Archived copy of warcraft-source.com, the Warcraft: Source (WCS) forum (2007–2011), rebuilt from the Internet Archive by wc3mods.net. This page was captured on 2008-08-10 (original capture). Home · Forum · All archived topics · Downloads
Warcraft-Source.com - WCS mod for CSS
August 10, 2008, 11:47:23 PM *
Welcome, Guest. Please login or register.
Login with username, password and session length
News: WCS Tournament being opened for applications!

Post here for signups!
Google  
  Home   Forum   Help Search Login Register   *
Pages: [1]   Go Down
  Print  
This topic has not yet been rated! You have not rated this topic. Select a rating:
Author Topic: DragonBallZ Warcraft Races  (Read 83 times)
Keitho
Level 0 Beginner

Offline Offline

Posts: 5




airzy
keiithorifle
« on: August 07, 2008, 12:54:35 AM »

When i was a kid i loved watching DragonballZ.

So i play wcs and thought why not ask the guys @ warcraft source to perhaps create a test race.

I was thinking like.

Goku

Kamehaha- Your Bullets Flash Light Blue And Cause Bonus Dmg.

Super Saiyan 1- Health Increases; 5hp p/lvl of skill, Speed Increases. (max lvl of skill 6)

Super Saiyan 2- Super Saiyan 1 *required*, 50% Stealthed. + SS1 Skills (max lvl of skill 1)

Super Saiyan 3- Super Saiyan 2 *required*, Mirror Damage. + SS1&2 Skill (max lvl of skill 1)

Super Saiyan 4- Super Saiyan 3 *required*, You Have A Yellow Bubble Around You, Gravity 50- Less. + SS1,2&3 Skills (max lvl of skill 1)


Is there anyway SS1, SS2, SS3 could all be ultimates, so like when you hit your bind ultimate key you turn into SS1 and then have to wait for a cooldown til you can go to SS2.

SS4 basically means you have all the powers you get in SS1, 2 AND 3. Plus the kamehaha which does dmg also.

I hope it doesnt sound to "Overpowered", if it is then maybe someone would like to perhaps edit a little.


Credits go to anyone who can make this idea REAL! Ty for your time and ty for warcraft source.


Also, if this race was to be a success then more races could be made so then there is a set of DBZ races to use on the server

E.g.
Vegeta
Gohan
Piccolo
Broly


« Last Edit: August 07, 2008, 01:22:05 AM by Keitho » Logged
Pre-Dominance
Level 5 Trained Intermediate
*****
Offline Offline

United States United States

Posts: 111



« Reply #1 on: August 07, 2008, 12:18:00 PM »

I dont have the time, but in non-es ill explain how to code it.

Make each effect of super-sayin a racealias. For instance...

"racealias_ss2" "es est_setplayercolor event_vaR(userid) 245 235 110 130"

And then to level up the saiyan, you could have to do es_keysetvalue wcs_temp 0.
Then es_math server_var(wcs_temp) + 1.
If (server_var(wcs_temp) = 1) then racealias_ss1.
If (server_var(wcs_temp) = 2) then racealias_ss1;if (server_var(wcs_temp) = 2) then racealias_ss2.

And so on.

Hope im right 
Logged
Keitho
Level 0 Beginner

Offline Offline

Posts: 5




airzy
keiithorifle
« Reply #2 on: August 07, 2008, 03:28:47 PM »

Oh okay, thanks for the reply, im not completely sure on how to do that stuff, i want to learn how to but it looks sooo complicated. = /

What would i do with the text you sent me?
Logged
Keitho
Level 0 Beginner

Offline Offline

Posts: 5




airzy
keiithorifle
« Reply #3 on: August 07, 2008, 03:40:16 PM »

Code
GeSHi (eventscripts):
"1"
{
   "name"              "Goku"
   "author"            "<Anyone Who Wants To Create>"
   "required_level"    "0"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "0"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "0"
   "skillnames"        "Kamehameha|Super Saiyan 1|Super Saiyan 2|Super Saiyan 3|Super Saiyan 4|"
   "skilldescr"        "Blue Bullets Which Cause Bonus Dmg|Hp Increase, Speed Increase|50% Stealth+SS1 Skills|Mirror Dmg+SS1&2 Skills|Surrounded By Yellow Bubble, Gravity 50- Less+SS1,SS2&SS3 Skills"
   "skillcfg"          "player_attacker|player_attacker|player_spawn|player_spawn|player_attacker|player_attacker|
}


