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Author Topic: FireBall {shop item}  (Read 1873 times)
HOLLIDAY
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« on: May 02, 2007, 11:21:23 AM »

Fireballs

 FireBall2.txt (0.6 KB - downloaded 223 times.)
« Last Edit: September 17, 2007, 03:51:45 AM by HOLLIDAY » Logged


Real_Wolf
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« Reply #1 on: May 03, 2007, 03:43:48 AM »

Just a note: an extra 30 damage EVERY shot is very powerful.

Maybe you should scale that down a bit
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HOLLIDAY
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« Reply #2 on: May 03, 2007, 06:23:54 AM »

you can edit it. 30 seems to work good on my serverr
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c6464
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« Reply #3 on: May 03, 2007, 07:01:15 AM »

yeah probably on you server, but i hope the wcs mod stays good and not overpowered as it is in rpgmod....
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HOLLIDAY
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« Reply #4 on: May 03, 2007, 08:49:15 AM »

no not overpowered. one headshot and the extra damage dosent mean anything.
on my server if your hit, thats it usually.. 
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c6464
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« Reply #5 on: May 03, 2007, 07:33:19 PM »

whell, then if you start balancing that it would turn overpowered and boring
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Real_Wolf
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« Reply #6 on: May 03, 2007, 08:44:17 PM »

Holliday, one body shot with an AK and the person is dead.

That IS over powered.

Think about the tmp, it does very little damage per shot (besides headshots), but with 30+ damage it will then do the same damage as most other guns
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HOLLIDAY
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« Reply #7 on: May 04, 2007, 11:10:01 AM »

yeah, i guess your right it seemed cool at first........but yeah over powered
how about 11?



M
« Last Edit: May 04, 2007, 11:31:58 AM by HOLLIDAY » Logged


Real_Wolf
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« Reply #8 on: May 04, 2007, 09:41:48 PM »

well lets see.

Tehres claws of attack, +6

so maybe if you put 11, make the required level like 34 or something, since you can do 22 damage extra per hit, so thats 4 hits with anything kills
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HOLLIDAY
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« Reply #9 on: May 05, 2007, 11:58:30 AM »

why do you double 11?
 22 damage per hit?
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Real_Wolf
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« Reply #10 on: May 07, 2007, 04:45:54 AM »

you can buy 2 of it, therefore 11+11 = 22.

Similarily, the claws of attack you can buy two of, 6+6 = 12
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HOLLIDAY
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« Reply #11 on: May 14, 2007, 01:11:30 PM »

well make it whatever you want, its a cool effect.
when i first made it, it didnt do any damage just looked cool,
has anyone tryed this?
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mestrehs
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Wc3 Great Job ... Keep Making Races =)


« Reply #12 on: May 20, 2007, 05:46:00 PM »

Other nice item from hollyday  :lol:
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« Reply #13 on: June 12, 2007, 06:56:46 PM »

can you code the fireball in an Ultimate SKill? That would be very cool Wink
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HOLLIDAY
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« Reply #14 on: June 12, 2007, 07:16:42 PM »

just add this to your ultimate skill_sfx
Code:
es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255
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