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Author Topic: Solid Snake Remake  (Read 1413 times)
CA.Berettonawak
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Bifkids
« Reply #15 on: October 31, 2009, 08:18:40 PM »

It is a bug with est_setmodel command.
Use playerset model instead, or do est_setplayercolor after Tongue
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Zawmbee
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« Reply #16 on: October 31, 2009, 09:24:53 PM »

It is a bug with est_setmodel command.
Use playerset model instead, or do est_setplayercolor after Tongue

Hmm, never fell into any bugs when using it before... but that works...
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Onslaught
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onslaught87
« Reply #17 on: November 01, 2009, 04:56:22 AM »

gdlk

playerset fixed it.

such a simple fix and all that wasted effort yesterday.  thanks guys,  now onto custom model problems
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CA.Berettonawak
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Bifkids
« Reply #18 on: November 01, 2009, 11:41:41 AM »

Zawmbee, only the last version of ES_TOOLS has this bug, and this version is required to update the est_info.dat.
That's probably why you weren't concerned before Tongue
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Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice Cheesy
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
Zawmbee
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« Reply #19 on: November 01, 2009, 05:35:46 PM »

Zawmbee, only the last version of ES_TOOLS has this bug, and this version is required to update the est_info.dat.
That's probably why you weren't concerned before Tongue

oh rly?
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CA.Berettonawak
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Bifkids
« Reply #20 on: November 01, 2009, 05:39:30 PM »

now onto custom model problems
What's the problem with custom models?
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Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice Cheesy
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=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
Onslaught
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onslaught87
« Reply #21 on: November 01, 2009, 08:36:03 PM »

ummm,...they don't work for me?

Even with playerset.  I posted the code im using and everything.  Models dled fine and stuff too.  I've never been able to get custom models to work
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CA.Berettonawak
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Bifkids
« Reply #22 on: November 01, 2009, 10:42:54 PM »

Onslaught, before you say you're giving up, please post the code, it's maybe a mistake we can easily detect lol Tongue
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Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice Cheesy
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
Zawmbee
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« Reply #23 on: November 02, 2009, 01:29:52 AM »

Onslaught, before you say you're giving up, please post the code, it's maybe a mistake we can easily detect lol Tongue

agreed
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Onslaught
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onslaught87
« Reply #24 on: November 02, 2009, 08:01:37 AM »

I did post it lol:

Code:
   "player_spawn_cmd"  "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2"    

EDIT: i also tried it using / instead of \
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CA.Berettonawak
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« Reply #25 on: November 02, 2009, 10:18:16 AM »

and the download list?
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice Cheesy
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
Zawmbee
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« Reply #26 on: November 02, 2009, 05:30:57 PM »

Like I said before to you in your other post:

k it didnt work, BUT im not getting error model so...


"player_spawn_cmd"  "es est_playplayer event_var(userid) MetalGearSolid/gameover2.wav;es playerset event_var(userid) player/slow/solid_snake;

not sure, maybe you need to turn something on in mani?

es playerset model... not just es playerset...

Also, why server_var(Wcs_userid) For:

Code:
    "player_spawn_cmd"  "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2"     
Huh
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CA.Berettonawak
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Bifkids
« Reply #27 on: November 02, 2009, 11:35:10 PM »

Man!
ain't it like player/slow/solid_snake/solid_snake?
YOU NEED THE MDL NAME without .mdl ^^
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Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice Cheesy
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed
Onslaught
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onslaught87
« Reply #28 on: November 03, 2009, 05:40:33 AM »

Like I said before to you in your other post:

k it didnt work, BUT im not getting error model so...


"player_spawn_cmd"  "es est_playplayer event_var(userid) MetalGearSolid/gameover2.wav;es playerset event_var(userid) player/slow/solid_snake;

not sure, maybe you need to turn something on in mani?

es playerset model... not just es playerset...

Also, why server_var(Wcs_userid) For:

Code:
    "player_spawn_cmd"  "es est_playplayer event_var(userid) MetalGearSolid\gameover.wav;es est_setmodel event_var(userid) player\slow\solid_snake;es est_speed server_var(wcs_userid) 1.2; es est_Speed event_var(userid) 1.2"     
Huh


Forgot to put model in there, sorry that command is still new to me.  But i guarantee it won't work cuz models hate me.