Would this be correct to start off with?
Then im stuck on making the skills
Logged
thegreatone5224
Level 1 Trained Beginner
*
Offline Offline

United States United States

Posts: 25




thegreatone52
thegreatone5224
« Reply #4 on: August 07, 2008, 04:11:56 PM »

You could technically do this

Code:
"1"
{
    "name"              "Goku"
    "author"            "<Anyone Who Wants To Create>"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Kamehameha|Super Saiyan 1-2-3-4"
    "skilldescr"        "Blue Bullets Which Cause Bonus Dmg|Hp Increase - Increase - 50% Stealth, Mirror Dmg - Gravity 50"
    "skillcfg"          "player_attacker|player_ultimate"
}

Where the ultimate is you would have to do switches so that each time you hit the button, you get the skills for the next level while keep the ones that you had. It would like what Pre-Dominance posted before me.
Logged
thegreatone5224
Level 1 Trained Beginner
*
Offline Offline

United States United States

Posts: 25




thegreatone52
thegreatone5224
« Reply #5 on: August 07, 2008, 04:14:55 PM »

I dont have the time, but in non-es ill explain how to code it.

Make each effect of super-sayin a racealias. For instance...

"racealias_ss2" "es est_setplayercolor event_vaR(userid) 245 235 110 130"

And then to level up the saiyan, you could have to do es_keysetvalue wcs_temp 0.
Then es_math server_var(wcs_temp) + 1.
If (server_var(wcs_temp) = 1) then racealias_ss1.
If (server_var(wcs_temp) = 2) then racealias_ss1;if (server_var(wcs_temp) = 2) then racealias_ss2.

And so on.

Hope im right 

The only thing I would suggest changing in that is this:
If (server_var(wcs_temp) = 2) then racealias_ss1;if (server_var(wcs_temp) = 2) then racealias_ss2.

It would instead look more like this
If (server_var(wcs_temp) >= 1) then racealias_ss1;if (server_var(wcs_temp) >= 2) then racealias_ss2.

I'm pretty sure thats the better way to do it as this way you don't need multiples of the same thing that way you don't have retype it over and over and save yourself some work. Plus it will look cleaner I'm sure
« Last Edit: August 07, 2008, 04:16:31 PM by thegreatone5224 » Logged
Pre-Dominance
Level 5 Trained Intermediate
*****
Offline Offline

United States United States

Posts: 111



« Reply #6 on: August 07, 2008, 05:38:15 PM »

Actually, All you need is..
if (server_var(wcs_temp) = 1) then racealias_ss1
if (server_var(wcs_temp) = 2) then racealias_ss2
if (server_var(wcs_temp) = 3) then racealias_ss3
if (server_var(wcs_temp) = 4) then racealias_ss4
Logged
thegreatone5224
Level 1 Trained Beginner
*
Offline Offline

United States United States

Posts: 25




thegreatone52
thegreatone5224
« Reply #7 on: August 07, 2008, 05:58:49 PM »

its all good either way as long as there wcs_tmp was reset to 0 at the end of each round
Logged
Pre-Dominance
Level 5 Trained Intermediate
*****
Offline Offline

United States United States

Posts: 111



« Reply #8 on: August 07, 2008, 09:47:07 PM »

Yeah...Eerm...I was thinking the same thing
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Last 7 Shouts:
Today at 07:49:52 PM
can some help me Plzz
http://warcraft-source.com/board/index.php/topic,4919.0.html
i have waut long now !
Today at 02:12:41 PM
l
August 09, 2008, 08:13:01 AM
New Shopmenu - Weapon List .
Check it out :
http://warcraft-source.com/board/index.php/topic,4912.0.html
August 09, 2008, 04:27:31 AM
come to nexus gaming server at nexusgaming.org

wcs mod ftw!
August 08, 2008, 03:50:51 AM
im a a nub with a server, first server i ever had, its a wcs server that sucks lol need to make it better
August 08, 2008, 01:13:42 AM
Hey guys im back finally made some major races im testing them now on my server
August 07, 2008, 07:21:12 PM
harley i think the last 3 words in your name describe you perfectly ^^
Recent
[Today at 11:20:50 PM]

[Today at 11:08:21 PM]

[Today at 07:40:23 PM]

[Today at 06:27:16 PM]

[Today at 06:07:30 PM]

[Today at 04:43:57 PM]

[Today at 01:28:26 PM]

[Today at 11:01:09 AM]

[Today at 10:20:18 AM]

[Today at 08:18:29 AM]
Theme switch

Powered by MySQL Powered by PHP Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 0.145 seconds with 26 queries.