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Topic: Solid Snake Remake (Read 1413 times)
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CA.Berettonawak
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« Reply #15 on: October 31, 2009, 08:18:40 PM » |
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It is a bug with est_setmodel command. Use playerset model instead, or do est_setplayercolor after 
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Zawmbee
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« Reply #16 on: October 31, 2009, 09:24:53 PM » |
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It is a bug with est_setmodel command. Use playerset model instead, or do est_setplayercolor after  Hmm, never fell into any bugs when using it before... but that works...
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Onslaught
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« Reply #17 on: November 01, 2009, 04:56:22 AM » |
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gdlk
playerset fixed it.
such a simple fix and all that wasted effort yesterday. thanks guys, now onto custom model problems
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CA.Berettonawak
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« Reply #18 on: November 01, 2009, 11:41:41 AM » |
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Zawmbee, only the last version of ES_TOOLS has this bug, and this version is required to update the est_info.dat. That's probably why you weren't concerned before 
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Zawmbee
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« Reply #19 on: November 01, 2009, 05:35:46 PM » |
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Zawmbee, only the last version of ES_TOOLS has this bug, and this version is required to update the est_info.dat. That's probably why you weren't concerned before  oh rly?
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CA.Berettonawak
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« Reply #20 on: November 01, 2009, 05:39:30 PM » |
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now onto custom model problems
What's the problem with custom models?
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Onslaught
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« Reply #21 on: November 01, 2009, 08:36:03 PM » |
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ummm,...they don't work for me?
Even with playerset. I posted the code im using and everything. Models dled fine and stuff too. I've never been able to get custom models to work
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CA.Berettonawak
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« Reply #22 on: November 01, 2009, 10:42:54 PM » |
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Onslaught, before you say you're giving up, please post the code, it's maybe a mistake we can easily detect lol 
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Zawmbee
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« Reply #23 on: November 02, 2009, 01:29:52 AM » |
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Onslaught, before you say you're giving up, please post the code, it's maybe a mistake we can easily detect lol  agreed
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Onslaught
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« Reply #24 on: November 02, 2009, 08:01:37 AM » |
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I did post it lol: "player_spawn_cmd" "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2" EDIT: i also tried it using / instead of \
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CA.Berettonawak
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« Reply #25 on: November 02, 2009, 10:18:16 AM » |
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and the download list?
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Zawmbee
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« Reply #26 on: November 02, 2009, 05:30:57 PM » |
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Like I said before to you in your other post: k it didnt work, BUT im not getting error model so...
"player_spawn_cmd" "es est_playplayer event_var(userid) MetalGearSolid/gameover2.wav;es playerset event_var(userid) player/slow/solid_snake;
not sure, maybe you need to turn something on in mani?
es playerset model... not just es playerset... Also, why server_var(Wcs_userid) For: "player_spawn_cmd" "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2" 
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CA.Berettonawak
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« Reply #27 on: November 02, 2009, 11:35:10 PM » |
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Man! ain't it like player/slow/solid_snake/solid_snake? YOU NEED THE MDL NAME without .mdl ^^
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice  =CA= Pietro: back =CA= Pietro: sorry, was downstair sharing my chocolate with my cat =CA= Pietro: you should see his face when he ate it xD =CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
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Onslaught
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« Reply #28 on: November 03, 2009, 05:40:33 AM » |
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Like I said before to you in your other post: k it didnt work, BUT im not getting error model so...
"player_spawn_cmd" "es est_playplayer event_var(userid) MetalGearSolid/gameover2.wav;es playerset event_var(userid) player/slow/solid_snake;
not sure, maybe you need to turn something on in mani?
