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Author Topic: Hell Pride  (Read 1263 times)
HOLLIDAY
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« on: June 19, 2008, 09:09:23 AM »

Hell Pride                    1/7                

Pride
Sickle
Last Strike
Darkness


Punishing the Prideful: Punishment in Hell for the Deadly Sin of Pride is to be Broken on the Wheel

Code:
""
  {
    "name"              "Hell Pride"
    "author"            "HOLLIDAY"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 21 21 21 255 1;es est_playplayer event_var(userid) ambient/atmosphere/cave_hit1.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Pride|Sickle|Last Strike|Darkness"
    "skilldescr"        "Enhancements,Random amount of hp and Extra Speed|Attack with a giant sickle for Extra Damage|Damage the enemy apon Death|Hide your self in the Dark"
    "skillcfg"          "player_spawn|player_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xset hell_speed 1.1;es_xset hell_hp 0;es_rand hell_hp 10 20|es_xset hell_speed 1.2;es_xset hell_hp 0;es_rand hell_hp 10 30|es_xset hell_speed 1.4;es_xset hell_hp 0;es_rand hell_hp 10 40|es_xset hell_speed 1.6;es_xset hell_hp 0;es_rand hell_hp 10 70"
    "skill1_cmd"        "es est_healthadd event_var(userid) server_var(hell_hp);es_xset hell_damage 0;es es_xif (server_var(wcs_dice) <= 30) then es est_speed event_var(userid) server_var(hell_speed);es es_xtell event_var(userid) #multi #lightgreen You have Gained #green server_var(hell_hp) HP;es_xset hell_damage 0;es es_xif (server_var(wcs_dice) <= 30) then es es_xtell event_var(userid) #multi #lightgreen and #green server_var(hell_speed) Speed"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 5 90 200 0 155 155 155 155 2"
 
    "skill2_setting"    "es_xset hell_damage 0;es_rand hell_damage 1 3|es_xset hell_damage 0;es_rand hell_damage 3 5|es_xset hell_damage 0;es_rand hell_damage 5 9|es_xset hell_damage 0;es_rand hell_damage 9 15"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldmg"
    "racealias_helldmg" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(hell_damage);es est_csay event_var(attacker) your Sickle Caused server_var(hell_damage) Extra Damage;es est_csay event_var(userid) you got server_var(hell_damage) Extra Damage;es est_playplayer event_var(userid) npc/barnacle/barnacle_bark1.wav;es est_playplayer event_var(attacker) npc/barnacle/barnacle_bark1.wav"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_hellsfx"
    "racealias_hellsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 1 90 200 0 155 155 155 155 20;es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
   
    "skill3_setting"    "es_xset wcs_dmg 0;es_rand wcs_dmg 5 9|es_xset wcs_dmg 0;es_rand wcs_dmg 5 11|es_xset wcs_dmg 0;es_rand wcs_dmg 7 15|es_xset wcs_dmg 0;es_rand wcs_dmg 10 20"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldth"
    "racealias_helldth" "es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_14 #a 0 models/effects/splodeglass.mdl server_var(vector1) server_var(vector2) 100 100 1000;es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreen you got #green server_var(wcs_dmg) damage;es es_xtell event_var(userid) #multi #lightgreen you have done server_var(wcs_dmg) Damage to event_var(es_attackername)"
    "skill3_sfx"        "0"
   
    "skill4_setting"    "es_xset hell_see .5|es_xset hell_see .7|es_xset hell_see .8|es_xset hell_see 1"
    "skill4_cmd"        "es est_setplayercolor server_var(wcs_userid) 21 21 21 0 1;es_delayed server_var(hell_see) es est_setplayercolor server_var(wcs_userid) 21 21 21 255 1;es est_fade server_var(wcs_userid) 0 .5 server_var(hell_see) 1 0 0 225;es est_playplayer server_var(wcs_userid) npc/antlion/attack_single1.wav"
    "skill4_sfx"        "es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
    "ultimate_cooldown" "15"
   }
« Last Edit: June 23, 2008, 09:04:00 AM by HOLLIDAY » Logged

[Oddity]TeacherCreature
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bonggged

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« Reply #1 on: June 19, 2008, 08:32:08 PM »

Nice straight forward race. Simple and elegant Wink
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RK1132
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Kballer117

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« Reply #2 on: June 20, 2008, 06:19:52 AM »

haha
pretty much ill put that on my server woot woot
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HOLLIDAY
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« Reply #3 on: June 24, 2008, 06:37:03 AM »

not sure when or if ill ever code all 7 races, but thats the idea
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Azn4Life
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A stab in the back is all it takes...



arjunbery

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« Reply #4 on: June 24, 2008, 06:31:50 PM »

ok well i like these races, but onething could u get a screeny of the darkness skill? and soe of the effects?
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Azn4Life
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arjunbery

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« Reply #5 on: June 25, 2008, 02:03:03 AM »

are the bubble effects the same as the other hell envy race?
« Last Edit: June 25, 2008, 02:29:00 AM by Azn4Life » Logged
HOLLIDAY
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« Reply #6 on: June 25, 2008, 04:57:18 AM »

lol, quick edit..confused me for a second
no nothing at all like Hell Envy
the effect i use is est_Effect_14 - Bubbles Effect  but looks nothing like bubbles on this one. more like exploding glass
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۞۩ WCA|ŠΛΜųŘΛΐ ۩۞
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« Reply #7 on: July 17, 2008, 07:36:45 AM »

holli can u pls, if u have time add screenshots like ur other work pls i add the race like the effeckts Cheesy
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