(Right now 3 races...) If you use these or even are even 1 bit interested, please reply... But i think nobody is gona do it

Here is the Information about my races:
Poseidon:
5 skills 5 levels
Descr: God of the sea, Makes storms when his angry(Greek)
Skills:
Sea Horse Ride: LongJump 1.2-1.6
Dolphin Ride: Speed 1.15-1.46
3 Tipped Spear: 1.3-2.1 More Extra DMG.
Water Speedness: 10-77% Chance to Evade the bullet.
Aim Better UnderWater: Zoom With any Gun! (Thanks for Zoom: HOLLIDAY)
Afrodite:
5 skills 5 levels
Descr. Afrodite, God of love and beauty.(Greek)
Skills:
Love: Gives 20-100 More HP.
Friend With Wings: Gives low hp with low time, BUT radius is only 1
Share Happines: Give Regular bit HP with high time, and radius is 300-1100 (you can change the radius after.)
Husband's help: Burn: first is low time with high chance, then is low chance with about 3 sec time.
Golden Apple: Same as BloodMage's ultimate, but gives low hp with low time (Last gives 10hp 9 sec cooldown)
Horus:
5 Skills 5 Levels
Descr: Sky's and Sun's HawkGod(Egypt)
Skills:
Sun: Blind's enemy
Sky High: Put enemies high in the sky
Fire: Burn enemy with fire, high chance with low BurnTime
Sky: Speed, 1.05-1.42
Farao: You respawn with 17%-55% chance.
(All the god's are real in myth, the parts too, meaning that what from the gods are, on the Descr. last part in the () is the Country.)
Here is: Afrodite
Code:
{
"name" "Afrodite"
"author" "Narb"
"shortdescription" "Afrodite, God of love and beauty.(Greek)"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 55 0 215 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Love|Friend With Wings|Share Happiness|Husband's Help|Golden Apple"
"skilldescr" "The Love gives you more power to fight for your darling.|My Darling Pigeons Will Help Me When I'm Weak|Share Your Happines With Your Friends Because Friends are most important thing.|Your Husband Hefaistos will burn your enemies away from you.|Your Golden Apple will help you with enemies, but it will cost."
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage Power of Love;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xset wcs_hp 10;es_xset wcs_time 10;es_xset wcs_waves 10;es_xset wcs_radius 1|es_xset wcs_hp 12;es_xset wcs_time 10;es_xset wcs_waves 12;es_xset wcs_radius 1|es_xset wcs_hp 15;es_xset wcs_time 10;es_xset wcs_waves 14;es_xset wcs_radius 1|es_xset wcs_hp 18;es_xset wcs_time 10;es_xset wcs_waves 12;es_xset wcs_radius 1|es_xset wcs_hp 5;es_xset wcs_time 3;es_xset wcs_waves 12;es_xset wcs_radius 1"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 400 -1 server_var(wcs_radius)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xset wcs_hp 10;es_xset wcs_time 25;es_xset wcs_waves 10;es_xset wcs_radius 300|es_xset wcs_hp 15;es_xset wcs_time 30;es_xset wcs_waves 12;es_xset wcs_radius 400|es_xset wcs_hp 18;es_xset wcs_time 30;es_xset wcs_waves 14;es_xset wcs_radius 500|es_xset wcs_hp 20;es_xset wcs_time 32;es_xset wcs_waves 12;es_xset wcs_radius 600|es_xset wcs_hp 25;es_xset wcs_time 30;es_xset wcs_waves 12;es_xset wcs_radius 1100"
"skill3_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 400 -1 server_var(wcs_radius)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill4_setting" "es_xset wcs_chance 25;es_xset wcs_time 1.5|es_xset wcs_chance 35;es_xset wcs_time 1.8|es_xset wcs_chance 42;es_xset wcs_time 2.4|es_xset wcs_chance 49;es_xset wcs_time 2.7|es_xset wcs_chance 55;es_xset wcs_time 3.2"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill5_setting" "es_xsetinfo wcs_hpmana 3|es_xsetinfo wcs_hpmana 5|es_xsetinfo wcs_hpmana 6|es_xsetinfo wcs_hpmana 7|es_xsetinfo wcs_hpmana 10"
"skill5_cmd" "es_xsetinfo wcs_money 0;es es_xgetmoney wcs_money server_var(wcs_userid);es_xsetinfo wcs_health 0;es es_xif (server_var(wcs_money) >= 75) then est_cash server_var(wcs_userid) - 75;es es_xif (server_var(wcs_money) >= 75) then est_gethealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 75) then es_xmath wcs_health + server_var(wcs_hpmana);es es_xif (server_var(wcs_money) >= 75) then est_RoundDecimal wcs_health server_var(wcs_health) 0;es es_xif (server_var(wcs_money) >= 75) then est_sethealth server_var(wcs_userid) server_var(wcs_health);es es_xif (server_var(wcs_money) >= 75) then es_xtell server_var(wcs_userid) : You sacrificed 75 Money to get a health potion.You now got server_var(wcs_health) HP."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 50) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5|5|5|7|9"
}
"name" "Afrodite"
"author" "Narb"
"shortdescription" "Afrodite, God of love and beauty.(Greek)"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 55 0 215 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Love|Friend With Wings|Share Happiness|Husband's Help|Golden Apple"
"skilldescr" "The Love gives you more power to fight for your darling.|My Darling Pigeons Will Help Me When I'm Weak|Share Your Happines With Your Friends Because Friends are most important thing.|Your Husband Hefaistos will burn your enemies away from you.|Your Golden Apple will help you with enemies, but it will cost."
