
Quote
"x"
{
"name" "Kurt Cobain"
"author" "Ktk_Irlandes [AoD]"
"shortdescription" "[AoD] Team"
"required_level" "x"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"
"player_spawn_cmd" "es est_give server_var(wcs_userid) weapon_m4a1;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 300;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 600"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Heroin|abstinence|Smell like teen spirits|run away"
"skilldescr" "Drug|(!quake)|More damage|Invisibility in the spawn"
"skillcfg" "player_attacker|player_say|player_attacker|player_spawn"
"skill1_setting" "es_xsetinfo wcs_time 1.0|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 3.5"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_drug event_var(userid) 1;es es_xdelayed server_var(wcs_time) ma_drug event_var(userid) 0;es es_xtell event_var(attacker) #green Drugged event_var(es_username);es es_xtell event_var(userid) #green Drugged by event_var(es_attackername)"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_shaketime 2|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5"
"skill2_cmd" "es es_xif (event_var(text) = !quake) then est_isalive wcs_alive event_var(userid) then est_playplayer #a ambient/levels/citadel/portal_beam_shoot3.wav;es es_xif (event_var(text) = !quake) then es_xif (server_var(wcs_alive) = 1) then then es_xtell server_var(wcs_userid) #multi #lightgreen : Produce #green earthquake #lightgreen for #greenserver_var(wcs_shaketime) seconds;es es_xif (event_var(text) = !quake) then es_xif (server_var(wcs_alive) = 1) then est_shake #all server_var(wcs_shaketime) 30 150"
"skill2_sfx" "es es_xif (event_var(text) = !quake) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_userid) 0.5 20 20 0 0 255 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.50;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.80;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.95;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 4.50|es_xsetinfo wcs_multiplier 1.10;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 1.20;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
"racealias_nc1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
"skill4_setting" "es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 120;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 104;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 110"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 90 60 3 300 100 0 255 255 50 12 10"
}
{
"name" "Kurt Cobain"
"author" "Ktk_Irlandes [AoD]"
"shortdescription" "[AoD] Team"
"required_level" "x"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"
"player_spawn_cmd" "es est_give server_var(wcs_userid) weapon_m4a1;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 300;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 600"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Heroin|abstinence|Smell like teen spirits|run away"
"skilldescr" "Drug|(!quake)|More damage|Invisibility in the spawn"
"skillcfg" "player_attacker|player_say|player_attacker|player_spawn"
"skill1_setting" "es_xsetinfo wcs_time 1.0|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 3.5"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_drug event_var(userid) 1;es es_xdelayed server_var(wcs_time) ma_drug event_var(userid) 0;es es_xtell event_var(attacker) #green Drugged event_var(es_username);es es_xtell event_var(userid) #green Drugged by event_var(es_attackername)"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_shaketime 2|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5"
"skill2_cmd" "es es_xif (event_var(text) = !quake) then est_isalive wcs_alive event_var(userid) then est_playplayer #a ambient/levels/citadel/portal_beam_shoot3.wav;es es_xif (event_var(text) = !quake) then es_xif (server_var(wcs_alive) = 1) then then es_xtell server_var(wcs_userid) #multi #lightgreen : Produce #green earthquake #lightgreen for #greenserver_var(wcs_shaketime) seconds;es es_xif (event_var(text) = !quake) then es_xif (server_var(wcs_alive) = 1) then est_shake #all server_var(wcs_shaketime) 30 150"
"skill2_sfx" "es es_xif (event_var(text) = !quake) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_userid) 0.5 20 20 0 0 255 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.50;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.80;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.95;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 4.50|es_xsetinfo wcs_multiplier 1.10;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 1.20;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
"racealias_nc1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
"skill4_setting" "es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 120;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 104;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 110"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 90 60 3 300 100 0 255 255 50 12 10"
}






Brazil

Logged
Australia
Denmark

Netherlands

France



?