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Author Topic: [CRYO]Apocalypse  (Read 115 times)
CryoDeath
Level 3 Trained Apprentice
***
Offline Offline

United States United States

Posts: 72


<CCG Clan Owner>



townsenk

myServer 68.106.204.5:27015
(Warning: click connects through Steam)
« on: July 17, 2009, 01:21:33 AM »


Feedback plz

Code:
"215"
   {
     "name"              "[CRYO]Apocalypse"
     "author"            "CryoDeath"
     "shortdescription"  "0"
     "required_level"    "0"
     "maximum_level"     "0"
     "allow_only"        "0"
     "teamlimit"         "0"
     "preloadcmd"        "0"
     "player_spawn_cmd"  "0"
     "round_start_cmd"   "0"
     "round_end_cmd"     "0"
     "numberofskills"    "6"
     "numberoflevels"    "4"
     "skillnames"        "Premeditation|Horseman Of Death||Horseman of War|Horseman of Plague|Horseman of Famine|Invisible Chaos"
     "skilldescr"        "Speed|Levitate|Xtra DMG|you cant see them...|Serpent ward|Ivisible freeze"
     "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ability|player_ultimate"

     "skill1_setting"    "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.8"
     "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
     "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"

     "skill2_setting"    "es_xsetinfo wcs_gravity 0.92|es_xsetinfo wcs_gravity 0.74|es_xsetinfo wcs_gravity 0.41|es_xsetinfo wcs_gravity 0.36"
     "skill2_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
     "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
           
     "skill3_setting"    "es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 3.0|es_xsetinfo wcs_multiplier 3.8"
     "racealias_cide"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
     "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_cide"
     "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 2 55 55 255 255 1"   
     
     "skill4_setting"    "es_xsetinfo wcs_invis 120|es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 40|es_xsetinfo wcs_invis 10
     "skill4_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
     "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
 
     "skill5_setting"    "es_xset wcs_count 1;es_xset wcs_params 12_14_220|es_xset wcs_count 2;es_xset wcs_params 14_16_240|es_xset wcs_count 2;es_xset wcs_params 14_18_260|es_xset wcs_count 3;es_xset wcs_params 14_20_280"
     "skill5_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
     "skill5_sfx"        "0"
 
     "skill6_setting"    "es_xset wcs_chance 50|es_xset wcs_chance 70|es_xset wcs_chance 90|es_xset wcs_chance 100"
     "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenIn a Dark Corner #lightgreenPress Ultimate Again to Go Into the Light"
     "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
     "skill6_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0;if (server_var(wcs_freeze) = 1) then racealias_l1"
     "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
     "ultimate_cooldown" "0"
    }
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