As for your other question, that code actually isn't mine.  It's the original.  I just didn't feel like opening the file where I altered all the crappy code  Grin
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Onslaught
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onslaught87
« Reply #29 on: November 03, 2009, 06:10:41 AM »

And i just tested it, error model shows.  Here is the es_download file, and the files do download for everyone:

Code:
block load
  {
  downloadable "sound/hlsounds/welcome.wav"
  downloadable "sound/hlsounds/finishhim.wav"
  downloadable "sound/hlsounds/getoverhere.wav"
  downloadable "sound/bullettime/enter.mp3"
  downloadable "sound/bullettime/exit.mp3"
  downloadable "sound/nightmare/shadowformimpact.wav"
  downloadable "sound/nightmare/shadowwordpain_chest.wav"
  downloadable "sound/nightmare/soulshatter_cast.wav"
  downloadable "sound/nightmare/shadowwordpaintarget.wav"
  downloadable "sound/tf2sounds/tf2_nemesis.mp3"
  downloadable "sound/tf2sounds/tf2_revenge.mp3"
  downloadable "sound/admin_plugin/actions/welcometosnk4.mp3"
  downloadable "sound/misc/rambo.mp3"
  downloadable "sound/misc/bahamutattack.mp3"
  downloadable "sound/misc/bahamutreceive.mp3"
  downloadable "sound/nippersounds/nm_helms_gate.wav"
  downloadable "sound/nippersounds/nm_helms_horn.wav"
  downloadable "sound/nippersounds/nm_helms_over.wav"
  downloadable "sound/nippersounds/nm_helms_wallblow.wav"
  downloadable "sound/nippersounds/nm_helms_wallstart.wav"
  downloadable "sound/nippersounds/duh_tree.wav"
  downloadable "sound/nippersounds/nm_h_blurotherway.wav"
  downloadable "sound/nippersounds/nm_h_carsshakeitup.wav"
  downloadable "sound/nippersounds/nm_h_elotightrope.wav"
  downloadable "sound/nippersounds/nm_h_elptoccata.wav"
  downloadable "sound/nippersounds/nm_h_fatboyslashdot.wav"
  downloadable "sound/nippersounds/nm_h_gc1.wav"
  downloadable "sound/nippersounds/nm_h_gc2.wav"
  downloadable "sound/nippersounds/nm_h_gc3.wav"
  downloadable "sound/nippersounds/nm_h_gc4.wav"
  downloadable "sound/nippersounds/nm_h_gc5.wav"
  downloadable "sound/nippersounds/nm_h_groovy.wav"
  downloadable "sound/nippersounds/nm_h_hiveslittleyou.wav"
  downloadable "sound/nippersounds/nm_h_mobyinmyheart.wav"
  downloadable "sound/nippersounds/nm_h_ric.wav"
  downloadable "sound/nippersounds/nm_h_soul.wav"
  downloadable "sound/nippersounds/nm_h_squarepusher.wav"
  downloadable "sound/nippersounds/nm_h_tmbgrollingo.wav"
  downloadable "sound/nippersounds/nm_benfolds_ipaid.wav"
  downloadable "sound/nippersounds/nm_bookert_greenonions.wav"
  downloadable "sound/nippersounds/nm_CB_ComeWithUs.wav"
  downloadable "sound/nippersounds/nm_doors_fugedup.wav"
  downloadable "sound/nippersounds/nm_doors_idiots.wav"
  downloadable "sound/nippersounds/nm_doors_scream.wav"
  downloadable "sound/nippersounds/nm_floyd_puddin.wav"
  downloadable "sound/nippersounds/nm_floyd_usandthem.wav"
  downloadable "sound/nippersounds/nm_FNM_midlife.wav"
  downloadable "sound/nippersounds/nm_LZ_bonzos.wav"
  downloadable "sound/nippersounds/nm_outkast_loveinwar.wav"
  downloadable "sound/nippersounds/nm_radiohead_idioteque.wav"
  downloadable "sound/nippersounds/nm_rbf_intro.wav"
  downloadable "sound/nippersounds/nm_rbf_senorita.wav"
  downloadable "sound/nippersounds/nm_RTP_theme.wav"
  downloadable "sound/nippersounds/nm_scent_hooah.wav"
  downloadable "sound/nippersounds/nm_stevemiller_airliner.wav"
  downloadable "sound/nippersounds/nm_stevemiller_usa.wav"
  downloadable "sound/nippersounds/nm_stones_intro.wav"
  downloadable "sound/nippersounds/nmb_katamari_fanfare.wav"
  downloadable "sound/nippersounds/nmb_regina_fedelity.wav"
  downloadable "sound/nippersounds/nmb_shatner_together.wav"
  downloadable "sound/nippersounds/nmh_scream1.wav"
  downloadable "sound/MetalGearSolid/gameover2.wav"
  downloadable "sound/MetalGearSolid/codec.wav"
  downloadable "sound/MetalGearSolid/mgsfound.wav"
  downloadable "materials/models/player/slow/solid_snake/body_blue.vmt"
  downloadable "materials/models/player/slow/solid_snake/body_blue.vtf"
  downloadable "materials/models/player/slow/solid_snake/gear.vmt"
  downloadable "materials/models/player/slow/solid_snake/gear.vtf"
  downloadable "materials/models/player/slow/solid_snake/hair_teams.vmt"
  downloadable "materials/models/player/slow/solid_snake/hair_teams.vtf"
  downloadable "materials/models/player/slow/solid_snake/head_blue.vmt"
  downloadable "materials/models/player/slow/solid_snake/head_blue.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_body_blue_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_gear_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_hair_teams_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_head_blue_bump.vtf"
  downloadable "models/player/slow/solid_snake/solid_snake.dx80.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.dx90.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.mdl"
  downloadable "models/player/slow/solid_snake/solid_snake.phy"
  downloadable "models/player/slow/solid_snake/solid_snake.sw.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.vvd"



