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Author Topic: Z-striker,Zombie and a Teletubbie ( first 3 classes evar ^^ )  (Read 179 times)
dallimba
Level 1 Trained Beginner
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Denmark Denmark

Posts: 25




zainix

myServer 193.238.85.24:3120
(Warning: click connects through Steam)
« on: February 24, 2009, 05:38:44 PM »

here is my 3 first classes  Shocked enjoy  Grin
please reply


skins i would add for the classes:

zombie: http://www.fpsbanana.com/skins/2235
z-striker: http://www.fpsbanana.com/skins/5928
teletubbie: http://www.fpsbanana.com/skins/48277


zombie abilities:

Zombie life|eating the enemy|Claws|Choacking Roar
more life,   leech health,       more dmg, stops enemies from moving

Code:
"name"              "Zombie"
"author"            "Dallimba"
"shortdescription"  "A brain eating zombie"
"required_level"    "0"
"maximum_level"     "0"
"allow_only"        "0"
"teamlimit"         "0"
"preloadcmd"        "0"
"player_spawn_cmd"  "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_xdelayed 0.1 est_RestrictAll event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.1 es est_give event_var(userid) weapon_knife"
"round_start_cmd"   "0"
"round_end_cmd"     "0"
"numberofskills"    "4"
"numberoflevels"    "8"
"skillnames"        "Zombie life(U will need it)|eating the enemy|Claws|Choacking Roar|
"skilldescr"        "gives u alot of health but less speed|gives you the ability to leech the life of your enemyes for your own advantage|Gives you the chance that you will force your enemy to drop his gun|A roar that has so much power that is send electricity out that stops enemys from moving
"skillcfg"          "player_spawn|player_attacker

"skill1_setting"    "es_xsetinfo wcs_health 1000;es_xsetinfo wcs_speed 0.9|es_xsetinfo wcs_health 1500;es_xsetinfo wcs_speed 0.85|es_xsetinfo wcs_health 2000;es_xsetinfo wcs_speed 0.8|es_xsetinfo wcs_health 2500;es_xsetinfo wcs_speed 0.7|es_xsetinfo wcs_health 3000;es_xsetinfo wcs_speed 0.6|es_xsetinfo wcs_health 3500;es_xsetinfo wcs_speed 0.5|es_xsetinfo wcs_health 3750;es_xsetinfo wcs_speed 0.6|es_xsetinfo wcs_health 4000;es_xsetinfo wcs_speed 0.7"
"skill1_cmd"        "es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)|es est_speed event_var(userid) server_var(wcs_speed);es est_sethealth event_var(userid) server_var(wcs_health)"
"skill1_sfx"        "0"

"skill2_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
"racea2ias_uds1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds2"
"skill2_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

"skill3_setting" "es_xset wcs_chance 30|es_xset wcs_chance 33|es_xset wcs_chance 36|es_xset wcs_chance 40es_xset wcs_chance 45|es_xset wcs_chance 47|es_xset wcs_chance 50|es_xset wcs_chance 51|"
"racealias_fp2" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill3_sfx" "0"

"skill4_setting" "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill4_sfx" "0"
"ultimate_cooldown" "30"

Z-striker abilities

ZC9A1 suit      |Z-bullets|   N4D3|            MP5Z12
more hp & armor,more dmg, more nade dmg, u get a free mp5

Code:
"name" "Z-striker"
"author" "Dallimba"
"shortdescription" "A zombie killing special force"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xset wcs_target 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "ZC9A1 suit|Z-bullets|N4D3|MP5Z12"
"skilldescr" "you get a suit designed for protection against zombies|z-bullets are made to do more damage then normal bullets|N4D3 also known as the big boom is a very explosive grenade made for killing special types of zombies|Mp5Z12 also known as a z-striker's best friend"
"skillcfg" "player_spawn|player_attack|player_attack|player_ultimate"

