(i did it with copy and past+ i chanched some variables)
Code:
"333"
{
"name" "darkwizard"
"author" "darkwizard"
"shortdescription" "evil & sneaky sorcerer"
"required_level" "0"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"preloudcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "evil lightning|attac out of the shades|use of herbs|sorcerers cape"
"skilldescr" "more speed|longjump|regenerate health|invisibility"
"skillcfg" "player_spawn|player_spawn|player_victim|player_ultimate
"skill1_setting" "es_xsetinfo wcs_speed 1.35|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_speed 1.85"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_gravity 0.92|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_gravity 0.88|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_gravity 0.84|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_gravity 0.82|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo gravity 0.82"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_gravity event_var(userid) server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 6;es_xsetinfo wcs_waves 10;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_hp 15;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 20;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 25;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250"
"skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill4_setting" "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 155 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "0"
}
if i done something wrong let me know i still need a lott of help (i like to add a 7 sec invisibility with ultimate){
"name" "darkwizard"
"author" "darkwizard"
"shortdescription" "evil & sneaky sorcerer"
"required_level" "0"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"preloudcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "evil lightning|attac out of the shades|use of herbs|sorcerers cape"
"skilldescr" "more speed|longjump|regenerate health|invisibility"
"skillcfg" "player_spawn|player_spawn|player_victim|player_ultimate
"skill1_setting" "es_xsetinfo wcs_speed 1.35|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_speed 1.85"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_gravity 0.92|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_gravity 0.88|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_gravity 0.84|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_gravity 0.82|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo gravity 0.82"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_gravity event_var(userid) server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 6;es_xsetinfo wcs_waves 10;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_hp 15;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 20;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 25;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250"
"skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill4_setting" "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 155 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "0"
}
(can some one help)





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