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Author Topic: Rhino  (Read 80 times)
Haakon
Level 1 Trained Beginner
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Norway

Posts: 28



WWW
Bloodsaque

myServer 83.223.105.36:27015
(Warning: connects through Steam)
« on: November 28, 2008, 02:31:00 PM »

Code:
"100"
  {
    "name"              "Rhino"
    "author"            "Haakon"
    "required_level"    "1000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "restrict_shop" "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_SetHealth event_var(userid) 250;es est_removeweapon event_var(userid) 1;es es_delayed 0.1 es est_give event_var(userid) weapon_xm1014;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 200;es est_Speed event_var(userid) 1.7;es es_xtell event_var(userid) #lightgreen :Go make some Divine Ownage!"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Kicks ass|Critical Grenades|Fear|Explode|Random Victim"
    "skilldescr"        "Extra Damage|Grenade Damage is x2|Makes your enemy turn around in Fear|Explode when dying|Find a random player to pull against you"
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_death|player_ultimate"


"skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_then1"   "es wcs_dealdamage event_var(attacker) event_var(userid) 6;es es_xtell event_var(userid) #multi #lightgreenYou have been hit by #green event_var(es_attackername) 's

Spear;es es_xtell event_var(attacker) #multi #lightgreenYou hit event_var(es_username) With #greenYour Bullets;racealias_athen2"
    "racealias_athen2"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2

wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2)

server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then1"
    "skill1_sfx"        "0"

"skill2_setting"    "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset

wcs_multiplier 2.1|es_xset wcs_multiplier 2.0"
    "racealias_oh2"     "es_set wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es

est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng

wcs_lng_r_critgren;es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif

(server_var(wcs_alive) = 1) then racealias_oh2"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect

11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

"skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
    "racealias_fallen"  "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var

(wcs_z1)"
    "racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(userid) 1 #green Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2

wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2

sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"

"skill4_setting"     "es_xset wrath_hp 50;es_xset wcs_chance 10|es_xset wrath_hp 100;es_xset wcs_chance 20|es_xset wrath_hp 150;es_xset wcs_chance 30|es_xset wrath_hp 200;es_xset

wcs_chance 40|es_xset wrath_hp 250;es_xset wcs_chance 50"
    "skill4_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
    "racealias_wrath222" "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1

event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var

(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer

event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    "skill4_sfx"         "0"

"skill5_setting"    "es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_gpull 2|es_xsetinfo  wcs_gpull 3|es_xsetinfo  wcs_gpull 4|es_xsetinfo wcs_gpull 5"
    "racealias_element5""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xgetplayername

wcs_name server_var(wcs_player);es est_pushto server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_gpull);racealias_elementg"
    "racealias_elementg""es es_xtell server_var(wcs_userid) #multi #green : You have pulled #lightgreen server_var(wcs_name) #greencloser to you;es es_xgetplayername wcs_name server_var

(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been pulled forward #lightgreen server_var(wcs_name);es est_playplayer server_var(wcs_userid)

weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_userid)

weapons/physcannon/energy_bounce1.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/energy_bounce1.wav;es es_delayed 1 est_jetpack server_var(wcs_player) 1;es

es_delayed 4 est_jetpack server_var(wcs_player) 0;es es_delayed 4 wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 1"
    "skill5_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!

d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_element5"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "10"
}





Beware This race could be a bit overpowered so I recommend you to take it as a private race.
« Last Edit: November 28, 2008, 04:54:30 PM by Haakon » Logged

Check out my Server - WCS|100+ Races|Fast XP

83.223.105.36:27015
Haakon
Level 1 Trained Beginner
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Norway

Posts: 28



WWW
Bloodsaque

myServer 83.223.105.36:27015
(Warning: connects through Steam)
« Reply #1 on: November 28, 2008, 04:08:04 PM »

-Comments-

 
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Check out my Server - WCS|100+ Races|Fast XP

83.223.105.36:27015
EvilGenuix
Level 7 Expert
*****
Offline Offline

United Kingdom

Posts: 226




xF |:. Evil Genuix |A|
« Reply #2 on: November 28, 2008, 04:20:35 PM »

Grenade skill wont work btw as you have set it to player_spawn it should be player_attack. And before anyone else says it, why does everyone who runs a server have to put o/p admin races on it 

Evil Genuix
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Last 7 Shouts:
December 07, 2008, 11:59:00 PM
December 07, 2008, 11:38:01 PM
@ errorsmith is it a listen server? stuff like that doesnt work on a listen server
December 07, 2008, 11:08:59 PM
hey! i don't get efects work on my server....
December 07, 2008, 08:48:22 PM
@ Robtronic: It has been added. Thank you for the upload.
December 07, 2008, 05:44:52 PM
I still dont see my map for download, do i need to re-upload it?
December 07, 2008, 04:40:46 PM
No, cause hes talking about when he restarts
December 07, 2008, 04:33:21 PM
or after X rounds
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