~> WCS UPDATE <~
This isn't a new point, every prog/mod/script needs, in order to keep providing new features, to be updated sometimes.
Some people from this community (meaning WCS community) have been talking of the possibility to update the mod.
Time has come for us to make this update.
Diraiba asked me in january to manage this update; i accepted the deal, under the only condition i wouldn't be all alone to work on this project (i've always hated being alone, and this project was to be huge and long).
So I invited anyone wishing to work with me, to join the project (they just had to pm it, and they actually still can if they wish to join NOW), and actually, very funny point, most of those i started working with, were friends of mine.
Some (won't name them) thought of it i was selecting friends of mine to work with me on it; some even said i managed to get only my clan on it. All of this is true, and anyone with coding abilities can decide or not to code for the new versions.
We originally had decided to code for a 0.78 version; but i eventually realised there was much to be done, so i think it would be correct to name it 0.80. If some disagree with this opinion, they shall free to argue about it.
We also have a list of every feature needing to be coded:
- Multi-language support : Allows players to tselect he language in which WCS messages (those aquired with wcs_getlanguage) will be displayed (by default, this language will be the language used by Counter-Strike: Source, contained in the client var called cl_language). This feature will require for optimisation reasons Eventscripts 2.0 (since it will use Playerlib module).
- WCSAdmin Extended - : This new WCSadmin will contain some brand new features, like adding WCSadmins from menu, baning/kicking, change one player's race.
This remix of WCSadmin will also include client commands to give levels/xp, and admin cats, just like in Mani, to easily determine what can do some admins.
Also, the admin db will now be secured, you won't be able to edit it from RCON. - Easy-blocks : A small modification of es_WCSraces.txt will allow you (not force you, though we had originally thought of it) to write your skills in blocks an easier way.
All you'll have to do is fill a field called "skillX_block" in which you'll put the path to your skill block (for example: "wcs/WCSultimate/wcs_ulti_suicide" RESPECT CAPS).
This actually means the end of racealiases, which were a true pain in the ass (please don't blame me for the use of such words, they are needed) for the server stability. - CMD-to-Block : To work with the 'Easy-blocks' feature, you'll need a list of working block skills. This isn't a real feature itself, but i thought it would fit in this list
.
This list isn't finished, but i gotta go it, so i'll just update it later

If you want to be part of the project, pm me!






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