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HOLLIDAY
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« on: May 02, 2007, 11:21:23 AM » |
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Fireballs
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« Last Edit: September 17, 2007, 03:51:45 AM by HOLLIDAY »
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Real_Wolf
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« Reply #1 on: May 03, 2007, 03:43:48 AM » |
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Just a note: an extra 30 damage EVERY shot is very powerful.
Maybe you should scale that down a bit
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=|[K|T]|= Real Wolf 
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HOLLIDAY
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« Reply #2 on: May 03, 2007, 06:23:54 AM » |
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you can edit it. 30 seems to work good on my serverr
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c6464
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« Reply #3 on: May 03, 2007, 07:01:15 AM » |
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yeah probably on you server, but i hope the wcs mod stays good and not overpowered as it is in rpgmod....
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HOLLIDAY
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« Reply #4 on: May 03, 2007, 08:49:15 AM » |
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no not overpowered. one headshot and the extra damage dosent mean anything. on my server if your hit, thats it usually..
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c6464
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« Reply #5 on: May 03, 2007, 07:33:19 PM » |
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whell, then if you start balancing that it would turn overpowered and boring
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Real_Wolf
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« Reply #6 on: May 03, 2007, 08:44:17 PM » |
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Holliday, one body shot with an AK and the person is dead.
That IS over powered.
Think about the tmp, it does very little damage per shot (besides headshots), but with 30+ damage it will then do the same damage as most other guns
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=|[K|T]|= Real Wolf 
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HOLLIDAY
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« Reply #7 on: May 04, 2007, 11:10:01 AM » |
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yeah, i guess your right it seemed cool at first........but yeah over powered how about 11?
M
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« Last Edit: May 04, 2007, 11:31:58 AM by HOLLIDAY »
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Real_Wolf
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« Reply #8 on: May 04, 2007, 09:41:48 PM » |
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well lets see.
Tehres claws of attack, +6
so maybe if you put 11, make the required level like 34 or something, since you can do 22 damage extra per hit, so thats 4 hits with anything kills
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=|[K|T]|= Real Wolf 
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HOLLIDAY
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« Reply #9 on: May 05, 2007, 11:58:30 AM » |
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why do you double 11? 22 damage per hit?
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Real_Wolf
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« Reply #10 on: May 07, 2007, 04:45:54 AM » |
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you can buy 2 of it, therefore 11+11 = 22.
Similarily, the claws of attack you can buy two of, 6+6 = 12
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=|[K|T]|= Real Wolf 
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HOLLIDAY
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« Reply #11 on: May 14, 2007, 01:11:30 PM » |
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well make it whatever you want, its a cool effect. when i first made it, it didnt do any damage just looked cool, has anyone tryed this?
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mestrehs
Level 3 Trained Apprentice
 
Offline
 Portugal
Posts: 74
Wc3 Great Job ... Keep Making Races =)
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« Reply #12 on: May 20, 2007, 05:46:00 PM » |
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Other nice item from hollyday :lol:
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Wc3 Best Counter Strike Source Mod Ever !!!
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Puma D. Ace
Level 0 Beginner
Offline
 Germany
Posts: 12
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« Reply #13 on: June 12, 2007, 06:56:46 PM » |
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can you code the fireball in an Ultimate SKill? That would be very cool 
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HOLLIDAY
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« Reply #14 on: June 12, 2007, 07:16:42 PM » |
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just add this to your ultimate skill_sfx es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255
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