Code:
"219"
{
"name" "Reaper"
"author" "Master Mind"
"shortdescription" "Reaper from DOOM"
"required_level" "2080"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 999"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "The extra pair of chromosomes|Reapers special laser bullets|Reapers Special gun|Reapers special bullet proof suit|Immortal Reaper"
"skilldescr" "Your extra pair of chromosomes make so you can run faster and you got more HP and you can jump higher and you heal very faster|Your laser bullets do more dmg with laser colors|spawn Reapers special gun = m4a1|Your Special bullet proof suit will make so you get 17 - 33% chance to block the bullets|immortal for up to 8 seconds"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_grav 0.7;es_xsetinfo wcs_health 125;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_grav 0.5;es_xsetinfo wcs_health 150;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_grav 0.4;es_xsetinfo wcs_health 175;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 20;es_xset wcs_time 10;es_xset wcs_waves 20;es_xset wcs_radius 450"
"skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es est_setgravity event_var(userid) server_var(wcs_grav);es est_sethealth event_var(userid) server_var(wcs_health);es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius);es es_xtell event_var(userid) #multi #lightgreen: The extra pair of chromosomes have give you server_var(wcs_speed) speed and server_var(wcs_grav) gravity and server_var(wcs_health) HP"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_multiplier 0.8;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.9;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.0;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.1;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47|es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
"racealias_nc1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
"skill3_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
"racealias_reaper1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es es_xtell server_var(wcs_userid) #multi #lightgreen your bullet proof suit have block a bullet"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_reaper1"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xsetinfo wcs_duration 4.0|es_xsetinfo wcs_duration 5.0|es_xsetinfo wcs_duration 6.0|es_xsetinfo wcs_duration 7.0|es_xsetinfo wcs_duration 8.0"
"skill5_cmd" "es est_playplayer event_var(userid) weapons\explode3.wav;es es_xtell server_var(wcs_userid) : Got immortal for server_var(wcs_duration) seconds.;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : Mortal again !;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : becoming mortal again..."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"ultimate_cooldown" "30"
}
"215"
{
"name" "Avengeer"
"author" "Master Mind and Avengeer"
"shortdescription" "0"
"required_level" "1300"
"allow_only" "<STEAM_0:0:14476582><STEAM_0:1:17020216><admin>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Extra Damage|Beacon|Gun|More Health|take hp and armor"
"skilldescr" "Do more damage|chance to beacon you enemy|Say !gun to get a gun menu|you get more health|steal hp and armor"
"skillcfg" "player_attacker|player_attacker|player_say|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_dam 10|es_xsetinfo wcs_dam 20|es_xsetinfo wcs_dam 30|es_xsetinfo wcs_dam 40|es_xsetinfo wcs_dam 50"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 20) then es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dam);es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(userid) #multi #lightgreen you Caused #green server_var(wcs_dam) #lightgreen extra damage"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_mc3" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help."
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill3_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 62"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
"skill3_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
"racealias_take22" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
"racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"skill4_setting" "es_xsetinfo wcs_hp 50|es_xsetinfo wcs_hp 75|es_xsetinfo wcs_hp 100|es_xsetinfo wcs_hp 125|es_xsetinfo wcs_hp 150"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Berserk activated. Gained server_var(wcs_hp) HP and server_var(wcs_speed) speed."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill5_setting" "es_xset wcs_armor 10;es_xset health 10|es_xset wcs_armor 15;es_xset health 13|es_xset wcs_armor 20;es_xset health 15|es_xset wcs_armor 25;es_xset health 18|es_xset wcs_armor 30;es_xset health 21|es_xset wcs_armor 35;es_xset health 25|es_xset wcs_armor 40;es_xset health 27|es_xset wcs_armor 45;es_xset health 30"
"racealias_cl4bh" "es est_GetHealth wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
"racealias_cl41" "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) servar_var(health);es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage you have take server_var(health) health and server_var(wcs_armor) armor form you server_var(wcs_player);es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(health) server_var(wcs_armor);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es_tell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4bh"
"racealias_cl4c" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_player) ulti_immunity;if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_a;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_v;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_player) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 0) then racealias_cl41"
"skill5_cmd" "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then racealias_cl4c"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
"ultimate_cooldown" "25"
}
{
"name" "Reaper"