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage Power of Love;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xset wcs_hp 10;es_xset wcs_time 10;es_xset wcs_waves 10;es_xset wcs_radius 1|es_xset wcs_hp 12;es_xset wcs_time 10;es_xset wcs_waves 12;es_xset wcs_radius 1|es_xset wcs_hp 15;es_xset wcs_time 10;es_xset wcs_waves 14;es_xset wcs_radius 1|es_xset wcs_hp 18;es_xset wcs_time 10;es_xset wcs_waves 12;es_xset wcs_radius 1|es_xset wcs_hp 5;es_xset wcs_time 3;es_xset wcs_waves 12;es_xset wcs_radius 1"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 400 -1 server_var(wcs_radius)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xset wcs_hp 10;es_xset wcs_time 25;es_xset wcs_waves 10;es_xset wcs_radius 300|es_xset wcs_hp 15;es_xset wcs_time 30;es_xset wcs_waves 12;es_xset wcs_radius 400|es_xset wcs_hp 18;es_xset wcs_time 30;es_xset wcs_waves 14;es_xset wcs_radius 500|es_xset wcs_hp 20;es_xset wcs_time 32;es_xset wcs_waves 12;es_xset wcs_radius 600|es_xset wcs_hp 25;es_xset wcs_time 30;es_xset wcs_waves 12;es_xset wcs_radius 1100"
"skill3_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 400 -1 server_var(wcs_radius)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill4_setting" "es_xset wcs_chance 25;es_xset wcs_time 1.5|es_xset wcs_chance 35;es_xset wcs_time 1.8|es_xset wcs_chance 42;es_xset wcs_time 2.4|es_xset wcs_chance 49;es_xset wcs_time 2.7|es_xset wcs_chance 55;es_xset wcs_time 3.2"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill5_setting" "es_xsetinfo wcs_hpmana 3|es_xsetinfo wcs_hpmana 5|es_xsetinfo wcs_hpmana 6|es_xsetinfo wcs_hpmana 7|es_xsetinfo wcs_hpmana 10"
"skill5_cmd" "es_xsetinfo wcs_money 0;es es_xgetmoney wcs_money server_var(wcs_userid);es_xsetinfo wcs_health 0;es es_xif (server_var(wcs_money) >= 75) then est_cash server_var(wcs_userid) - 75;es es_xif (server_var(wcs_money) >= 75) then est_gethealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 75) then es_xmath wcs_health + server_var(wcs_hpmana);es es_xif (server_var(wcs_money) >= 75) then est_RoundDecimal wcs_health server_var(wcs_health) 0;es es_xif (server_var(wcs_money) >= 75) then est_sethealth server_var(wcs_userid) server_var(wcs_health);es es_xif (server_var(wcs_money) >= 75) then es_xtell server_var(wcs_userid) : You sacrificed 75 Money to get a health potion.You now got server_var(wcs_health) HP."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 50) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5|5|5|7|9"
}
Here is: Poseidon
Code:
{
"name" "Poseidon"
"author" "Narb"
"shortdescription" "God of the sea, Makes storms when his angry(Greek)"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Sea Horse Ride|Dolphin Ride|3 Tipped spear|Water Speedness|Aim better under water!"
"skilldescr" "Ride with your Sea Horses today|You choosed to take the fast Dolphins|You are angry and raise a storm: Harm your enemys with your Spear and Make thunder!|You're able to evade huge amount of shots in water!|You are used to water, so you can aim with any gun!"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.54|es_xset wcs_multiplier 1.6"
"skill1_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.26|es_xsetinfo wcs_speed 1.32|es_xsetinfo wcs_speed 1.46"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.45|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 2.1"
"racealias_twqs2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_twqs2"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 20 100 1 255 150 70 100 10;es_xmath wcs_z1 + 50;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 20 100 1 255 150 70 100 10"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 53|es_xsetinfo wcs_chance 77"
"racealias_zt3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #lightgreen: Your Shield redirected a bullet away from you"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt3"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xset wcs_zoom 44|es_xset wcs_zoom 33|es_xset wcs_zoom 22|es_xset wcs_zoom 8|es_xset wcs_zoom 5"
"racealias_zoom32" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 0;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV 0;es_cexec server_var(wcs_userid) r_screenoverlay 0;es est_playplayer server_var(wcs_userid) items\nvg_off.wav"
"racealias_zoom22" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 1;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV server_var(wcs_zoom);es_cexec server_var(wcs_userid) r_screenoverlay sprites/reticle.vmt;es est_playplayer server_var(wcs_userid) items\nvg_on.wav"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\zoom.wav;es_xsetinfo zoom 0;es es_xkeygetvalue zoom WCSuserdata server_var(wcs_userid) zoom;es es_xif (server_var(zoom) = 0) then racealias_zoom22;es es_xif (server_var(zoom) = 1) then racealias_zoom32"
"skill5_sfx" "0"
"ultimate_cooldown" "0"
}
"name" "Poseidon"
"author" "Narb"
"shortdescription" "God of the sea, Makes storms when his angry(Greek)"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Sea Horse Ride|Dolphin Ride|3 Tipped spear|Water Speedness|Aim better under water!"
