Hope you like it.
Enjoy
ps. It's obviously a copy & pasted race. So I placed it here.
Code:
{
"name" "Boom Crew"
"author" "Hiro"
"required_level" "385"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "6"
"skillnames" "Kaboom!|Fire in the Hole!|Retreat!"
"skilldescr" "You push an enemy and make them slower|You make your enemy Explode!|You run faster when shot at"
"skillcfg" "player_attacker|player_attacker|player_victim"
"skill1_setting" "es_xsetinfo wcs_chance 55;es_xset wcs_speed 0.80;es_xset wcs_duration 1|es_xsetinfo wcs_chance 50;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xsetinfo wcs_chance 45;es_xset wcs_speed 0.70;es_xset wcs_duration 3|es_xsetinfo wcs_chance 40;es_xset wcs_speed 0.65;es_xset wcs_duration 4|es_xsetinfo wcs_chance 35;es_xset wcs_speed 0.60;es_xset wcs_duration 5|es_xsetinfo wcs_chance 30;es_xset wcs_speed 0.55;es_xset wcs_duration 6"
"racealias_kaboomsfx""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 0 0 255"
"racealias_sh2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid)"
"racealias_push" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou made the enemy feel the #greenExplosives!;es es_xtell event_var(userid) #multi #lightgreenYou got pushed by #greenExplosives;es est_playplayer event_var(attacker) ambient\explosions\explode_5.wav"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_push;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_kaboomsfx"
"skill2_setting" "es_xsetinfo wcs_chance 45;es_xset wrath_hp 100 500|es_xsetinfo wcs_chance 40;es_xset wrath_hp 250 1000|es_xsetinfo wcs_chance 35;es_xset wrath_hp 1000 2000|es_xsetinfo wcs_chance 30;es_xset wrath_hp 1500 3000|es_xsetinfo wcs_chance 25;es_xset wrath_hp 2000 4000|es_xsetinfo wcs_chance 20;es_xset wrath_hp 3000 5000"
"racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
"racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
"racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
"racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_speed 1.55|es_xsetinfo wcs_speed 1.60|es_xsetinfo wcs_speed 1.65|es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 1.80"
"skill3_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 es est_speed event_var(userid) 1.00"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
}
"name" "Boom Crew"
"author" "Hiro"
"required_level" "385"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "6"
"skillnames" "Kaboom!|Fire in the Hole!|Retreat!"
"skilldescr" "You push an enemy and make them slower|You make your enemy Explode!|You run faster when shot at"
"skillcfg" "player_attacker|player_attacker|player_victim"
"skill1_setting" "es_xsetinfo wcs_chance 55;es_xset wcs_speed 0.80;es_xset wcs_duration 1|es_xsetinfo wcs_chance 50;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xsetinfo wcs_chance 45;es_xset wcs_speed 0.70;es_xset wcs_duration 3|es_xsetinfo wcs_chance 40;es_xset wcs_speed 0.65;es_xset wcs_duration 4|es_xsetinfo wcs_chance 35;es_xset wcs_speed 0.60;es_xset wcs_duration 5|es_xsetinfo wcs_chance 30;es_xset wcs_speed 0.55;es_xset wcs_duration 6"
"racealias_kaboomsfx""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 0 0 255"
"racealias_sh2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid)"
"racealias_push" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou made the enemy feel the #greenExplosives!;es es_xtell event_var(userid) #multi #lightgreenYou got pushed by #greenExplosives;es est_playplayer event_var(attacker) ambient\explosions\explode_5.wav"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_push;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_kaboomsfx"
"skill2_setting" "es_xsetinfo wcs_chance 45;es_xset wrath_hp 100 500|es_xsetinfo wcs_chance 40;es_xset wrath_hp 250 1000|es_xsetinfo wcs_chance 35;es_xset wrath_hp 1000 2000|es_xsetinfo wcs_chance 30;es_xset wrath_hp 1500 3000|es_xsetinfo wcs_chance 25;es_xset wrath_hp 2000 4000|es_xsetinfo wcs_chance 20;es_xset wrath_hp 3000 5000"
"racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
"racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
"racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
"racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_speed 1.55|es_xsetinfo wcs_speed 1.60|es_xsetinfo wcs_speed 1.65|es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 1.80"
"skill3_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 es est_speed event_var(userid) 1.00"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
}






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