it might not work, cause I haven't realy worked with shopitems before.
I just took pieces from skills and putted into the code. Enjoy
Code:
{
"name" "Nakamura blaster"
"description" "Permanent heavier, +dmg but -speed each time it activates"
"category" "2"
"cost" "5000"
"level" "10"
"dab" "2"
"duration" "1"
"maxamount" "1"
"itemconfig" "player_attacker"
"shopalias_hg""if (server_var(wcs_dice) <= 10) then es wcs_dealdamage event_var(attacker) event_var(attacker) 500;if (server_var(wcs_dice) <= 10) then es est_Speed event_var(attacker) 0.60;es_delayed 1 wcs_removefx speed event_var(attacker);est_SetGravity event_var(attacker) 1.20"
"cmdbuy" "0"
"cmdactivate" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;shopalias_hg"
}
Please comment "name" "Nakamura blaster"
"description" "Permanent heavier, +dmg but -speed each time it activates"
"category" "2"
"cost" "5000"
"level" "10"
"dab" "2"
"duration" "1"
"maxamount" "1"
"itemconfig" "player_attacker"
"shopalias_hg""if (server_var(wcs_dice) <= 10) then es wcs_dealdamage event_var(attacker) event_var(attacker) 500;if (server_var(wcs_dice) <= 10) then es est_Speed event_var(attacker) 0.60;es_delayed 1 wcs_removefx speed event_var(attacker);est_SetGravity event_var(attacker) 1.20"
"cmdbuy" "0"
"cmdactivate" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;shopalias_hg"
}







Denmark
Logged

