Code:
"number"
{
"name" "Venomous Spider"
"author" "-Ninja-"
"shortdescription" "Spider Man with Venom"
"required_level" "600"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Poison Fangs|Spider Senses|Web Freeze|Spider Jump|Web Slingers"
"skilldescr" "Poison the enemy with your fangs|Dodge bullets with increased senses|Freeze your enemies in your webs|Jump higher like a spider|Shoot your webs out and fly to it"
"skillcfg" "player_attacker|player_victim|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 90|es_xset wcs_chance 85|es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65"
"racealias_mum5a" "es est_Fade server_var(userid) 0 2 3 20 200 20 180;es_tell event_var(attacker) #multi #green POISON FANGS #lightgreen You poisoned the enemy;es_tell event_var(userid) #multi #green POISON FANGS#lightgreen You have been poisoned"
"skill1_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_mum5a"
"racealias_mum5s" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(attacker);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.5 40 40 21 200 21 180;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 16 1.3 100 200 0 21 200 21 180 0;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1000 .3 100 200 2 21 200 21 180 0"
"skill1_sfx" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_mum5s"
"skill2_setting" "es_xset wcs_chance 90|es_xset wcs_chance 85|es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill2_sfx" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65|es_xset wcs_chance 60|es_xset wcs_chance 55"
"racealias_spider4" "es est_freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
"skill3_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_spider4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es est_Effect 3 #a 0 effects/combineshield/comshieldwall.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall2.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
"skill4_setting" "es_xset wcs_gravity .70|es_xset wcs_gravity .60|es_xset wcs_gravity .50|es_xset wcs_gravity .40|es_xset wcs_gravity .30|es_xset wcs_gravity .20"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : You have Spider Jump."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
{
"name" "Venomous Spider"
"author" "-Ninja-"
"shortdescription" "Spider Man with Venom"
"required_level" "600"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Poison Fangs|Spider Senses|Web Freeze|Spider Jump|Web Slingers"
"skilldescr" "Poison the enemy with your fangs|Dodge bullets with increased senses|Freeze your enemies in your webs|Jump higher like a spider|Shoot your webs out and fly to it"
"skillcfg" "player_attacker|player_victim|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 90|es_xset wcs_chance 85|es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65"
"racealias_mum5a" "es est_Fade server_var(userid) 0 2 3 20 200 20 180;es_tell event_var(attacker) #multi #green POISON FANGS #lightgreen You poisoned the enemy;es_tell event_var(userid) #multi #green POISON FANGS#lightgreen You have been poisoned"
"skill1_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_mum5a"
"racealias_mum5s" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(attacker);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.5 40 40 21 200 21 180;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 16 1.3 100 200 0 21 200 21 180 0;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1000 .3 100 200 2 21 200 21 180 0"
"skill1_sfx" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_mum5s"
"skill2_setting" "es_xset wcs_chance 90|es_xset wcs_chance 85|es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill2_sfx" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "es_xset wcs_chance 80|es_xset wcs_chance 75|es_xset wcs_chance 70|es_xset wcs_chance 65|es_xset wcs_chance 60|es_xset wcs_chance 55"
"racealias_spider4" "es est_freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
"skill3_cmd" "es es_xif (server_var(wcs_chance) <= server_var(wcs_dice)) then racealias_spider4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es est_Effect 3 #a 0 effects/combineshield/comshieldwall.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall2.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
"skill4_setting" "es_xset wcs_gravity .70|es_xset wcs_gravity .60|es_xset wcs_gravity .50|es_xset wcs_gravity .40|es_xset wcs_gravity .30|es_xset wcs_gravity .20"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : You have Spider Jump."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
also another race called Ninja. its pretty op but its the first one ive ever made. its c/p but its more custom then the one above with a semi-different ultimate. Here is what it is supposed to do:
skill 1 is supposed to be fire bullets lasting 5 seconds with a 10-70% chance
skill 2 is supposed to give me, from the person who is shooting at me, 10-40 health at a 10-50% chance
skill 3 is supposed to give me 1.1-2.0 speed and .9-.3 gravity
skill 4 is supposed to make me invisible (down to 5. i think i did that wrong tho so please check)
skill 5 is supposed to make me have a 30-90% chance of making the enemy drop their weapon
skill 6 is supposed to drug the enemy for 1.8-4 seconds
skill 7 is my ultimate and is supposed to make me 100% invisible (alien) for 2-14 seconds and also give me 100 hp that i keep even when i lose my invisibility
anyway heres the code
Code:
{
"name" "Ninja"
"author" "Ninja"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "7"
"skillnames" "Fire of the Ninja|One with the Ninja|Power of the Ninja|Stealth of the Ninja|Destruction of the Ninja|Gaze of the Ninja|Ninja Mastery"
"skilldescr" "Set enemies on fire|Health of the enemy is traveled in their bullets|Increase Speed and Gravity|Increase Invisibility|Drop Weapon|Drug the Enemy|Go Completely Invisible and add HP"
"skillcfg" "player_attacker|player_victim|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 90|es_xset wcs_chance 80|es_xset wcs_chance 70|es_xset wcs_chance 60|es_xset wcs_chance 50|es_xset wcs_chance 40|es_xset wcs_chance 30"
"racealias_burn" "es est_Burn event_var(userid) 5;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
