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Author Topic: [Oddity]Claws ~{Shopmenu}~  (Read 303 times)
[Oddity]TeacherCreature
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bonggged

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« on: May 10, 2008, 11:14:05 AM »


I altered my claws of attack to boost only the knife attack, and I made em cheaper..
My Reasoning:
1. Knife races needed something cool (I am adding a skin for shopmenu claws)
2. Fireball replaced the old claws of attack


2 parts:
1. Change this up top:
Code:
Claws of Attack(+6,Dmg)(Knife)                      #Limit    1  #Price 2400 claws

2. Change this below:
Code:
  "claws"
  {
  "name"        "wcs_lng_s_claws"
  "description" "wcs_lng_s_clawsd"
  "category"    "1"
  "cost"        "1000"
  "level"       "10"
  "dab"         "1"
  "duration"    "1"
  "maxamount"   "1"
  "itemconfig"  "player_attacker"
  "cmdbuy"      "0"
  "shopalias_clw" "es wcs_dealdamage event_var(attacker) event_var(userid) 6;esnq est_csay event_var(attacker) + 6 dmg;wcs_getlanguage wcs_lng wcs_lng_s_clawsa;esnq est_csay event_var(userid) server_var(wcs_lng)"
  "cmdactivate" "es es_xif (event_var(weapon) = knife) then shopalias_clw"
  }
« Last Edit: May 10, 2008, 11:22:13 AM by [Oddity]TeacherCreature » Logged

Zumble
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« Reply #1 on: May 10, 2008, 11:21:10 AM »

I've made 2 items,that are much more useful for knife races : item that makes 5 dmg and 1 second stun (u don't need to pursue him) and another item has est_drug,est_drunk,est_shake combined with 2 second duration.I've named it "Poison of disorientation"
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[Oddity]TeacherCreature
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bonggged

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« Reply #2 on: May 10, 2008, 11:24:34 AM »

Why did you tell me that ?

Anyway I prefer this to yours. They sound to overpowered to me.
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