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Author Topic: Bloodmage est_burn not working.  (Read 14 times)
joshtrav
Level 3 Trained Apprentice
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Posts: 64



« on: June 22, 2008, 06:54:31 AM »

I am not sure if this has been mentioned before, I looked around a bit and didn't notice much about it.  Can anyone tell me why this is not setting people on fire anymore?  The flame strike message is still there, but est_burn is not happening.

Code
GeSHi (eventscripts):
   "skill2_setting"    "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 3.5"
   "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"

I was thinking maybe because it calls event_var and server_var, but that doesn't seem like it should be a problem.  The code is accurate as far as I am concerned, however I know mainly python, and not ESS.
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