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Author Topic: CSS Crash in relation to Specific races: Need help!  (Read 95 times)
Jkiss
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Australia Australia

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crunkyman92
911crunky
« on: April 14, 2008, 09:08:29 AM »

Hello everyone, im fairly new to the whole WCS mod. But i've been running my server for 2months now with 100+ races.

There are some races which change your appearance IE to a bird or a crab etc.

For some odd and peculiar reason it is making my counterstrike crash and a vista message saying HL2 has stopped working click here to close
or find out what went wrong etc.

When i try to re-connect again to my server the same keeps happening until the person changes race and or leaves the server.

I'm completely lost as to what the problem may be. I'm the only person who is experiencing the problem.


PLEASE HELP 
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n0Life
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Watchdogs
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Bunny has NoRecoil, Speedhack, WH, Aimbot!


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4ngry4ngel

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« Reply #1 on: April 14, 2008, 10:45:52 AM »

Sounds odd, please name your WCS version.

As Also attach you Race File.

Do you know what race is 'causing this issue?

Tried reinstalling WCS again?

This also may an issue related outside of WCS like CSS corruption or graphic driver errors.
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Jkiss
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Australia Australia

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crunkyman92
911crunky
« Reply #2 on: April 14, 2008, 12:18:57 PM »

I had the same error before i reformatted my computer.

This is now 3 weeks later. With the same issue. The wcs version I'm running
is 0.77.

The races are ones like KING CRAB if i can recall it correctly. Any races that change the Appearance of the players.
In this instance it was making someone have a crab head. Although i couldn't see it myself, because the game just crashed.
An easy way to explain whats going wrong is, the replacement races are using/creating for the player models and appearances.
Aren't "loading" or executing properly?

It loads fine for everyone else.

My pc specs are; -Nvidia 8800gtx
                        -4gb Ram
                        - OS- Windows vista ultimate
                        - Quad core 2.4ghz
                       
That should be enough to allow you a better understanding.

My graphics drivers are 100% up to date ( I just checked for updates then).


Thank-you
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Hetal
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hetrp
« Reply #3 on: April 14, 2008, 06:32:59 PM »

1) Are you hosting server on you computer or do rent server from some provider?

2) Did you verify catches for your css?

3) Take screen shot of error and post it here.

4) Try to run server with races that it comes in package and see if that makes your game crash...

As far as I can tell its not WCS bug it can be some major error in race file which was coded by some one who didn't know what they were doing...

~~Moving this Post to General support for css and dods~~ 
« Last Edit: April 14, 2008, 06:34:35 PM by Hetal » Logged
Jkiss
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crunkyman92
911crunky
« Reply #4 on: April 15, 2008, 08:09:13 AM »

Ok I have just found out that it is meant to create a bird image and when you knife it and or maybe shoot it.

I will paste the race now, well one of them.
My server is bought through a hosting company www.silva-hosting.com.





"30"
    {
    "name"              "King Lich"
    "Author"            "Killing-eGG Raven Chancellor [WCS Team]
    "required_level"    "75"
    "maximum_level"     "0"
    "teamlimit"         "2"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Desguise|Lich's Fury|Dead man walk|Liches Power|Final destruction"
    "skilldescr"        "Gives u mole,115 hp,+15 armor,m4|Burn ur enemy|revive with 20 armor and a deagle|When attack steal enemys armor|Explode when die"
    "skillcfg"          "player_spawn|player_attacker|player_death|player_attacker|player_death"
    "skill1_settings"   "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 38|es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 30"
    "skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1 wcs_mole_activate event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_SetHealth event_var(userid) 115;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.2 est_DropWeapon event_var(userid) 1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.4 wcs_giveitem event_var(userid) weapon_m4a1;es est_GetArmor wcs_armor event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xmath wcs_armor +15 ;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1.6 es_xtell event_var(userid) #green : U have used ur extended mole!"
    "skill1_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
  
    "skill2_setting"    "es_xrand wcs_rand 1 80;es_xsetinfo wcs_time 1|es_xrand wcs_rand 1 70;es_xsetinfo wcs_time 1.5|es_xrand wcs_rand 1 60;es_xsetinfo wcs_time 2|es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 2.5|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 3"
    "racealias_bm2"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) : Got hit by event_var(es_attackername) 's Flame Strike;es es_xtell event_var(attacker) : You hit event_var(es_username) with Flame Strike"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif  (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_bm2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2)
  
    "skill3_settings"   "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 45|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 20"
    "skill3_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.7 est_setarmor event_var(userid) 20;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.9 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 4.1 wcs_giveitem event_var(userid) weapon_deagle;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 4.2 es_xtell event_var(userid) : You just respawned and u gained 20 armor + A deagle."
    "skill3_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;"
  
   "skill4_settings"     "es_xsetinfo wcs_divider 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 14;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 13;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 11;es_xsetinfo wcs_alpha 130"
   "skill4_cmd"          "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_armor 0;es est_GetArmor wcs_armor event_var(attacker);es es_xmath wcs_armor + server_var(wcs_dmg);es est_SetArmor event_var(attacker) server_var(wcs_armor);es est_csay event_var(attacker) leeched server_var(wcs_dmg) armor;es est_csay event_var(userid) lost server_var(wcs_dmg) armor by Liches Power"
   "skill4_sfx"         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
  
   "skill5_setting"    "es_xrand wcs_rand 1 50;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xrand wcs_rand 1 40;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xrand wcs_rand 1 25;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xrand wcs_rand 1 20;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 15;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180"
   "skill5_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdoblock wcs/wcs_ulti_suicide"
   "skill5_sfx"        "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
   "ultimate_cooldown" "0"
    }


The main error to begin with was that i couldnt see it as a huge bird. Where as others could. The error couldn't be print screened for some reason it just said

"Hl2 has crashed click here to exit"


The problem applies to all races which create a graphical change ie animal etc.
I watched this happen as well and everyone who was watching it crashed. Quite possibly it sounds like a wcs error?


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