Satan Angel:
Skills:
Long Jump
Burn and Blind enemy
Get M4a1
Change to make 200 DMG (4%)
Completly Invisiblity
Code:
"44"
{
"name" "Satan Angel"
"author" "JigS4W"
"shortdescription" "Angel from Hell"
"required_level" "1200"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Angel Leap|Hell Strike|Weapons of Satan|Welcome to Hell|Hiding Death"
"skilldescr" "Long Jump|Burn Enemy|Get 3x M4A1|Change to kill enemy|Invisble"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.3"
"skill1_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) HellFire!;es es_xtell event_var(userid)burn!"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill3_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You have received 3 M4A1."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 60|es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 80|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 100|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 120|es_xsetinfo wcs_chance 4;es_xsetinfo wcs_ymdmg 200"
"racealias_ymt1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_ymdmg);es es_xtell event_var(attacker) #multi #lightgreen: You unleash a devistateing bolt of thunder;es es_xtell event_var(userid) #multi #lightgreen: You got hit by a devistateing bolt of thunder"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ymt1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 120;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 0.5;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 40 40 255 255 0 200;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0.4 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 65 2.2 60 100 4 255 255 0 155 2"
"skill5_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
"skill5_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
{
"name" "Satan Angel"
"author" "JigS4W"
"shortdescription" "Angel from Hell"
"required_level" "1200"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Angel Leap|Hell Strike|Weapons of Satan|Welcome to Hell|Hiding Death"
"skilldescr" "Long Jump|Burn Enemy|Get 3x M4A1|Change to kill enemy|Invisble"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.3"
"skill1_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) HellFire!;es es_xtell event_var(userid)burn!"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill3_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You have received 3 M4A1."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 60|es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 80|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 100|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 120|es_xsetinfo wcs_chance 4;es_xsetinfo wcs_ymdmg 200"
"racealias_ymt1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_ymdmg);es es_xtell event_var(attacker) #multi #lightgreen: You unleash a devistateing bolt of thunder;es es_xtell event_var(userid) #multi #lightgreen: You got hit by a devistateing bolt of thunder"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ymt1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 120;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 0.5;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 40 40 255 255 0 200;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0.4 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 65 2.2 60 100 4 255 255 0 155 2"
"skill5_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
"skill5_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
Hell Hunter:
Skills:
Burn enemy
Change to evade
Raise again
Lower Gravity
Fly (nice effects)
Code:
"45"
{
"name" "Hell Hunter"
"author" "JigS4W"
"shortdescription" "The Hunter from Hell"
"required_level" "150"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Hell Shot|Flame Shield|Phoenix|Attack in Heaven|Fly"
"skilldescr" "Shot a Flaming Bullet|Flame Shield Gives You a Change to Evading Shot|Phoenix Will Never Die|You can jump in heaven|Fly"
"skillcfg" "player_attacker|player_victim|player_death|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) HellFire!;es es_xtell event_var(userid)burn!"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill2_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70"
"skill3_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 2 es_xtell event_var(userid) : Neo returns"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.30"
"skill4_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 4.5|es_xsetinfo wcs_speed 4.8"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_jetpck22;es es_xif (server_var(wcs_freeze) = 1) then racealias_jetpck32"
"racealias_jetpck32""es est_give server_var(wcs_userid) server_var(wcs_tmp1);es est_give server_var(wcs_userid) server_var(wcs_tmp2);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es est_jetpack server_var(wcs_userid) 0;es est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode1.wav;es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1"
"racealias_jetpck22""es est_getsecondary wcs_tmp2 server_var(wcs_userid);es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 2;es est_getprimary wcs_tmp1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es est_jetpack server_var(wcs_userid) 1;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav;es est_setplayercolor server_var(wcs_userid) 15 15 15 75 1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;racealias_bloodfx2"