  }


event es_map_start
{
    // We must mark it as downloadable again on map change.
   
  downloadable "sound/hlsounds/welcome.wav"
  downloadable "sound/hlsounds/finishhim.wav"
  downloadable "sound/hlsounds/getoverhere.wav"
  downloadable "sound/bullettime/enter.mp3"
  downloadable "sound/bullettime/exit.mp3"
  downloadable "sound/nightmare/shadowformimpact.wav"
  downloadable "sound/nightmare/shadowwordpain_chest.wav"
  downloadable "sound/nightmare/soulshatter_cast.wav"
  downloadable "sound/nightmare/shadowwordpaintarget.wav"
  downloadable "sound/tf2sounds/tf2_nemesis.mp3"
  downloadable "sound/tf2sounds/tf2_revenge.mp3"
  downloadable "sound/admin_plugin/actions/welcometosnk4.mp3"
  downloadable "sound/misc/rambo.mp3"
  downloadable "sound/misc/bahamutattack.mp3"
  downloadable "sound/misc/bahamutreceive.mp3"
  downloadable "sound/nippersounds/nm_helms_gate.wav"
  downloadable "sound/nippersounds/nm_helms_horn.wav"
  downloadable "sound/nippersounds/nm_helms_over.wav"
  downloadable "sound/nippersounds/nm_helms_wallblow.wav"
  downloadable "sound/nippersounds/nm_helms_wallstart.wav"
  downloadable "sound/nippersounds/duh_tree.wav"
  downloadable "sound/nippersounds/nm_h_blurotherway.wav"
  downloadable "sound/nippersounds/nm_h_carsshakeitup.wav"
  downloadable "sound/nippersounds/nm_h_elotightrope.wav"
  downloadable "sound/nippersounds/nm_h_elptoccata.wav"
  downloadable "sound/nippersounds/nm_h_fatboyslashdot.wav"
  downloadable "sound/nippersounds/nm_h_gc1.wav"
  downloadable "sound/nippersounds/nm_h_gc2.wav"
  downloadable "sound/nippersounds/nm_h_gc3.wav"
  downloadable "sound/nippersounds/nm_h_gc4.wav"
  downloadable "sound/nippersounds/nm_h_gc5.wav"
  downloadable "sound/nippersounds/nm_h_groovy.wav"
  downloadable "sound/nippersounds/nm_h_hiveslittleyou.wav"
  downloadable "sound/nippersounds/nm_h_mobyinmyheart.wav"
  downloadable "sound/nippersounds/nm_h_ric.wav"
  downloadable "sound/nippersounds/nm_h_soul.wav"
  downloadable "sound/nippersounds/nm_h_squarepusher.wav"
  downloadable "sound/nippersounds/nm_h_tmbgrollingo.wav"
  downloadable "sound/nippersounds/nm_benfolds_ipaid.wav"
  downloadable "sound/nippersounds/nm_bookert_greenonions.wav"
  downloadable "sound/nippersounds/nm_CB_ComeWithUs.wav"
  downloadable "sound/nippersounds/nm_doors_fugedup.wav"
  downloadable "sound/nippersounds/nm_doors_idiots.wav"
  downloadable "sound/nippersounds/nm_doors_scream.wav"
  downloadable "sound/nippersounds/nm_floyd_puddin.wav"
  downloadable "sound/nippersounds/nm_floyd_usandthem.wav"
  downloadable "sound/nippersounds/nm_FNM_midlife.wav"
  downloadable "sound/nippersounds/nm_LZ_bonzos.wav"
  downloadable "sound/nippersounds/nm_outkast_loveinwar.wav"
