Huntresses are the elite cadre of the Sentinel army. Drawing their strength from the moon goddess, Elune, these warrior women ride the feral Nightsabre panthers into battle. Huntresses are strong, swift, and merciless to those who would defile the sanctity of Ashenvale Forest. Like all Night Elf women, Huntresses are able to Shadowmeld at night.
SKILLS:
Hide = Lie in wait for enemies without attacking.(Say !hide)
Sentinel = Destoroy you enemy units invisible and you can see them.
Strength of the Moon = Do extra damage and shake to enemy.
ULTIMATE
Moon Armor = You goth elf´s powerfull armor and you can blocked bullets back enemy.(Immortal/Mirror dmg)
Code:
"0" //<----- ADD YOUR OWN NUMBER
{
"name" "Huntress"
"author" "WCA| Damakex"
"shortdescription" "Huntresses are the elite cadre of the Sentinel army."
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"preloadcmd" "0"
"player_spawn_cmd" "es_give event_var(userid) weapon_scout;esnq est_csay event_var(userid)Here.. This helping you hunt."
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Hide|Sentinel|Strength of the Moon|Moon Armor"
"skilldescr" "Lie in wait for enemies without attacking.(Say !hide)|Destoroy you enemy units invisible and you can see them.|Do extra damage and shake to enemy.|You goth elf´s powerfull armor and you can blocked bullets back enemy."
"skillcfg" "player_say|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_time 2.0|es_xset wcs_time 2.4|es_xset wcs_time 2.8|es_xset wcs_time 2.9|es_xset wcs_time 3.0"
"skill1_cmd" "if (event_var(text) = !hide) then es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill1_sfx" "if (event_var(text) = !hide) then Hidesfx"
"racealias_Hidesfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"skill2_setting" "es_xset wcs_chance 33|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60"
"racealias_SENTINEL" "es est_physpush event_var(userid) 0 0 310;es wcs_setfx invis event_var(userid) = 255 0;if (server_var(wcs_tmp) != 0);es_xtell event_var(userid)#multi #greenSentinel: #lightgreendestoroy you invisible.;es_xtell event_var(attacker)#multi #greenSentinel: #lightgreenDestoroyed enemy invisible."
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_SENTINEL;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_SOTM" "es wcs_dealdamage event_var(attacker) event_var(userid) 20;es es_xtell event_var(attacker) #multi #greenStrength of the Moon: #lightgreenDid enemy 20 damage.;es_xtell event_var(userid)#multi #greenStrength of the Moon: #lightgreenYou goth damage event_var(es_attackername)Strength of the Moon."
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then racealias_SOTM"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 100 0 255 255 3"
"skill4_setting" "wcs_multiplier 0,3;es_xset wcs_time 2.3|wcs_multiplier 0,4;es_xset wcs_time 2.4|wcs_multiplier 0,5;es_xset wcs_time 2.8|wcs_multiplier0,8;es_xset wcs_time 2.9|wcs_multiplier 1;es_xset wcs_time 3.0"
"skill4_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es_xtell server_var(wcs_userid)#multi #greenMoon Armor: #lightgreenactivated server_var(wcs_time) seconds!;es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_time) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1"
"skill4_sfx" "0"
"ultimate_cooldown" "25"
}
{
"name" "Huntress"
"author" "WCA| Damakex"
"shortdescription" "Huntresses are the elite cadre of the Sentinel army."
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"preloadcmd" "0"
"player_spawn_cmd" "es_give event_var(userid) weapon_scout;esnq est_csay event_var(userid)Here.. This helping you hunt."
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Hide|Sentinel|Strength of the Moon|Moon Armor"
"skilldescr" "Lie in wait for enemies without attacking.(Say !hide)|Destoroy you enemy units invisible and you can see them.|Do extra damage and shake to enemy.|You goth elf´s powerfull armor and you can blocked bullets back enemy."
"skillcfg" "player_say|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_time 2.0|es_xset wcs_time 2.4|es_xset wcs_time 2.8|es_xset wcs_time 2.9|es_xset wcs_time 3.0"
"skill1_cmd" "if (event_var(text) = !hide) then es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill1_sfx" "if (event_var(text) = !hide) then Hidesfx"
"racealias_Hidesfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"skill2_setting" "es_xset wcs_chance 33|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60"
"racealias_SENTINEL" "es est_physpush event_var(userid) 0 0 310;es wcs_setfx invis event_var(userid) = 255 0;if (server_var(wcs_tmp) != 0);es_xtell event_var(userid)#multi #greenSentinel: #lightgreendestoroy you invisible.;es_xtell event_var(attacker)#multi #greenSentinel: #lightgreenDestoroyed enemy invisible."
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_SENTINEL;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_SOTM" "es wcs_dealdamage event_var(attacker) event_var(userid) 20;es es_xtell event_var(attacker) #multi #greenStrength of the Moon: #lightgreenDid enemy 20 damage.;es_xtell event_var(userid)#multi #greenStrength of the Moon: #lightgreenYou goth damage event_var(es_attackername)Strength of the Moon."
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then racealias_SOTM"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 100 0 255 255 3"
"skill4_setting" "wcs_multiplier 0,3;es_xset wcs_time 2.3|wcs_multiplier 0,4;es_xset wcs_time 2.4|wcs_multiplier 0,5;es_xset wcs_time 2.8|wcs_multiplier0,8;es_xset wcs_time 2.9|wcs_multiplier 1;es_xset wcs_time 3.0"
"skill4_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es_xtell server_var(wcs_userid)#multi #greenMoon Armor: #lightgreenactivated server_var(wcs_time) seconds!;es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_time) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1"
"skill4_sfx" "0"
"ultimate_cooldown" "25"
}
Race can be are bugged so tell me if you find bug..








Logged