"racealias_bloodfx2""es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"ultimate_cooldown" "1"
}
{
"name" "Hell Hunter"
"author" "JigS4W"
"shortdescription" "The Hunter from Hell"
"required_level" "150"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Hell Shot|Flame Shield|Phoenix|Attack in Heaven|Fly"
"skilldescr" "Shot a Flaming Bullet|Flame Shield Gives You a Change to Evading Shot|Phoenix Will Never Die|You can jump in heaven|Fly"
"skillcfg" "player_attacker|player_victim|player_death|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) HellFire!;es es_xtell event_var(userid)burn!"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill2_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70"
"skill3_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 2 es_xtell event_var(userid) : Neo returns"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.30"
"skill4_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 4.5|es_xsetinfo wcs_speed 4.8"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_jetpck22;es es_xif (server_var(wcs_freeze) = 1) then racealias_jetpck32"
"racealias_jetpck32""es est_give server_var(wcs_userid) server_var(wcs_tmp1);es est_give server_var(wcs_userid) server_var(wcs_tmp2);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es est_jetpack server_var(wcs_userid) 0;es est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode1.wav;es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1"
"racealias_jetpck22""es est_getsecondary wcs_tmp2 server_var(wcs_userid);es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 2;es est_getprimary wcs_tmp1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es est_jetpack server_var(wcs_userid) 1;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav;es est_setplayercolor server_var(wcs_userid) 15 15 15 75 1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;racealias_bloodfx2"
"racealias_bloodfx2""es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"ultimate_cooldown" "1"
}
Dark Ritual:
Skills:
Knife DMG
Speed+HP
Almost completly invisiblity (98%)
Comlpetly Invisiblity
Code:
"46"
{
"name" "Dark Ritual"
"author" "JigS4W"
"shortdescription" "He have rituals of darkness"
"required_level" "666"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
"racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Ghostly Knife|Chaos Berserk(you will need it)|Move Like Ghost|Disappear"
"skilldescr" "Knife DMG|Speed and HP|Invisiblity|Disappear"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 2.2"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill2_setting" "es_xset wcs_speed 1.45;es_xset wcs_hp 25|es_xset wcs_speed 1.5;es_xset wcs_hp 30|es_xset wcs_speed 1.55;es_xset wcs_hp 35|es_xset wcs_speed 1.6;es_xset wcs_hp 40|es_xset wcs_speed 1.8;es_xset wcs_hp 120"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill3_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 5;es_xset wcs_alpha 90"
"skill3_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill4_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
"skill4_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
{
"name" "Dark Ritual"
"author" "JigS4W"
"shortdescription" "He have rituals of darkness"
"required_level" "666"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
"racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Ghostly Knife|Chaos Berserk(you will need it)|Move Like Ghost|Disappear"
"skilldescr" "Knife DMG|Speed and HP|Invisiblity|Disappear"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 2.2"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill2_setting" "es_xset wcs_speed 1.45;es_xset wcs_hp 25|es_xset wcs_speed 1.5;es_xset wcs_hp 30|es_xset wcs_speed 1.55;es_xset wcs_hp 35|es_xset wcs_speed 1.6;es_xset wcs_hp 40|es_xset wcs_speed 1.8;es_xset wcs_hp 120"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill3_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 5;es_xset wcs_alpha 90"
"skill3_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill4_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
"skill4_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
Web Reaper:
Skills:
Speed
Long Jump
HP
Invisiblity
M4a1
Evade
Burn enemy
Shoot Web
Code:
"47"
{
"name" "Web Reaper"
"author" "JigS4W"
"shortdescription" "Ultimate Reaper"
"required_level" "1630"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "8"
"skillnames" "Reaper Speed|Reaper Jump|Reaper HP|Reaper Invisiblity|Reaper Weapons|Reaper Shield|Reaper Burn|Reaper Web"
"skilldescr" "Speed|LJ|HP|Invisiblity|3xM4a1|Evade|Burn Enemy|Shoot Web"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
"skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill2_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.3|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.2|es_xset wcs_multiplier 4.5|es_xset wcs_multiplier 4.7|es_xset wcs_multiplier 5.0"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill3_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 100;es_xset wcs_alpha 120"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill4_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You have received 3 M4A1."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill6_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill6_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill7_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 49|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 80"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) Reaper Is Comming!;es es_xtell event_var(userid)burn!"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill7_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill8_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7|es_xsetinfo wcs_web 1.8|es_xsetinfo wcs_web 2.0|es_xsetinfo wcs_web 2.2"
"skill8_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
{
"name" "Web Reaper"
"author" "JigS4W"
"shortdescription" "Ultimate Reaper"
"required_level" "1630"
"maxlevel" "0"
"allow_only" "0"
"team_limit" "0"
"preload_cmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "8"
"skillnames" "Reaper Speed|Reaper Jump|Reaper HP|Reaper Invisiblity|Reaper Weapons|Reaper Shield|Reaper Burn|Reaper Web"
"skilldescr" "Speed|LJ|HP|Invisiblity|3xM4a1|Evade|Burn Enemy|Shoot Web"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
"skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill2_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.3|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.2|es_xset wcs_multiplier 4.5|es_xset wcs_multiplier 4.7|es_xset wcs_multiplier 5.0"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill3_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 100;es_xset wcs_alpha 120"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill4_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90|es_xset wcs_invis 5;es_xset wcs_alpha 90"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You have received 3 M4A1."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill6_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill6_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill7_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 49|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 80"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) Reaper Is Comming!;es es_xtell event_var(userid)burn!"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill7_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill8_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7|es_xsetinfo wcs_web 1.8|es_xsetinfo wcs_web 2.0|es_xsetinfo wcs_web 2.2"
"skill8_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
Ultimate Succubus:
Skills:
All Succubus normal skills but make little stronger
Code:
"49"
{
"name" "Ultimate Succubus"
"author" "JigS4W"
"shortdescription" "Greater Succubus Hunter"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"restrict_shop" "<longjump>"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "wcs_lng_r_suc_skilln"
"skilldescr" "wcs_lng_r_suc_skilld"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.5"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill1_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill2_setting" "es_xset wcs_multiplier 0.2;es_xrand wcs_sucxp 5 10|es_xset wcs_multiplier 0.3;es_xrand wcs_sucxp 10 15|es_xset wcs_multiplier 0.4;es_xrand wcs_sucxp 15 20|es_xset wcs_multiplier 0.5;es_xrand wcs_sucxp 50 100|es_xset wcs_multiplier 0.6;es_xrand wcs_sucxp 100 200"
"racealias_sk_add" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp)"
"racealias_succu2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0 0;racealias_sk_add;wcs_getlanguage wcs_lng wcs_lng_r_flamestrikea;es_format wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_flamestrikev;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_succu2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
"skill3_setting" "es_xset wcs_hp 2;es_xrand wcs_money 5 10|es_xset wcs_hp 3;es_xrand wcs_money 10 15|es_xset wcs_hp 4;es_xrand wcs_money 15 20|es_xset wcs_hp 5;es_xrand wcs_money 100 200|es_xset wcs_hp 10;es_xrand wcs_money 150 250"
"racealias_succu3" "es_math wcs_hp * server_var(wcs_skulls);es_math wcs_money * server_var(wcs_skulls);if (server_var(wcs_hp) > 80) then es_xset wcs_hp 80;es est_health event_var(userid) + server_var(wcs_hp);es est_cash event_var(userid) + server_var(wcs_money);wcs_getlanguage wcs_lng wcs_lng_r_skullspawn;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_money) server_var(wcs_skulls);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "es_keygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;if (server_var(wcs_skulls) > 0) then racealias_succu3"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill4_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
"skill4_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill5_setting" "es_xset wcs_skulls_amount 1;es_xset wcs_invis 200;es_xset wcs_gravity 0.8;es_xset wcs_health 20|es_xset wcs_skulls_amount 2;es_xset wcs_invis 150;es_xset wcs_gravity 0.7;es_xset wcs_health 30|es_xset wcs_skulls_amount 2;es_xset wcs_invis 100;es_xset wcs_gravity 0.6;es_xset wcs_health 40|es_xset wcs_skulls_amount 3;es_xset wcs_invis 80;es_xset wcs_gravity 0.5;es_xset wcs_health 50|es_xset wcs_skulls_amount 3;es_xset wcs_invis 80;es_xset wcs_gravity 0.5;es_xset wcs_health 50|es_xset wcs_skulls_amount 3;es_xset wcs_invis 50;es_xset wcs_gravity 0.5;es_xset wcs_health 70"