es playerset model... not just es playerset... Also, why server_var(Wcs_userid) For: "player_spawn_cmd" "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2"  Forgot to put model in there, sorry that command is still new to me. But i guarantee it won't work cuz models hate me. As for your other question, that code actually isn't mine. It's the original. I just didn't feel like opening the file where I altered all the crappy code 
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Onslaught
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« Reply #29 on: November 03, 2009, 06:10:41 AM » |
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And i just tested it, error model shows. Here is the es_download file, and the files do download for everyone: block load { downloadable "sound/hlsounds/welcome.wav" downloadable "sound/hlsounds/finishhim.wav" downloadable "sound/hlsounds/getoverhere.wav" downloadable "sound/bullettime/enter.mp3" downloadable "sound/bullettime/exit.mp3" downloadable "sound/nightmare/shadowformimpact.wav" downloadable "sound/nightmare/shadowwordpain_chest.wav" downloadable "sound/nightmare/soulshatter_cast.wav" downloadable "sound/nightmare/shadowwordpaintarget.wav" downloadable "sound/tf2sounds/tf2_nemesis.mp3" downloadable "sound/tf2sounds/tf2_revenge.mp3" downloadable "sound/admin_plugin/actions/welcometosnk4.mp3" downloadable "sound/misc/rambo.mp3" downloadable "sound/misc/bahamutattack.mp3" downloadable "sound/misc/bahamutreceive.mp3" downloadable "sound/nippersounds/nm_helms_gate.wav" downloadable "sound/nippersounds/nm_helms_horn.wav" downloadable "sound/nippersounds/nm_helms_over.wav" downloadable "sound/nippersounds/nm_helms_wallblow.wav" downloadable "sound/nippersounds/nm_helms_wallstart.wav" downloadable "sound/nippersounds/duh_tree.wav" downloadable "sound/nippersounds/nm_h_blurotherway.wav" downloadable "sound/nippersounds/nm_h_carsshakeitup.wav" downloadable "sound/nippersounds/nm_h_elotightrope.wav" downloadable "sound/nippersounds/nm_h_elptoccata.wav" downloadable "sound/nippersounds/nm_h_fatboyslashdot.wav" downloadable "sound/nippersounds/nm_h_gc1.wav" downloadable "sound/nippersounds/nm_h_gc2.wav" downloadable "sound/nippersounds/nm_h_gc3.wav" downloadable "sound/nippersounds/nm_h_gc4.wav" downloadable "sound/nippersounds/nm_h_gc5.wav" downloadable "sound/nippersounds/nm_h_groovy.wav" downloadable "sound/nippersounds/nm_h_hiveslittleyou.wav" downloadable "sound/nippersounds/nm_h_mobyinmyheart.wav" downloadable "sound/nippersounds/nm_h_ric.wav" downloadable "sound/nippersounds/nm_h_soul.wav" downloadable "sound/nippersounds/nm_h_squarepusher.wav" downloadable "sound/nippersounds/nm_h_tmbgrollingo.wav" downloadable "sound/nippersounds/nm_benfolds_ipaid.wav" downloadable "sound/nippersounds/nm_bookert_greenonions.wav" downloadable "sound/nippersounds/nm_CB_ComeWithUs.wav" downloadable "sound/nippersounds/nm_doors_fugedup.wav" downloadable "sound/nippersounds/nm_doors_idiots.wav" downloadable "sound/nippersounds/nm_doors_scream.wav" downloadable "sound/nippersounds/nm_floyd_puddin.wav" downloadable "sound/nippersounds/nm_floyd_usandthem.wav" downloadable "sound/nippersounds/nm_FNM_midlife.wav" downloadable "sound/nippersounds/nm_LZ_bonzos.wav" downloadable "sound/nippersounds/nm_outkast_loveinwar.wav" downloadable "sound/nippersounds/nm_radiohead_idioteque.wav" downloadable "sound/nippersounds/nm_rbf_intro.wav" downloadable "sound/nippersounds/nm_rbf_senorita.wav" downloadable "sound/nippersounds/nm_RTP_theme.wav" downloadable "sound/nippersounds/nm_scent_hooah.wav" downloadable "sound/nippersounds/nm_stevemiller_airliner.wav" downloadable "sound/nippersounds/nm_stevemiller_usa.wav" downloadable "sound/nippersounds/nm_stones_intro.wav" downloadable "sound/nippersounds/nmb_katamari_fanfare.wav" downloadable "sound/nippersounds/nmb_regina_fedelity.wav" downloadable "sound/nippersounds/nmb_shatner_together.wav" downloadable "sound/nippersounds/nmh_scream1.wav" downloadable "sound/MetalGearSolid/gameover2.wav" downloadable "sound/MetalGearSolid/codec.wav" downloadable "sound/MetalGearSolid/mgsfound.wav" downloadable "materials/models/player/slow/solid_snake/body_blue.vmt" downloadable "materials/models/player/slow/solid_snake/body_blue.vtf" downloadable "materials/models/player/slow/solid_snake/gear.vmt" downloadable "materials/models/player/slow/solid_snake/gear.vtf" downloadable "materials/models/player/slow/solid_snake/hair_teams.vmt" downloadable "materials/models/player/slow/solid_snake/hair_teams.vtf" downloadable "materials/models/player/slow/solid_snake/head_blue.vmt" downloadable "materials/models/player/slow/solid_snake/head_blue.vtf" downloadable "materials/models/player/slow/solid_snake/slow_body_blue_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_gear_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_hair_teams_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_head_blue_bump.vtf" downloadable "models/player/slow/solid_snake/solid_snake.dx80.vtx" downloadable "models/player/slow/solid_snake/solid_snake.dx90.vtx" downloadable "models/player/slow/solid_snake/solid_snake.mdl" downloadable "models/player/slow/solid_snake/solid_snake.phy" downloadable "models/player/slow/solid_snake/solid_snake.sw.vtx" downloadable "models/player/slow/solid_snake/solid_snake.vvd"
