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Author Topic: race Reaper update and avengeer  (Read 134 times)
Master Mind
Level 4 Intermediate
****
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Sweden

Posts: 95




Storm_Breaker77
« on: February 05, 2009, 05:04:39 PM »

hi here is update reaper but i don't know if it is 100% clear


 
Code:
  "219"
  {
    "name"              "Reaper"
    "author"            "Master Mind"
    "shortdescription"  "Reaper from DOOM"
    "required_level"    "2080"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 999"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "The extra pair of chromosomes|Reapers special laser bullets|Reapers Special gun|Reapers special bullet proof suit|Immortal Reaper"
    "skilldescr"        "Your extra pair of chromosomes make so you can run faster and you got more HP and you can jump higher and you heal very faster|Your laser bullets do more dmg with laser colors|spawn Reapers special gun = m4a1|Your Special bullet proof suit will make so you get 17 - 33% chance to block the bullets|immortal for up to 8 seconds"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_grav 0.7;es_xsetinfo wcs_health 125;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_grav 0.5;es_xsetinfo wcs_health 150;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_grav 0.4;es_xsetinfo wcs_health 175;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 20;es_xset wcs_time 10;es_xset wcs_waves 20;es_xset wcs_radius 450"
    "skill1_cmd"        "es est_speed event_var(userid) server_var(wcs_speed);es est_setgravity event_var(userid) server_var(wcs_grav);es est_sethealth event_var(userid) server_var(wcs_health);es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius);es es_xtell event_var(userid) #multi #lightgreen: The extra pair of chromosomes have give you server_var(wcs_speed) speed and server_var(wcs_grav) gravity and server_var(wcs_health) HP"
    "skill1_sfx"        "0"
 
    "skill2_setting"    "es_xsetinfo wcs_multiplier 0.8;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.9;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.0;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 1.1;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47|es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
    "racealias_nc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"

    "skill3_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
    "skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill4_setting"    "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
    "racealias_reaper1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es es_xtell server_var(wcs_userid) #multi #lightgreen your bullet proof suit have block a bullet"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_reaper1"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill5_setting"    "es_xsetinfo wcs_duration 4.0|es_xsetinfo wcs_duration 5.0|es_xsetinfo wcs_duration 6.0|es_xsetinfo wcs_duration 7.0|es_xsetinfo wcs_duration 8.0"
    "skill5_cmd"        "es est_playplayer event_var(userid) weapons\explode3.wav;es es_xtell server_var(wcs_userid) : Got immortal for server_var(wcs_duration) seconds.;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : Mortal again !;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) : becoming mortal again..."
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"   
    "ultimate_cooldown" "30"
  }





 "215"
  {
    "name"              "Avengeer"
    "author"            "Master Mind and Avengeer"
    "shortdescription"  "0"
    "required_level"    "1300"
    "allow_only"        "<STEAM_0:0:14476582><STEAM_0:1:17020216><admin>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Extra Damage|Beacon|Gun|More Health|take hp and armor"
    "skilldescr"        "Do more damage|chance to beacon you enemy|Say !gun to get a gun menu|you get more health|steal hp and armor"
    "skillcfg"          "player_attacker|player_attacker|player_say|player_spawn|player_ultimate"


    "skill1_setting"    "es_xsetinfo wcs_dam 10|es_xsetinfo wcs_dam 20|es_xsetinfo wcs_dam 30|es_xsetinfo wcs_dam 40|es_xsetinfo wcs_dam 50"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dam);es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(userid) #multi #lightgreen you Caused #green server_var(wcs_dam) #lightgreen extra damage"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_mc3"     "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help."
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 62"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
   
    "skill4_setting"    "es_xsetinfo wcs_hp 50|es_xsetinfo wcs_hp 75|es_xsetinfo wcs_hp 100|es_xsetinfo wcs_hp 125|es_xsetinfo wcs_hp 150"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Berserk activated. Gained server_var(wcs_hp) HP and server_var(wcs_speed) speed."
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
   
