This is my most "Custom" Race so far! And I've learned allot of the programming language by making this race
Well here comes the race!Megalomaniac
Megalomania is a historical term for behavior characterized by delusional fantasies of wealth, power, genius, or omnipotence - often generally termed as delusions of grandeur.
Skills:
• More health (10-80 More HP)
• Destroy Invisibility. (4-20% Chance of activating the skill)
• Bury the enemy into the ground. (2-18% Chance of activating the skill)
• Heal back 1-25HP when attacked (35-65% Chance of activating the skill)
• Get a weapon when you spawn, the higher the skill is the better weapons you get. (99% Chance of spawning with a weapon)
Code:
{
"name" "Megalomaniac"
"author" "Megalomaniac"
"shortdescription" "He thinks of himself as a god"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Megalo' health (Spawn)|You can't hide from a megalomaniac! (Attacker)|Kiss my feet! (Attacker)|I eat your bullets! (Victim)|The arsenal of a Megalomaniac (Spawn)"
"skilldescr" "Get more health when you spawn (15-99+HP)|Destroy invisibility (4-20%)|Bury the enemy (2-18%)|Heal back 1-25HP when attacked (35-65%)|Get a Weapon when you spawn(99%)"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_victim|player_spawn"
"skill1_setting" "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 90"
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);;es es_xtell event_var(userid) #multi #lightgreenYou now have#green server_var(wcs_addhealth) more health!"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 20"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_megalo1"
"racealias_megalo1" "es est_setplayercolor event_var(userid) 255 255 255 255;es es_xtell event_var(attacker) #multi #lightgreenSome fool named#green event_var(es_username)#lightgreen just got his invisibility removed!;es es_xtell event_var(userid) #multi #lightgreenYou were spotted by a Megalomaniac named#green event_var(es_attackername)!"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 18"
"racealias_mega3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"racealias_mega4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega3;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega4;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi #lightgreenYou have been forced to kiss#green event_var(es_attackername)'s#lightgreen feet.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #multi #lightgreenYou forced#green event_var(es_username) #lightgreento kiss your feet"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega4;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
"skill4_setting" "es_xset wcs_chance 35;es_xsetinfo wcs_health 1|es_xset wcs_chance 40;es_xsetinfo wcs_health 5|es_xset wcs_chance 45;es_xsetinfo wcs_health 9|es_xset wcs_chance 50;es_xsetinfo wcs_health 13|es_xset wcs_chance 55;es_xsetinfo wcs_health 17|es_xset wcs_chance 60;es_xsetinfo wcs_health 21|es_xset wcs_chance 60;es_xsetinfo wcs_health 23|es_xset wcs_chance 65;es_xsetinfo wcs_health 25"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega8"
"racealias_mega8" "es est_healthAdd event_var(userid) server_var(wcs_health);es es_xtell event_var(attacker) #multi #lightgreen#green event_var(es_username)#lightgreen Healed back#green server_var(wcs_health)HP#lightgreen from your attack.;es es_xtell event_var(userid) #multi #lightgreenYou healed back#green server_var(wcs_health)HP#lightgreen after being attacked by #green event_var(es_attackername)!"
"racealias_mega6" "es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
"racealias_mega7" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_mega6"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega7"
"skill5_setting" "es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_tmp|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_famas|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_aug|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_xm1014|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_ak47|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_m4a1"
"racealias_mega9" "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xtell event_var(userid) #multi #lightgreenYou got a#green server_var(wcs_weapon)#lightgreen from your secret arsenal"
"racealias_mega10" "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;es es_xtell event_var(userid) #multi #lightgreenYou got a#green server_var(wcs_weapon)#lightgreen from your secret arsenal"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_mega9;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_mega10"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
}
"name" "Megalomaniac"
"author" "Megalomaniac"
"shortdescription" "He thinks of himself as a god"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Megalo' health (Spawn)|You can't hide from a megalomaniac! (Attacker)|Kiss my feet! (Attacker)|I eat your bullets! (Victim)|The arsenal of a Megalomaniac (Spawn)"
"skilldescr" "Get more health when you spawn (15-99+HP)|Destroy invisibility (4-20%)|Bury the enemy (2-18%)|Heal back 1-25HP when attacked (35-65%)|Get a Weapon when you spawn(99%)"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_victim|player_spawn"
"skill1_setting" "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 90"
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);;es es_xtell event_var(userid) #multi #lightgreenYou now have#green server_var(wcs_addhealth) more health!"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 20"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_megalo1"
"racealias_megalo1" "es est_setplayercolor event_var(userid) 255 255 255 255;es es_xtell event_var(attacker) #multi #lightgreenSome fool named#green event_var(es_username)#lightgreen just got his invisibility removed!;es es_xtell event_var(userid) #multi #lightgreenYou were spotted by a Megalomaniac named#green event_var(es_attackername)!"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 18"
"racealias_mega3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"racealias_mega4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega3;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega4;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi #lightgreenYou have been forced to kiss#green event_var(es_attackername)'s#lightgreen feet.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #multi #lightgreenYou forced#green event_var(es_username) #lightgreento kiss your feet"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega4;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
"skill4_setting" "es_xset wcs_chance 35;es_xsetinfo wcs_health 1|es_xset wcs_chance 40;es_xsetinfo wcs_health 5|es_xset wcs_chance 45;es_xsetinfo wcs_health 9|es_xset wcs_chance 50;es_xsetinfo wcs_health 13|es_xset wcs_chance 55;es_xsetinfo wcs_health 17|es_xset wcs_chance 60;es_xsetinfo wcs_health 21|es_xset wcs_chance 60;es_xsetinfo wcs_health 23|es_xset wcs_chance 65;es_xsetinfo wcs_health 25"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega8"
"racealias_mega8" "es est_healthAdd event_var(userid) server_var(wcs_health);es es_xtell event_var(attacker) #multi #lightgreen#green event_var(es_username)#lightgreen Healed back#green server_var(wcs_health)HP#lightgreen from your attack.;es es_xtell event_var(userid) #multi #lightgreenYou healed back#green server_var(wcs_health)HP#lightgreen after being attacked by #green event_var(es_attackername)!"
"racealias_mega6" "es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
"racealias_mega7" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_mega6"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mega7"
"skill5_setting" "es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_tmp|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_famas|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_aug|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_xm1014|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_ak47|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_weapon weapon_m4a1"
"racealias_mega9" "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xtell event_var(userid) #multi #lightgreenYou got a#green server_var(wcs_weapon)#lightgreen from your secret arsenal"
"racealias_mega10" "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;es es_xtell event_var(userid) #multi #lightgreenYou got a#green server_var(wcs_weapon)#lightgreen from your secret arsenal"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_mega9;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_mega10"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
}







Logged
and yes i was very careful to balance it.