"skill1_setting"    "es_xsetinfo wcs_health 120;es_xset wcs_armor 100|es_xsetinfo wcs_health 140;es_xset wcs_armor 120|es_xsetinfo wcs_health 160;es_xset wcs_armor 140|es_xsetinfo wcs_health 180;es_xset wcs_armor 160|es_xsetinfo wcs_health 190;es_xset wcs_armor 180|es_xsetinfo wcs_health 200;es_xset wcs_armor 200|es_xsetinfo wcs_health 250;es_xset wcs_armor 250"
"skill1_cmd"        "es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)"
"skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"


"skill2_setting" "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racea2ias_ne1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

"skill3_setting" "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
"racealias_oh2" "es_set wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"


"skill4_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill4_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_mp5;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a MP5Z12."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"ultimate_cooldown" "30"

Lala the teletubbie abilities: Teletubbies Suit|The Baby Sun in a Flash-Grenade|Teletubbies crazy dance|Groupe hug!

                                    more hp and armor, longer flash,                           evasion,                       get every enemy to drop their gun if they are in the area of the ultimate

Code:
"name"              "Lala the teletubbie"
"author"            "Dallimba"
"shortdescription"  "what?! its a teletubbie?"
"required_level"    "0"
"maximum_level"     "0"
"allow_only"        "0"
"teamlimit"         "0"
"preloadcmd"        "0"
"player_spawn_cmd"  "0"
"round_start_cmd"   "0"
"round_end_cmd"     "0"
"numberofskills"    "4"
"numberoflevels"    "8"
"skillnames"        "Teletubbies Suit|The Baby Sun in a Flash-Grenade|Teletubbies crazy dance|Groupe hug!"
"skilldescr"        "the fatness of the suit gives you more HP and armor| Your flash will last longer thanks to the baby sun|A big groupe hug that makes your enemy to drop there gun if they are within the area of the ability
"skillcfg"          "player_spawn|player_spawn|player_victim|player_ultimate"

"skill1_setting"    "es_xsetinfo wcs_health 110;es_xset wcs_armor 100|es_xsetinfo wcs_health 120;es_xset wcs_armor 110|es_xsetinfo wcs_health 130;es_xset wcs_armor 120|es_xsetinfo wcs_health 140;es_xset wcs_armor 130|es_xsetinfo wcs_health 150;es_xset wcs_armor 150|es_xsetinfo wcs_health 160;es_xset wcs_armor 180|es_xsetinfo wcs_health 175;es_xset wcs_armor 200"
"skill1_cmd"        "es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)"
"skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

"skill2_setting"    "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_flashupg 1.65;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.75;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.1,90;es_xsetinfo wcs_alpha"                                                           
"skill2_cmd"        "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es es_xtell event_var(userid) #multi #Lightgreen : Your #Green FlashBangs #Lightgreen will now last longer"
"skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"


"skill3_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

"skill4_setting"    "es_xset wcs_radius 250;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 300;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 350;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 400;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 450;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 500;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 600;es_xset wcs_DropWeapon event_var(userid)"
"skill4_cmd"        "es est_dropweapon event_var(userid);es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx"        "0"
"ultimate_cooldown" "30"
« Last Edit: February 25, 2009, 07:57:01 AM by dallimba » Logged

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Last 7 Shouts:
September 18, 2009, 09:19:29 PM
I am pretty sure we had more than that. Ask Koshy I think you need your own box to do it though.
September 18, 2009, 07:08:42 PM
anyone here know what was the maximum player was on wcs server... max i seen is 40
September 18, 2009, 06:20:12 PM
:< I would like a guide how to make your own custom races.. but i can't find any :
September 18, 2009, 03:58:41 PM
i just figured that Valve Theme as CS:S setted on this site looks great, u should trie it lads ^^
September 18, 2009, 06:02:19 AM
it would be cool if you can suck my dick too....lol jk
September 18, 2009, 03:37:55 AM
its good enough
September 18, 2009, 02:37:54 AM
not cool -.-
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