    "skill5_setting"    "es_xset wcs_armor 10;es_xset health 10|es_xset wcs_armor 15;es_xset health 13|es_xset wcs_armor 20;es_xset health 15|es_xset wcs_armor 25;es_xset health 18|es_xset wcs_armor 30;es_xset health 21|es_xset wcs_armor 35;es_xset health 25|es_xset wcs_armor 40;es_xset health 27|es_xset wcs_armor 45;es_xset health 30"
    "racealias_cl4bh"   "es est_GetHealth wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_cl41"    "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) servar_var(health);es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage you have take server_var(health) health and server_var(wcs_armor) armor form you server_var(wcs_player);es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(health)  server_var(wcs_armor);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es_tell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4bh"
    "racealias_cl4c"    "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_player) ulti_immunity;if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_a;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_v;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_player) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 0) then racealias_cl41"
    "skill5_cmd"        "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then racealias_cl4c"
    "skill5_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "25"
  }
« Last Edit: February 09, 2009, 05:23:20 PM by Master Mind » Logged
xxlolxx
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« Reply #1 on: February 05, 2009, 05:11:09 PM »

dont u think ur races are a little op`??

i think to much hp with 1.8 speed..

but nice races  Grin Grin Grin
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16maxpayne16

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« Reply #2 on: February 05, 2009, 05:16:11 PM »

post in code
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Storm_Breaker77
« Reply #3 on: February 05, 2009, 07:23:05 PM »

Thnak you yeah little OP with 1.8 speed and 250 hp  Cheesy Tongue
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Storm_Breaker77
« Reply #4 on: February 05, 2009, 07:28:31 PM »

and with 40 % to get no dmg with the reapers suit  Cheesy(evade/dodge) Cheesy
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« Reply #5 on: February 05, 2009, 07:40:40 PM »

next time YOU POST A FUCKING OVERPOWERED RACE WITHOUT CODE BBC TAG, I WON'T HESITATE TO DELETE IT!
just a little warning... but do as you want
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Storm_Breaker77
« Reply #6 on: February 05, 2009, 08:30:37 PM »

ok.ok i'm sorry  Cry
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Storm_Breaker77
« Reply #7 on: February 05, 2009, 08:39:36 PM »

so i have take 50 hp and 0.3 speed
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Storm_Breaker77
« Reply #8 on: February 05, 2009, 09:34:08 PM »

and make the extra dmg to 1.2
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« Reply #9 on: February 07, 2009, 08:51:08 PM »

and make the extra dmg to 1.2

na..
dont.. the speed is ok..^^

u can take hp.. but not speed!!!



SPEED 4 EVER XD
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« Reply #10 on: February 07, 2009, 09:32:04 PM »

deleted spam post, make a new post
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Master Mind
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Storm_Breaker77
« Reply #11 on: February 10, 2009, 02:57:38 PM »

  Cheesy
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« Reply #12 on: February 10, 2009, 05:00:42 PM »

Nice race! I like it.  Smiley
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Master Mind
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Storm_Breaker77
« Reply #13 on: February 10, 2009, 05:59:47 PM »

 Cheesy thanks i have work very mich with Reaper (much fail/bug  Cheesy) Grin
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Last 7 Shouts:
February 18, 2009, 10:19:23 PM
Cheesy
February 18, 2009, 10:18:58 PM
MITCHEL GET ON MSN
February 18, 2009, 09:00:41 PM
oh lol namo
you feared us Tongue
which then would be:
oh lol namo
you scared us:P
February 18, 2009, 08:39:17 PM
is there an wcs_ultimates file with nearly all ultimate blocks?!
cuz there is a bug in my file and i don't want to search every ulti block for the races =/
February 18, 2009, 08:33:54 PM
omfg Cheesy
thanks for it Smiley
February 18, 2009, 06:32:23 PM
now that made me laugh
February 18, 2009, 05:39:23 PM
oh lol namo
you feared us Tongue
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