"racealias_succu5" "es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es est_gethealth wcs_hp server_var(wcs_userid);es_math wcs_hp + server_var(wcs_health);if (server_var(wcs_hp) <= 200) then est_sethealth server_var(wcs_userid) server_var(wcs_hp);es est_SetGravity server_var(wcs_userid) server_var(wcs_gravity);es est_setplayercolor server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1;es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_xkeysetvalue WCSuserdata server_var(wcs_userid) invisp server_var(wcs_invis);wcs_getlanguage wcs_lng wcs_lng_r_transform;es_format wcs_lng server_var(wcs_lng) server_var(wcs_skulls_amount);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill5_cmd" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_noskulls;if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_skulls_amount);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then racealias_succu5"
"skill5_sfx" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then est_effect 11 #a 0 sprites/yelflare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5"
}
{
"name" "Ultimate Succubus"
"author" "JigS4W"
"shortdescription" "Greater Succubus Hunter"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"restrict_shop" "<longjump>"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "wcs_lng_r_suc_skilln"
"skilldescr" "wcs_lng_r_suc_skilld"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.5"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill1_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill2_setting" "es_xset wcs_multiplier 0.2;es_xrand wcs_sucxp 5 10|es_xset wcs_multiplier 0.3;es_xrand wcs_sucxp 10 15|es_xset wcs_multiplier 0.4;es_xrand wcs_sucxp 15 20|es_xset wcs_multiplier 0.5;es_xrand wcs_sucxp 50 100|es_xset wcs_multiplier 0.6;es_xrand wcs_sucxp 100 200"
"racealias_sk_add" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp)"
"racealias_succu2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0 0;racealias_sk_add;wcs_getlanguage wcs_lng wcs_lng_r_flamestrikea;es_format wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_flamestrikev;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_succu2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
"skill3_setting" "es_xset wcs_hp 2;es_xrand wcs_money 5 10|es_xset wcs_hp 3;es_xrand wcs_money 10 15|es_xset wcs_hp 4;es_xrand wcs_money 15 20|es_xset wcs_hp 5;es_xrand wcs_money 100 200|es_xset wcs_hp 10;es_xrand wcs_money 150 250"
"racealias_succu3" "es_math wcs_hp * server_var(wcs_skulls);es_math wcs_money * server_var(wcs_skulls);if (server_var(wcs_hp) > 80) then es_xset wcs_hp 80;es est_health event_var(userid) + server_var(wcs_hp);es est_cash event_var(userid) + server_var(wcs_money);wcs_getlanguage wcs_lng wcs_lng_r_skullspawn;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_money) server_var(wcs_skulls);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "es_keygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;if (server_var(wcs_skulls) > 0) then racealias_succu3"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill4_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
"skill4_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill5_setting" "es_xset wcs_skulls_amount 1;es_xset wcs_invis 200;es_xset wcs_gravity 0.8;es_xset wcs_health 20|es_xset wcs_skulls_amount 2;es_xset wcs_invis 150;es_xset wcs_gravity 0.7;es_xset wcs_health 30|es_xset wcs_skulls_amount 2;es_xset wcs_invis 100;es_xset wcs_gravity 0.6;es_xset wcs_health 40|es_xset wcs_skulls_amount 3;es_xset wcs_invis 80;es_xset wcs_gravity 0.5;es_xset wcs_health 50|es_xset wcs_skulls_amount 3;es_xset wcs_invis 80;es_xset wcs_gravity 0.5;es_xset wcs_health 50|es_xset wcs_skulls_amount 3;es_xset wcs_invis 50;es_xset wcs_gravity 0.5;es_xset wcs_health 70"
"racealias_succu5" "es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es est_gethealth wcs_hp server_var(wcs_userid);es_math wcs_hp + server_var(wcs_health);if (server_var(wcs_hp) <= 200) then est_sethealth server_var(wcs_userid) server_var(wcs_hp);es est_SetGravity server_var(wcs_userid) server_var(wcs_gravity);es est_setplayercolor server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1;es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_xkeysetvalue WCSuserdata server_var(wcs_userid) invisp server_var(wcs_invis);wcs_getlanguage wcs_lng wcs_lng_r_transform;es_format wcs_lng server_var(wcs_lng) server_var(wcs_skulls_amount);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill5_cmd" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_noskulls;if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_skulls_amount);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then racealias_succu5"
"skill5_sfx" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then est_effect 11 #a 0 sprites/yelflare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5"
}






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