Skills are taken from Night Elf, Real Ultimate ninja, Rapscallion and Nightcrawler (thanks for all racemakers)
Pls, comment this.
Code:
"107"
{
"name" "OverRanger"
"author" "Czerwo!"
"required_level" "400"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 0 0 0 190 1;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.2 es est_UnRestrict event_var(userid) weapon_knife;es_delayed 1.3 es est_UnRestrict event_var(userid) weapon_c4;es es_delayed 1.5 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Nightmare|Shadow speed|Shadow Armor|Levitation|Shot of the Ranger"
"skilldescr" "You become 100% invis|Speed|You can evade shots|Levitation|Shot your arrow!"
"skillcfg" "player_spawn|player_spawn|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 125|es_xsetinfo wcs_invis 100||es_xsetinfo wcs_invis 5|es_xsetinfo wcs_invis 0"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.60|es_xsetinfo wcs_speed 1.65|es_xsetinfo wcs_speed 1.70|es_xsetinfo wcs_speed 2.00"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_ne1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill5_setting" "es_xsetinfo wcs_dmg 20|es_xsetinfo wcs_dmg 25|es_xsetinfo wcs_dmg 30|es_xsetinfo wcs_dmg 50"
"racealias_nindrop" "es est_DropWeapon server_var(wcs_targetid) 1;es est_DropWeapon server_var(wcs_targetid) 2;es est_DropWeapon server_var(wcs_targetid) 4;es es_xtell server_var(wcs_userid) #multi #lightgreen NINJA WEAPON DROP;es es_xtell server_var(wcs_targetid) #multi #lightgreen Your opponent is chicken!"
"racealias_ninfrz" "es es_xif (server_var(wcs_dice) <= 99) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 99) then es_xif (server_var(wcs_alive) = 1) then racealias_ninfrz2;es es_xtell server_var(wcs_userid) #lightgreen NINJA STONE ATTACK;es es_xtell server_var(wcs_targetid) #lightgreen NINJA STAR STUN"
"racealias_ninfrz2" "es est_Freeze server_var(wcs_targetid) 1;es es_xdelayed 1 wcs_removefx freeze server_var(wcs_targetid)"
"racealias_nin41" "es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_nin42"
"racealias_nin42" "es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_nin43"
// courtesy of StinkyFax alias to check for walls
"racealias_nin43" "es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_nin44"
// courtesy of StinkyFax check for immunity flag
"racealias_nin44" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_nin45;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_nin45" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_dmg);es est_shake server_var(wcs_targetid) 2 6 6;es_xmath wcs_counter + 1;racealias_nin46;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/redglow4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/redglow3.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"racealias_nin46" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : Spear did server_var(wcs_dmg) damage to server_var(wcs_nametarget) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen : Spear did server_var(wcs_dmg) damage to you by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0;es es_xif (server_var(wcs_dice) <= 21) then racealias_nindrop;es es_xif (server_var(wcs_dice) >= 54) then racealias_ninfrz"
"racealias_nin47" "es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Spear Missed."
"skill5_cmd" "es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_nin41;racealias_nin47"
"skill5_sfx" "0"
"ultimate_cooldown" "30"
}
{
"name" "OverRanger"
"author" "Czerwo!"
"required_level" "400"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 0 0 0 190 1;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.2 es est_UnRestrict event_var(userid) weapon_knife;es_delayed 1.3 es est_UnRestrict event_var(userid) weapon_c4;es es_delayed 1.5 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Nightmare|Shadow speed|Shadow Armor|Levitation|Shot of the Ranger"
"skilldescr" "You become 100% invis|Speed|You can evade shots|Levitation|Shot your arrow!"
"skillcfg" "player_spawn|player_spawn|player_victim|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 125|es_xsetinfo wcs_invis 100||es_xsetinfo wcs_invis 5|es_xsetinfo wcs_invis 0"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.60|es_xsetinfo wcs_speed 1.65|es_xsetinfo wcs_speed 1.70|es_xsetinfo wcs_speed 2.00"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_ne1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill5_setting" "es_xsetinfo wcs_dmg 20|es_xsetinfo wcs_dmg 25|es_xsetinfo wcs_dmg 30|es_xsetinfo wcs_dmg 50"
"racealias_nindrop" "es est_DropWeapon server_var(wcs_targetid) 1;es est_DropWeapon server_var(wcs_targetid) 2;es est_DropWeapon server_var(wcs_targetid) 4;es es_xtell server_var(wcs_userid) #multi #lightgreen NINJA WEAPON DROP;es es_xtell server_var(wcs_targetid) #multi #lightgreen Your opponent is chicken!"
"racealias_ninfrz" "es es_xif (server_var(wcs_dice) <= 99) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 99) then es_xif (server_var(wcs_alive) = 1) then racealias_ninfrz2;es es_xtell server_var(wcs_userid) #lightgreen NINJA STONE ATTACK;es es_xtell server_var(wcs_targetid) #lightgreen NINJA STAR STUN"
"racealias_ninfrz2" "es est_Freeze server_var(wcs_targetid) 1;es es_xdelayed 1 wcs_removefx freeze server_var(wcs_targetid)"
"racealias_nin41" "es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_nin42"
"racealias_nin42" "es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_nin43"
// courtesy of StinkyFax alias to check for walls
"racealias_nin43" "es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_nin44"
// courtesy of StinkyFax check for immunity flag
"racealias_nin44" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_nin45;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_nin45" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_dmg);es est_shake server_var(wcs_targetid) 2 6 6;es_xmath wcs_counter + 1;racealias_nin46;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/redglow4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/redglow3.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"racealias_nin46" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : Spear did server_var(wcs_dmg) damage to server_var(wcs_nametarget) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen : Spear did server_var(wcs_dmg) damage to you by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0;es es_xif (server_var(wcs_dice) <= 21) then racealias_nindrop;es es_xif (server_var(wcs_dice) >= 54) then racealias_ninfrz"
"racealias_nin47" "es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Spear Missed."
"skill5_cmd" "es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_nin41;racealias_nin47"
"skill5_sfx" "0"
"ultimate_cooldown" "30"
}





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