcs_alpha 130"
"skill4_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_armor 0;es est_GetArmor wcs_armor event_var(attacker);es es_xmath wcs_armor + server_var(wcs_dmg);es est_SetArmor event_var(attacker) server_var(wcs_armor);es est_csay event_var(attacker) leeched server_var(wcs_dmg) armor;es est_csay event_var(userid) lost server_var(wcs_dmg) armor by Liches Power"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill5_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xrand wcs_rand 1 40;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xrand wcs_rand 1 25;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xrand wcs_rand 1 20;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 15;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdoblock wcs/wcs_ulti_suicide"
"skill5_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}
The main error to begin with was that i couldnt see it as a huge bird. Where as others could. The error couldn't be print screened for some reason it just said
"Hl2 has crashed click here to exit"
The problem applies to all races which create a graphical change ie animal etc.
I watched this happen as well and everyone who was watching it crashed. Quite possibly it sounds like a wcs error?