"skilldescr" "Ride with your Sea Horses today|You choosed to take the fast Dolphins|You are angry and raise a storm: Harm your enemys with your Spear and Make thunder!|You're able to evade huge amount of shots in water!|You are used to water, so you can aim with any gun!"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.54|es_xset wcs_multiplier 1.6"
"skill1_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.26|es_xsetinfo wcs_speed 1.32|es_xsetinfo wcs_speed 1.46"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.45|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 2.1"
"racealias_twqs2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_twqs2"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 20 100 1 255 150 70 100 10;es_xmath wcs_z1 + 50;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 20 100 1 255 150 70 100 10"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 53|es_xsetinfo wcs_chance 77"
"racealias_zt3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #lightgreen: Your Shield redirected a bullet away from you"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt3"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xset wcs_zoom 44|es_xset wcs_zoom 33|es_xset wcs_zoom 22|es_xset wcs_zoom 8|es_xset wcs_zoom 5"
"racealias_zoom32" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 0;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV 0;es_cexec server_var(wcs_userid) r_screenoverlay 0;es est_playplayer server_var(wcs_userid) items\nvg_off.wav"
"racealias_zoom22" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 1;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV server_var(wcs_zoom);es_cexec server_var(wcs_userid) r_screenoverlay sprites/reticle.vmt;es est_playplayer server_var(wcs_userid) items\nvg_on.wav"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\zoom.wav;es_xsetinfo zoom 0;es es_xkeygetvalue zoom WCSuserdata server_var(wcs_userid) zoom;es es_xif (server_var(zoom) = 0) then racealias_zoom22;es es_xif (server_var(zoom) = 1) then racealias_zoom32"
"skill5_sfx" "0"
"ultimate_cooldown" "0"
}
Here is: Horus
Code:
{
"name" "Horus"
"author" "Narb"
"shortdescription" "Sky's and Sun's HawkGod(Egypt)"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Sun|Sky High|Fire|Sky|Farao"
"skilldescr" "You make Sun come out and Blind your Enemies|Put enemies to the sky and Finish them.(You know how...)|Summon the fire of Sun to burn your enemies.|You go fast in Sky!|Protect Farao: When you die, you respawn to help Farao."
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_death"
"skill1_setting" "es_xsetinfo wcs_time 5|es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 7|es_xsetinfo wcs_time 8|es_xsetinfo wcs_time 10
"racealias_la1" "es est_Fade event_var(victim)0 5 8 000 0 0 000 server_var(wcs_time)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_la1;es_tell event_var(attacker)#multi #greenLight Aura: You have blinded event_var(es_username) a server_var(wcs_time).;es_tell event_var(userid)#multi #lightgreenLight Aura: You have been blinded by event_var(es_attackername)a event_var(wcs_time)"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill2_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slap event_var(userid);es es_xtell event_var(attacker) #green You have Putted event_var(es_username);es es_xtell event_var(userid) #green You have been putted by event_var(es_attackername)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 50;es_xset wcs_time 1|es_xset wcs_chance 60;es_xset wcs_time 1.1|es_xset wcs_chance 70;es_xset wcs_time 1.2|es_xset wcs_chance 80;es_xset wcs_time 1.2|es_xset wcs_chance 75;es_xset wcs_time 2"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xsetinfo wcs_speed 1.05|es_xsetinfo wcs_speed 1.12|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.34|es_xsetinfo wcs_speed 1.42"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill5_setting" "es_xset wcs_chance 17|es_xset wcs_chance 28|es_xset wcs_chance 39|es_xset wcs_chance 50|es_xset wcs_chance 55"
"racealias_oh3" "es_keysetvalue WCSuserdata event_var(userid) reincarnation 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_keygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);if (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;if (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);if (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;if (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_oh3"
"skill5_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
}
Thank you for looking (:







Logged

France
), so please don't upload there. Everytime i will see a link to an upload website, i will remove.
i tjust don't know 



