Code:
"207"
{
"name" "SelfMade"
"author" "Martin"
"shortdescription" "Danger"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<admins>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setmodel event_var(userid) props/de_train/barrel"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Fireshock|-HP|M4A1|Push|Dove|Hydro Pump"
"skilldescr" "1000Volt|dont shoot me|Spawn with an M4A1|Pushes The enemy Back|Dove|Hydro"
"skillcfg" "player_attacker|player_victim|player_spawn|player_attacker|player_ultimate|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750"
"skill1_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill2_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_divider 10|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_divider 8|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_divider 7|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_divider 6|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_boom 210|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_boom 380|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_boom 510|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_boom 820"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_noobgun"
"racealias_noobgun" "es est_removeweapon event_var(userid) 1;es es_delayed .1 est_give event_var(userid) weapon_m4a1;es es_xtell event_var(userid) you have spawned an M4a1"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8"
"skill5_cmd" "es est_getprimary wcs_tmp server_var(wcs_userid);es est_getsecondary wcs_tmp1 server_var(wcs_userid);es est_speed server_var(wcs_userid) 2;es est_setgravity server_var(wcs_userid) 0.01;es est_stripplayer server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 0 0 0 0;es est_jetpack server_var(wcs_userid) 1;es es_delayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1;es es_delayed server_var(wcs_duration) es est_setgravity server_var(wcs_userid) 0;es es_delayed server_var(wcs_duration) es est_jetpack server_var(wcs_userid) 0;racealias_newulti4"
"racealias_newulti4""es es_delayed server_var(wcs_duration) es est_give server_var(wcs_userid) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) es est_give server_var(wcs_userid) server_var(wcs_tmp);es es_xtell server_var(wcs_userid) #multi #lightgreenYou have disguesed your self From your Enemies"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #purple Ultimate by HOLLIDAY;es_xmath wcs_z2 + 100;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 4 4 175 175 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 500 2 10 300 0 75 75 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 500 2 10 300 0 75 75 255 255 1;racealias_sorcefx1"
"ultimate_cooldown" "0"
"skill6_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 850"
"skill6_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_war"
"skill6_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "SelfMade"
"author" "Martin"
"shortdescription" "Danger"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<admins>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setmodel event_var(userid) props/de_train/barrel"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Fireshock|-HP|M4A1|Push|Dove|Hydro Pump"
"skilldescr" "1000Volt|dont shoot me|Spawn with an M4A1|Pushes The enemy Back|Dove|Hydro"
"skillcfg" "player_attacker|player_victim|player_spawn|player_attacker|player_ultimate|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750"
"skill1_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill2_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_divider 10|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_divider 8|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_divider 7|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_divider 6|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_boom 210|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_boom 380|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_boom 510|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_boom 820"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_noobgun"
"racealias_noobgun" "es est_removeweapon event_var(userid) 1;es es_delayed .1 est_give event_var(userid) weapon_m4a1;es es_xtell event_var(userid) you have spawned an M4a1"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8"
"skill5_cmd" "es est_getprimary wcs_tmp server_var(wcs_userid);es est_getsecondary wcs_tmp1 server_var(wcs_userid);es est_speed server_var(wcs_userid) 2;es est_setgravity server_var(wcs_userid) 0.01;es est_stripplayer server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 0 0 0 0;es est_jetpack server_var(wcs_userid) 1;es es_delayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1;es es_delayed server_var(wcs_duration) es est_setgravity server_var(wcs_userid) 0;es es_delayed server_var(wcs_duration) es est_jetpack server_var(wcs_userid) 0;racealias_newulti4"
"racealias_newulti4""es es_delayed server_var(wcs_duration) es est_give server_var(wcs_userid) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) es est_give server_var(wcs_userid) server_var(wcs_tmp);es es_xtell server_var(wcs_userid) #multi #lightgreenYou have disguesed your self From your Enemies"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #purple Ultimate by HOLLIDAY;es_xmath wcs_z2 + 100;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 4 4 175 175 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 500 2 10 300 0 75 75 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 500 2 10 300 0 75 75 255 255 1;racealias_sorcefx1"
"ultimate_cooldown" "0"
"skill6_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 850"
"skill6_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_war"
"skill6_sfx" "0"
"ultimate_cooldown" "0"
}
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