  downloadable "sound/nippersounds/nm_radiohead_idioteque.wav"
  downloadable "sound/nippersounds/nm_rbf_intro.wav"
  downloadable "sound/nippersounds/nm_rbf_senorita.wav"
  downloadable "sound/nippersounds/nm_RTP_theme.wav"
  downloadable "sound/nippersounds/nm_scent_hooah.wav"
  downloadable "sound/nippersounds/nm_stevemiller_airliner.wav"
  downloadable "sound/nippersounds/nm_stevemiller_usa.wav"
  downloadable "sound/nippersounds/nm_stones_intro.wav"
  downloadable "sound/nippersounds/nmb_katamari_fanfare.wav"
  downloadable "sound/nippersounds/nmb_regina_fedelity.wav"
  downloadable "sound/nippersounds/nmb_shatner_together.wav"
  downloadable "sound/nippersounds/nmh_scream1.wav"
  downloadable "sound/MetalGearSolid/gameover2.wav"
  downloadable "sound/MetalGearSolid/codec.wav"
  downloadable "sound/MetalGearSolid/mgsfound.wav"
  downloadable "materials/models/player/slow/solid_snake/body_blue.vmt"
  downloadable "materials/models/player/slow/solid_snake/body_blue.vtf"
  downloadable "materials/models/player/slow/solid_snake/gear.vmt"
  downloadable "materials/models/player/slow/solid_snake/gear.vtf"
  downloadable "materials/models/player/slow/solid_snake/hair_teams.vmt"
  downloadable "materials/models/player/slow/solid_snake/hair_teams.vtf"
  downloadable "materials/models/player/slow/solid_snake/head_blue.vmt"
  downloadable "materials/models/player/slow/solid_snake/head_blue.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_body_blue_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_gear_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_hair_teams_bump.vtf"
  downloadable "materials/models/player/slow/solid_snake/slow_head_blue_bump.vtf"
  downloadable "models/player/slow/solid_snake/solid_snake.dx80.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.dx90.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.mdl"
  downloadable "models/player/slow/solid_snake/solid_snake.phy"
  downloadable "models/player/slow/solid_snake/solid_snake.sw.vtx"
  downloadable "models/player/slow/solid_snake/solid_snake.vvd"


}
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Last 7 Shouts:
February 02, 2010, 10:43:30 AM
Yap, he mean eventscripter xD
February 02, 2010, 01:03:48 AM
Eventscripter. lol
February 02, 2010, 12:23:17 AM
A WCS scripter?
February 01, 2010, 06:12:18 PM
izh lookeh for 1 scripter to supp0t me
February 01, 2010, 05:14:04 PM
does anyone had a server problem that skin shows errors because people doesn't get .mdl file download....
February 01, 2010, 01:06:01 PM
Type any est_command in console and it will tell you it's syntax automatically Smiley
February 01, 2010, 12:40:20 AM
whats est_freeze syntax?

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