"author" "Master Mind"
"shortdescription" "Reaper from DOOM"
"required_level" "2080"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 999"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "The extra pair of chromosomes|Reapers special laser bullets|Reapers Special gun|Reapers special bullet proof suit|Immortal Reaper"
"skilldescr" "Your extra pair of chromosomes make so you can run faster and you got more HP and you can jump higher and you heal very faster|Your laser bullets do more dmg with laser colors|spawn Reapers special gun = m4a1|Your Special bullet proof suit will make so you get 17 - 33% chance to block the bullets|immortal for up to 8 seconds"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_grav 0.7;es_xsetinfo wcs_health 125;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_grav 0.5;es_xsetinfo wcs_health 150;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_grav 0.4;es_xsetinfo wcs_health 175;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 20;es_xset wcs_time 10;es_xset wcs_waves 20;es_xset wcs_radius 450"
"skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es est_setgravity event_var(userid) server_var(wcs_grav);es est_sethealth event_var(userid) server_var(wcs_health);es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius);es es_xtell event_var(userid) #multi #lightgreen: The extra pair of chromosomes have give you server_var(wcs_speed) speed and server_var(wcs_grav) gravity and server_var(wcs_health) HP"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_multiplier 0.8;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.9;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.0;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.1;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47|es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
"racealias_nc1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
"skill3_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
"racealias_reaper1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es es_xtell server_var(wcs_userid) #multi #lightgreen your bullet proof suit have block a bullet"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_reaper1"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xsetinfo wcs_duration 4.0|es_xsetinfo wcs_duration 5.0|es_xsetinfo wcs_duration 6.0|es_xsetinfo wcs_duration 7.0|es_xsetinfo wcs_duration 8.0"
"skill5_cmd" "es est_playplayer event_var(userid) weapons\explode3.wav;es es_xtell server_var(wcs_userid) : Got immortal for server_var(wcs_duration) seconds.;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : Mortal again !;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : becoming mortal again..."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"ultimate_cooldown" "30"
}
"215"
{
"name" "Avengeer"
"author" "Master Mind and Avengeer"
"shortdescription" "0"
"required_level" "1300"
"allow_only" "<STEAM_0:0:14476582><STEAM_0:1:17020216><admin>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Extra Damage|Beacon|Gun|More Health|take hp and armor"
"skilldescr" "Do more damage|chance to beacon you enemy|Say !gun to get a gun menu|you get more health|steal hp and armor"
"skillcfg" "player_attacker|player_attacker|player_say|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_dam 10|es_xsetinfo wcs_dam 20|es_xsetinfo wcs_dam 30|es_xsetinfo wcs_dam 40|es_xsetinfo wcs_dam 50"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 20) then es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dam);es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(userid) #multi #lightgreen you Caused #green server_var(wcs_dam) #lightgreen extra damage"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_mc3" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help."
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill3_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 62"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
"skill3_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
"racealias_take22" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
"racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"skill4_setting" "es_xsetinfo wcs_hp 50|es_xsetinfo wcs_hp 75|es_xsetinfo wcs_hp 100|es_xsetinfo wcs_hp 125|es_xsetinfo wcs_hp 150"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Berserk activated. Gained server_var(wcs_hp) HP and server_var(wcs_speed) speed."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill5_setting" "es_xset wcs_armor 10;es_xset health 10|es_xset wcs_armor 15;es_xset health 13|es_xset wcs_armor 20;es_xset health 15|es_xset wcs_armor 25;es_xset health 18|es_xset wcs_armor 30;es_xset health 21|es_xset wcs_armor 35;es_xset health 25|es_xset wcs_armor 40;es_xset health 27|es_xset wcs_armor 45;es_xset health 30"
"racealias_cl4bh" "es est_GetHealth wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
"racealias_cl41" "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) servar_var(health);es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage you have take server_var(health) health and server_var(wcs_armor) armor form you server_var(wcs_player);es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(health) server_var(wcs_armor);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es_tell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4bh"
"racealias_cl4c" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_player) ulti_immunity;if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_a;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_v;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_player) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 0) then racealias_cl41"
"skill5_cmd" "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then racealias_cl4c"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
"ultimate_cooldown" "25"
}







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