"skill1_cmd" "if (server_var(wcs_chance)<=server_var(dice)) then racealias_burn"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 80;es_xset wcs_health 10|es_xset wcs_chance 75;es_xset wcs_health 15|es_xset wcs_chance 70;es_xset wcs_health 20|es_xset wcs_chance 65;es_xset wcs_health 25|es_xset wcs_chance 60;es_xset wcs_health 30|es_xset wcs_chance 55;es_xset wcs_health 35|es_xset wcs_chance 50;es_xset wcs_health 40"
"racealias_vamp" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(userid) #multi #lightgreenYou have #greenLeeched #lightgreenyour attacker"
"skill2_cmd" "if (server_var(wcs_chance)<=server_var(dice)) then racealias_vamp"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 1.10;es_xset wcs_gravity 0.90|es_xset wcs_speed 1.20;es_xset wcs_gravity 0.80|es_xset wcs_speed 1.30;es_xset wcs_gravity 0.70|es_xset wcs_speed 1.40;es_xset wcs_gravity 0.60|es_xset wcs_speed 1.60;es_xset wcs_gravity 0.50|es_xset wcs_speed 1.80;es_xset wcs_gravity 0.40|es_xset wcs_speed 1.90;es_xset wcs_gravity 0.30"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : Power of the Ninja Activated."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill4_setting" "es_xset wcs_invis 65|es_xset wcs_invis 55|es_xset wcs_invis 45|es_xset wcs_invis 35| es_xset wcs_invis 25|es_xset wcs_invis 15|es_xset wcs_invis 5"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 10"
"racealias_dropw" "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dropw"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.2|es_xsetinfo wcs_time 2.6|es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 3.2|ees_xsetinfo wcs_time 3.6|es_xsetinfo wcs_time 4.0"
"racealias_drug" "es est_Drug event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= 50) then racealias_drug"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_duration 2;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 4;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 6;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 8;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 10;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 12;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 14;es_xset wcs_addhealth 100"
"skill7_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es_tell event_var(userid)#green You Gained 100 HP.;if (server_var(wcs_chance)<=server_var(dice)) then racealias_addhealth ;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell server_var(wcs_userid) #multi #greenYou are now invisible for server_var(wcs_duration) seconds!;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenYou are no longer invisible!"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
"ultimate_cooldown" "45"
}
"name" "Ninja"
"author" "Ninja"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "7"
"skillnames" "Fire of the Ninja|One with the Ninja|Power of the Ninja|Stealth of the Ninja|Destruction of the Ninja|Gaze of the Ninja|Ninja Mastery"
"skilldescr" "Set enemies on fire|Health of the enemy is traveled in their bullets|Increase Speed and Gravity|Increase Invisibility|Drop Weapon|Drug the Enemy|Go Completely Invisible and add HP"
"skillcfg" "player_attacker|player_victim|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 90|es_xset wcs_chance 80|es_xset wcs_chance 70|es_xset wcs_chance 60|es_xset wcs_chance 50|es_xset wcs_chance 40|es_xset wcs_chance 30"
"racealias_burn" "es est_Burn event_var(userid) 5;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
"skill1_cmd" "if (server_var(wcs_chance)<=server_var(dice)) then racealias_burn"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 80;es_xset wcs_health 10|es_xset wcs_chance 75;es_xset wcs_health 15|es_xset wcs_chance 70;es_xset wcs_health 20|es_xset wcs_chance 65;es_xset wcs_health 25|es_xset wcs_chance 60;es_xset wcs_health 30|es_xset wcs_chance 55;es_xset wcs_health 35|es_xset wcs_chance 50;es_xset wcs_health 40"
"racealias_vamp" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(userid) #multi #lightgreenYou have #greenLeeched #lightgreenyour attacker"
"skill2_cmd" "if (server_var(wcs_chance)<=server_var(dice)) then racealias_vamp"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 1.10;es_xset wcs_gravity 0.90|es_xset wcs_speed 1.20;es_xset wcs_gravity 0.80|es_xset wcs_speed 1.30;es_xset wcs_gravity 0.70|es_xset wcs_speed 1.40;es_xset wcs_gravity 0.60|es_xset wcs_speed 1.60;es_xset wcs_gravity 0.50|es_xset wcs_speed 1.80;es_xset wcs_gravity 0.40|es_xset wcs_speed 1.90;es_xset wcs_gravity 0.30"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : Power of the Ninja Activated."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill4_setting" "es_xset wcs_invis 65|es_xset wcs_invis 55|es_xset wcs_invis 45|es_xset wcs_invis 35| es_xset wcs_invis 25|es_xset wcs_invis 15|es_xset wcs_invis 5"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 10"
"racealias_dropw" "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dropw"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.2|es_xsetinfo wcs_time 2.6|es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 3.2|ees_xsetinfo wcs_time 3.6|es_xsetinfo wcs_time 4.0"
"racealias_drug" "es est_Drug event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= 50) then racealias_drug"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_duration 2;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 4;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 6;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 8;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 10;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 12;es_xset wcs_addhealth 100|es_xsetinfo wcs_duration 14;es_xset wcs_addhealth 100"
"skill7_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es_tell event_var(userid)#green You Gained 100 HP.;if (server_var(wcs_chance)<=server_var(dice)) then racealias_addhealth ;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell server_var(wcs_userid) #multi #greenYou are now invisible for server_var(wcs_duration) seconds!;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenYou are no longer invisible!"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
"ultimate_cooldown" "45"
}
let me know if there are any problems with it and ill try to fix it.





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