This is not a copy and paste race. I made every skill besides the fire/burn "Skill 3"

Skills
Skill 1 :
Little Chucky Can Run
Skill 2 :
The Leap of the Dead
Skill 3 :
Firey Blade From Hell
Skill 4 Ultimate:
Chucky's Ghost
Code:
"1"
{
"name" "Chucky"
"author" "SILENCE"
"shortdescription" "Chucky is back and ready to haunt you."
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) player/slow/chucky_v2/slow_chucky;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.0 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "LittePeopleSpeed|Hes Got Hops|Knife From Hell|Chucky's Ghost"
"skilldescr" "Little Chucky Can Run|The Leap of the Dead|Firey Blade of Life|The Ghost Of Chucky"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_xtell server_var(wcs_attacker) #Lightgreen Take the advantage of being small and RUN"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 04 #a 0 effects/rollerglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 6 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 2.2|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 3.0"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenChuck's #lightgreenhops have been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_time 4"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xset wcs_duration 1.0|es_xset wcs_duration 2.0|es_xset wcs_duration 2.5|es_xset wcs_duration 3.0"
"skill4_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You Are Invisible , Be a Ghost"
"skill4_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
}
}
{
"name" "Chucky"
"author" "SILENCE"
"shortdescription" "Chucky is back and ready to haunt you."
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) player/slow/chucky_v2/slow_chucky;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.0 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "LittePeopleSpeed|Hes Got Hops|Knife From Hell|Chucky's Ghost"
"skilldescr" "Little Chucky Can Run|The Leap of the Dead|Firey Blade of Life|The Ghost Of Chucky"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_xtell server_var(wcs_attacker) #Lightgreen Take the advantage of being small and RUN"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 04 #a 0 effects/rollerglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 6 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 2.2|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 3.0"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenChuck's #lightgreenhops have been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_time 4"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xset wcs_duration 1.0|es_xset wcs_duration 2.0|es_xset wcs_duration 2.5|es_xset wcs_duration 3.0"
"skill4_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You Are Invisible , Be a Ghost"
"skill4_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
}
}
"If the model is not working then please add the attachment files to your server under "models/player/slow/chucky_v2"
Then under the downloads.cfg add
models/player/slow/chucky_v2/slow_chucky.mdl
models/player/slow/chucky_v2/slow_chucky.dx90.vtx
models/player/slow/chucky_v2/slow_chucky.sw.vtx
models/player/slow/chucky_v2/slow_chucky.xbox.vtx
models/player/slow/chucky_v2/slow_chucky.dx80.vtx
models/player/slow/chucky_v2/slow_chucky.phy
models/player/slow/chucky_v2/slow_chucky.vvd
Then your models should work .
If anyone knows how to setup the model on the race easier please let me know.
I am sorry about the directions, they are not the best.
If you add this race to your server please make a reply and tell me your ip so i can come play . I love playing new wcs servers .
-SILENCE
[attachment deleted by admin - older than 200 days!]






United States
Logged
Denmark