}
event es_map_start { // We must mark it as downloadable again on map change. downloadable "sound/hlsounds/welcome.wav" downloadable "sound/hlsounds/finishhim.wav" downloadable "sound/hlsounds/getoverhere.wav" downloadable "sound/bullettime/enter.mp3" downloadable "sound/bullettime/exit.mp3" downloadable "sound/nightmare/shadowformimpact.wav" downloadable "sound/nightmare/shadowwordpain_chest.wav" downloadable "sound/nightmare/soulshatter_cast.wav" downloadable "sound/nightmare/shadowwordpaintarget.wav" downloadable "sound/tf2sounds/tf2_nemesis.mp3" downloadable "sound/tf2sounds/tf2_revenge.mp3" downloadable "sound/admin_plugin/actions/welcometosnk4.mp3" downloadable "sound/misc/rambo.mp3" downloadable "sound/misc/bahamutattack.mp3" downloadable "sound/misc/bahamutreceive.mp3" downloadable "sound/nippersounds/nm_helms_gate.wav" downloadable "sound/nippersounds/nm_helms_horn.wav" downloadable "sound/nippersounds/nm_helms_over.wav" downloadable "sound/nippersounds/nm_helms_wallblow.wav" downloadable "sound/nippersounds/nm_helms_wallstart.wav" downloadable "sound/nippersounds/duh_tree.wav" downloadable "sound/nippersounds/nm_h_blurotherway.wav" downloadable "sound/nippersounds/nm_h_carsshakeitup.wav" downloadable "sound/nippersounds/nm_h_elotightrope.wav" downloadable "sound/nippersounds/nm_h_elptoccata.wav" downloadable "sound/nippersounds/nm_h_fatboyslashdot.wav" downloadable "sound/nippersounds/nm_h_gc1.wav" downloadable "sound/nippersounds/nm_h_gc2.wav" downloadable "sound/nippersounds/nm_h_gc3.wav" downloadable "sound/nippersounds/nm_h_gc4.wav" downloadable "sound/nippersounds/nm_h_gc5.wav" downloadable "sound/nippersounds/nm_h_groovy.wav" downloadable "sound/nippersounds/nm_h_hiveslittleyou.wav" downloadable "sound/nippersounds/nm_h_mobyinmyheart.wav" downloadable "sound/nippersounds/nm_h_ric.wav" downloadable "sound/nippersounds/nm_h_soul.wav" downloadable "sound/nippersounds/nm_h_squarepusher.wav" downloadable "sound/nippersounds/nm_h_tmbgrollingo.wav" downloadable "sound/nippersounds/nm_benfolds_ipaid.wav" downloadable "sound/nippersounds/nm_bookert_greenonions.wav" downloadable "sound/nippersounds/nm_CB_ComeWithUs.wav" downloadable "sound/nippersounds/nm_doors_fugedup.wav" downloadable "sound/nippersounds/nm_doors_idiots.wav" downloadable "sound/nippersounds/nm_doors_scream.wav" downloadable "sound/nippersounds/nm_floyd_puddin.wav" downloadable "sound/nippersounds/nm_floyd_usandthem.wav" downloadable "sound/nippersounds/nm_FNM_midlife.wav" downloadable "sound/nippersounds/nm_LZ_bonzos.wav" downloadable "sound/nippersounds/nm_outkast_loveinwar.wav" downloadable "sound/nippersounds/nm_radiohead_idioteque.wav" downloadable "sound/nippersounds/nm_rbf_intro.wav" downloadable "sound/nippersounds/nm_rbf_senorita.wav" downloadable "sound/nippersounds/nm_RTP_theme.wav" downloadable "sound/nippersounds/nm_scent_hooah.wav" downloadable "sound/nippersounds/nm_stevemiller_airliner.wav" downloadable "sound/nippersounds/nm_stevemiller_usa.wav" downloadable "sound/nippersounds/nm_stones_intro.wav" downloadable "sound/nippersounds/nmb_katamari_fanfare.wav" downloadable "sound/nippersounds/nmb_regina_fedelity.wav" downloadable "sound/nippersounds/nmb_shatner_together.wav" downloadable "sound/nippersounds/nmh_scream1.wav" downloadable "sound/MetalGearSolid/gameover2.wav" downloadable "sound/MetalGearSolid/codec.wav" downloadable "sound/MetalGearSolid/mgsfound.wav" downloadable "materials/models/player/slow/solid_snake/body_blue.vmt" downloadable "materials/models/player/slow/solid_snake/body_blue.vtf" downloadable "materials/models/player/slow/solid_snake/gear.vmt" downloadable "materials/models/player/slow/solid_snake/gear.vtf" downloadable "materials/models/player/slow/solid_snake/hair_teams.vmt" downloadable "materials/models/player/slow/solid_snake/hair_teams.vtf" downloadable "materials/models/player/slow/solid_snake/head_blue.vmt" downloadable "materials/models/player/slow/solid_snake/head_blue.vtf" downloadable "materials/models/player/slow/solid_snake/slow_body_blue_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_gear_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_hair_teams_bump.vtf" downloadable "materials/models/player/slow/solid_snake/slow_head_blue_bump.vtf" downloadable "models/player/slow/solid_snake/solid_snake.dx80.vtx" downloadable "models/player/slow/solid_snake/solid_snake.dx90.vtx" downloadable "models/player/slow/solid_snake/solid_snake.mdl" downloadable "models/player/slow/solid_snake/solid_snake.phy" downloadable "models/player/slow/solid_snake/solid_snake.sw.vtx" downloadable "models/player/slow/solid_snake/solid_snake.vvd"
}
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